You will never complete any of these maps! {WW1 WW2 etc...} just thousands of ppl.. the only way you will ever complete it is if you cheat buy using command codes...! you don't even get time to take a SS!
You will never complete any of these maps_dflw! {WW1 WW2 etc...} just thousands of ppl.. the only way you will ever complete it is if you cheat buy using command codes...! you don't even get time to take a SS!
Hehe. this map is pure base wars! some high action in this one lol! get behind the walls and kick some ass! don't go in the center or you wont live longer then 5 sec
I don't know about any of you but I hate those maps where you have to run for a mile just to get killed and try again. Well there'll be none of that in this map. You all start off at the base in all three versions. It's going to be fast, close and bloody so get ready killers. Enjoy
If you like mazes I think this one is for you. If you don't like other players raping your base then I know that this map is for you. I'll say sorry to the guys that love to base rape. Nice for CQB. Have fun
Sometimes I get ideas for maps that are so simple, and yet fun to play. This I believe is one such map, it'll be very fast and close but it has that one elusive ingrediant that other maps don't have, Playability. Enjoy
Cool map.. very nice tunnel system! very high action in this one to! watch your back cause ppl pop outa the tunnels from everywhere! don't get lots either lol!
Please don't ask what I was on when I made this - because there's none left. 50 player TDM and DM of an oil field with 3 PSPs equi-distant in maze. You're either going to love it or hate it, but in either case bring your Dramamine.
Nothing fancy in this one, just a pure adrenelin rush here as the body count mounts up. These type of maps don't win me any points, but they do seem to be popular. Good for close quarter fighting and snipers. Enjoy
Fight through the trenches! Once your side controls the zone, the real danger is from grenades-- and from the enemy fire coming from that ridge over there. Don't worry though, becuase if you're smart, there's plenty of cover available to keep you safe.
Medium sized custom map. Two PSPs in the center of the castle. Defaults are semi protected against rapes. Don't fall into the water, some hungry crocs are waiting there.
The map starts at three a.m. but it will be light before you know it. This map has more hiding places than you'll know what to with. If it don't make sense then it's in this map.
Nicely built map! bring your Lar-V if ya want to swim! you don't have to but I could be useful .. night map so watch for the campers! high action towards the middle!
Island Getaway is on of them places where you don't want to spend to much time in the open. Snipers will be comfortable with this as well as CQB and Gunners. The Zone is wide open. Good luck.
A coliseum style map with 15 targets to destroy. Don't let the defenders get into position or this map will be long and possibly go the distance. 24-30 players.
Another sniper maps_dflw buy FDA... there are a few yetis in there but don't have any weapons.. lots of vehicles.. CQB's will also find a spot in this map!
This is my third map (official version 1.1.5), This map was made on a whim last Saturday. And then I also invested some time. The content of this map is different from the previous two maps., This time there is no large span and large-scale transfer. And this is a new series to destroy the Aideed plan series., The number of people is still full. There's no big problem on the map. The production time is 7 days. And the production of special operations has more content than special operations., Of course, there are still mission areas. The difference is that I make maps with few general failure conditions., But this time there are 4 failure conditions., This map features, The enemy fire interval is 1. So don't underestimate the enemy, if you are not careful, it may give you seconds, the process is not too long, the shortest time is 10 minutes, the normal is 12 to 16 minutes, the process time is also decent, the difficulty of the map is on the low side, and it will not be so stressful, okay, don't talk nonsense, I wish you a happy game! Good luck with 5-1 and 2-1 teams!
This is an expansion version of previous map, NadeCity2. Only this one has alot more cover, more sniping angles nd gunner lanes. This is still geared for high action play for those who don't want to run miles to kill someone.
You've gotten off the streets and found shelter, but let's not pop the champagne open yet. I'm assuming that survivors are holding up down here... Seek police or military personnel.
One of my early DF2 maps, this one features a few soft targets in an open setting. Attackers spawn all around but they don’t have a lot of cover so brute force will have to suffice. Utilize snipers wisely.
Once infiltration has been completed you are to knock out primary radio towers before proceeding to find any Intel. Important information located within the laptop.
Also the Joint Chiefs of Staff said if any money was recovered they DON'T want to know about it. EVER!!!
Easily made map.. spawn points suck cause you spawn underneath buildings.. good for CQB if you don't get pissed of cause you are stuck in a building the whole time..