Stalag_13 | Baddad-POW- and Stout-POW- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
You have been captured & placed in Stalag_13, with Hogans Heroes. You have three missions to go on before you can go home. Find the tunnel under the barracks, use the radios to get your instructions from England. You have 27 targets to blow up.
Snow_Road | BADDAD & STOUT-POW- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
UP DATED 11-21-09 Map didn't upload right. Fight your way down the road,destroy all crates, radio equipment including the mic, & kill commander. There is a lot of action at 1st, it is just to get your attention. Slow down.
GILLIGANS_ISLAND | Baddad-POW- and Stout-POW- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
You have been hired by Thurston Howell the 3rd's corporation to find the Howell's and the castaways. Intel reports that a local by the name of WRONGWAY Feldman will help you find the Castaways for cash money. Goals are to follow WRONGWAY through out the map and destroy all targets. If the map stalls talk to WRONGWAY.
Dodge_city | Baddad-POW- and Stout-POW- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
MAP UPDATE: CHANGES MADE. TARGETS IN RED, WRONG WAY PLOOPS SMALLER. NOV.20.2009 Matt Dillon has been the peace keeper of this town for some time now. Hostile forces have taken his town over and he needs your help to get it back. The hostile forces have blocked access to several important parts of town that you will need to get access to, or you will not be able to finish the map
Mission_1 | Baddad-POW- and Stout-POW- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Your mission is to find them & disable them. IEDs are hidden all over town. The trigger device (Radio Microphone) is marked in RED on your HUD, you must shoot the Mic. to disable the IED. If you fail to disarm the IED you will die, & set off a hidden patrol. Even then you will still have to disable the IED. There are a few BGs in the map, Snipers, & foot patrols. You will also have to find the bunker where they are making the IEDs. ( watch for booby traps ) you will also have to find the communications center, rescue two pilots, & find Sheikh Al la Bamba (of the 40 thieves ), once you have completed your mission in town, you will need to go North west of town and destroy the large stock pile of IEDs to end the game.
POW XIII is a variation on POW XII and an example map for special mapping effects. It has the same map outline and POW functions in it but.....it has a mapmakers riddles in it concerning “Penguinsâ€. Also you will be able to see the Visual ID of the POW camps. Teams can win either by bodycount in a certain time...or by stealing the enemy flag ... but then they risk being captured and made POW. A Prisoner of War ( POW in this map can only be released if team-mates pick up again the enemy flag, or he has to rejoin...better not become a POW : ) . Basically its a combination of an Attack and Defend, TDM, DM and a Capture The Flag map all in one ! Have Fun
Concrete=PoW= | Chunky=PoW= | DF: Task Force Dagger -- TDM
2 teams are in a concrete box seperated by a fence n a tower in the middle to pass through. Push "U" when in game the use UAV, arrows on keypad control it.
POW XII is a tactical game for DF2full with imprisonment possibilities. It is an Teleport & Assigning example map. It makes use of a Shade able terrain in Df2full so the valley`s are darkened to get a more intense feel to the map. There is only one flag in this map so all players will be fearsomely focused. And if they decide to pick up the flag the enemy will be able to capture them by killing them. When killed they will end up in enemy jail ! ( teleported ) Where they will find themselves POW together with the Penguins of Waterloo! While in prison study ….lol … the penguins, they have a reality of their own. A POW can only be released from prison by his teammates. If they pick up the enemy flag again he will be released. Due to events settings he will be killed as he was last killed and set free. But the Flag runner who freed him is now a running POW target! Which makes this a highly tactical game. Hopefully the possibilities shown in this map will inspire other mapmakers to develop their own POW maps or even other gametypes. Teleport & Assigning and a Shading Tutorial are included as is the orig. mis file. Happy mapmaking and Playing
POW Escape | Mirage | Delta Force II -- SINGLE PLAYER / COOP
You must escape from the POW camp. You have managed to kill a guard and reclaim your equipment. Your best bet is to exit with stealth and follow your plan carefully. You are armed with supressed weapons, but any gunshots heard (from the guards) will alert the whole camp and could possibly compromise your escape. HQ is aware of your intentions but believe that a full on assault on the camp is unrealistic. However, if you do manage to escape, a blackhawk helecopter is waiting at the extraction zone.
Amp_DagNabitt==UPDATED FINAL | Amp | Joint Ops: Escalation -- SINGLE PLAYER / COOP
Title = Amp_DagNabitt FINAL UPDATE, AUGUST 3 2006 read description txt for full details. All sugestions were implemented. This mission will run in =JOE=JOIC=JOREALITY=
Follow the waypoints, eliminating all patrols and guard posts. Find the cage where the enemy is holding the
POW pilot. Stealth is important; the enemy may kill
the POW.
