Battle is concentrated within the main village which has mysteriously acquired historic ships and aircraft overnight.
There is a vantage point from 3 distant hotel buildings for snipers to attack the village from a safe distance.
To get there, use a tunnel system, a circular route Humvee, or if you are the host you can use the "Teleport" (Timed at 5 min intervals)
This is hidden behind destroyable gates at the far end of the village.
There is a booby trapped barricade just beyond the village entrance (be careful!!)
The peace is occasionally ruined with a helicopter squadron "fly by" every few minutes. If you're bored these can be shot down.
Plenty of hiding places and emplaced weapons make for a fun map.
**BLACK OPS: FINAL CONFLICT MOD NEEDED TO PLAY THIS MAP!***
NICE ENCLOSED BASE SITUATED ON A HILL. ATTACKERS SPAWN DOWN THE HILL AND MUST FIGHT THEIR WAY UP TO ATTACK. SEVERAL KEY POSITIONS WILL BE NEEDED TO GAIN ACCESS TO THE BASE. A FEW EASY TARGETS, BUT THERE IS ONE THAT MAY BECOME IMPOSSIBLE AS IT IS ON A HIGH ROOFTOP. BHD: BLACK OPS: FINAL CONFLICT TDM, TKOTH AND A&D MAP. ENJOY!!!
The Abkhazian forces have started advancing towards Georgia's territory. The US Army has been deployed to help the Georgian army and thereford this mission will be to infiltrate in an enemy compound and retrieve their intelligence data. Georgian commandos will assist you.
This has one type of building connected to make on large building for entire map. Fight on roof tops and ground. The main spawns front door are protected other team can't enter but you have to protect roof top door they can get in that way. Medium size map have fun!
This map was made in answer to the following questions.
Q. I'm making a mission where I have a littlebird come to pick you up. Is there anyway to make it so that when you attach to the littlebird it goes or do you just have to place an area trigger and test it until you get it just right?
Q. Is there anyway to redirect the player to a different waypoint?
Like when I want a waypoint to only show if a certain event happens?
-Includes 2 maps and 2 methods - one with WAC file and one without
-Maps will demonstrate landing while attached to Littlebird.
-Trigger the player waypoints by events.
-How to land the littlebird precisely
-How the player can attach for littlebird take-off
-Triggering game over
NOTE* Landing precision is not needed in the WAC version
THIS MAP HAS A SERIES OF TUNNELS WHICH GO IN A FEW DIFFERENT DIRECTIONS. MANY PLAYERS HAVE GOTTEN LOST IN THE NETWORK OF SNAKING HALLWAYS. ENTIRE MAP IS ENCLOSED AND 2 TUNNEL WAYS LEAD TO THE MAIN TARGET AREA. ONE TUNNEL WAY LEADS TO 2 DIFFERENT DEAD ENDS. GLITCHER "ALARMS" SURROUND ALL ABOVE GROUND AREAS, SO YOU WILL KNOW IF SOMEONE GLITCHES OUT. CENTRAL CONNECTION IS MADE TO LOOK LIKE A SMALL TEMPLE OF SORTS. SUGGEST LESS THAN 30 PLAYERS IN THIS MAP.
TEAM SABRE MAP BY TSCHIHAD. A COORDINATED EFFORT IS NEEDED WITH THIS MAP, AS THIS MAP IS AN OPEN TYPE MAP AND CAN BE EASILY DEFENDED. GOOD SNIPING CAN HAPPEN IN THIS MAP. SHOULD BE OK FOR 30-50 PLAYERS.
A COOL MAZE MAP BY MProberts*SFH*. THE TITLE SAYS IT ALL. THIS MAP HAS A.I. IN IT AND THEY WON'T HESITATE TO PUMP YOU FULL OF LEAD OR STICK AN RPG ROCKET UP YOUR BUTT. EASY TO LEARN THE MAZE SINCE IT IS NOT A COMPLICATED ONE. 30 PEOPLE SHOULD BE THE MAX ON THIS ONE.
ANOTHER OF MY EARLY BHD WORKS. A DIFFERENT APPROACH MAKING A BASEBALL STADIUM. JUST A FEW TARGETS, BUT COULD BE A HASSLE TO FINISH OFF. GOOD SNIPING IN THIS MAP. TDM VERSION INCLUDED. RECOMMEND LESS THAN 50 PLAYERS ON THIS ONE.
ANOTHER OF MY EARLY BHD MAPS. THERE IS HARDLY ANYONE WHO HAS PLAYED THIS MAP, THAT DOES NOT LIKE IT. ORIGINALLY MADE BEFORE TEAM SABRE, BUT NOW INCLUDES A FEW ITEMS FROM TS. WE RECOMMEND 30 OR LESS IN THIS MAP. ENJOY!
A MAP MADE FROM THE "M" LOGO IN CUBED CITY, THIS ENCLOSED ARENA IS EXCELLENT FOR CBQ BATTLES. KNIVES AND SIDEARMS WOULD BE THE BEST CHOICE FOR THIS MAP. BOTH TEAMS HAVE EVEN AMOUNT OF SPAWNS AND THEY HAVE SPAWNS ON EACH OF THE 3 LEVELS. ABSOLUTLEY NO LEGAL WAY OUT OF THIS MAP, AND A FEW SURPRISES FOR ANYONE WHO DOES GET OUT OF IT. WE SUGGEST A LIMIT OF 16 PLAYERS IN THIS MAP. ENJOY!!!
A WELL LAID OUT RENDERING OF THE MILITARY INSTALLATION AT McNAIR BARRACKS IN BERLIN, GERMANY. LOTS OF ROOM TO ROAM, GOOD SNIPING POSITIONS AND 12 TARGETS TO DESTROY. WE SUGGEST 24-32 PLAYERS IN THIS MAP.