Vietnam | Bitstream(uk) | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Since the Vietnam war there were those that thought of going back for the ones that were left behind. Now we can. Your mission is to rally 3-4 buddies or more if you need and take them on a brutal mission to rescue some pow's at the camp in south Vietnam. You are to take the HO CHI MINH TRAIL in Laos, take care at the camp hostile area but fragile, as there are POW's. IF any these heros are shot your mission is dead, Dagger out. (Sorry couldn't get the POW's to look malnourished. HANG ON! That was sick) LOL.
POW Camp | Varg | Delta Force II -- SINGLE PLAYER / COOP
This is actually one of the first maps I did, but when I played it the other day I realized that it is really good. The mission is to free some POWs from a vietcong camp.
Intelligence has discovered a remote chemical weapons missile production facility, designated West Camp, which the enemy is staffing with kidnapped scientists and forced labor by the POW’s held in the underground prison. Your first mission is to neutralize the enemy forces in and around the above ground facilities from the Blackhawk during airborne infil. Then, locate the underground prison/research facility and eliminate the guards to allow the POW’s and scientists to escape. Be thorough in your sweep, but don't kill any of the POW's or scientists. They will be transported back to friendly territory by a separate team shortly after your exfil. Good luck & enjoy!
Intelligence has discovered a remote chemical weapons missile production facility, designated West Camp, which the enemy is staffing with kidnapped scientists and forced labor by the POW’s held in the underground prison. Your first mission is to neutralize the enemy forces in and around the above ground facilities from the Blackhawk during airborne infil. Then, locate the underground prison/research facility and eliminate the guards to allow the POW’s and scientists to escape. Be thorough in your sweep, but don't kill any of the POW's or scientists. They will be transported back to friendly territory by a separate team shortly after your exfil. Good luck & enjoy!
GWL_KELS_CQB_2_JABO_EDITION | GWL-Kel, GWL-AMP, GWL-Dawg O War | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**RESUBMIT ORIGINAL POST WAS LOST** This map was made because Jobo was disappointed with first version not having Knifers. We had a lot of fun making and testing this map I hope you all will enjoy it! THANKS to Dawg O War and AMP for their help in making this map. Also THANKS to everyone else that joined in on the server and helped test! Goals: 1.KILL AS MANY OF THE AI THAT YOU CAN 2.DESTROY THE TARGETS MARKED IN RED 3.RETURN TO HOME BASE (FULL VERSION ONLY) Hints: Hint1 FULL MISSION IS DEFAULT FULL Hint2 LEFT CHAIR HALF MISSION / RIGHT CHAIR FULL MISSION Hint3 DO NOT USE PRIMARY WEAPONS YOU WILL NEED A SOME MEDICS
Pow style camp map, there are 3 versions of the map here, Small dm map for small amount of players , a larger version for bigger groups and a tdm which is made from the large version, hope you enjoy them
RuiinRampage | Leatherneck-pow- | Delta Force Xtreme 2 -- SINGLE PLAYER / COOP
DFX2 Coop. This is my first and last map for DFX2 as it is a unpopular game. I hope you enjoy it nothing realyy to it just read the info while in game and have fun. I don't care if you make any changes.
CQB_Pool_Party | GWL-Kel and Amp | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
This map is a KNIFE ONLY map if weapons are fired you will be punished.If you don't like to use your knife don't download this map!! This map is a close quarters battle. Targets will self destruct when player is near! We hope you enjoy it. Thank you to everyone who tested this map for us. Goals #1 Destroy all weapon crates marked in red #2 Capture the 4 zodiacs in the pool
Amp_Combat IV | Amp | Joint Ops -- SINGLE PLAYER / COOP
DEC20 Reported bugs repaired. The map will end without some goals being met flexibilty had to be made for dedicated public servers. THREE CIVILIANS WILL HELP US TO GAIN CONTROL OF THE HOMELAND. ONE COMMANDER STANDS IN THE WAY.BARGES ARE STORING SOMETHING BUT ITS NOT FUEL. OUR JOB IS TO ELIMINATE HIS FORCES COMUNICATIONS AND STORAGE. WEAKEN HIS DEFENCES FINALLY ELIMINATE HIM. IF ALL CIVILIANS LIVE THEY WILL AID IN OUR MISSION. GOOD LUCK SOLDIERS. Compatible and tested with all Joint Operation versions. Have Fun.