It was tough but I finally finished updating all my old custom missions for Delta Force Black Hawk Down & Team Sabre.
Read the "HOW TO PLAY" text file contained in the second ZIP folder to find out how to play these missions. Also read the "BHD & TS Updates" text file if you want to know the various updates made.
This is the map I made later this summer vacation. Although it is not exquisite, it is definitely fun. The plot does not exist, and it is stitched with various elements. It is called "stitch monster" by my friends. .This picture took less time, about a week or so, because school is about to start, I had to speed up the pace of production, if you find any problems or have good suggestions, please let me know in the comment area.
Hello! This is the new map in DFBHD team sabre. But while i creating this map, i tried many problems to fix it. I can't solve all problems.
Problems fix while playing this map,
If fps decrease,
If ambiance sounds not loaded,
If talking sounds not loaded,
Save game, come in game folder, delete _fastmem(notepad) file then run in game where you saved.
Long time no see. Today I bring my third map: Rosemary!It took me five months to make this map for academic reasons.It's also better than my previous two maps. I'm sure you'll like it.
As usual, make sure all map files are working properly.The story can be viewed by pressing G in the game.Have fun!
If you can not finish this mission,please watch this video!!!(You must clear the rig!)
video position: https://b23.tv/WL6Yp40
This map is a reference to the original level - The Last Stand.It should be regarded as a second creation based on the original.And this time the map uses a lot of newly learned techniques, especially the wac file
Multiple cartel gunmen with AK-47s, RPG-7s, Browning .50 calibre and recoilless rifle technicals, trucks, VBLs and Little Bird helicopters are advancing on your base. Protect the base at all costs.
Hi guys, it's me, and this time I bring you the fifth chapter of this series: Chapter 5 -laboratory!At the same time, this is also the last map of this series, so I declare that this series is officially over!
First, let me briefly introduce the content of this chapter: the protagonist was arrested and came to an underground research institute.The male protagonist wanted to escape from the research institute, but in the end the protagonist was caught again and still failed to escape from the research institute.What is the final fate of the protagonist? It's up to everyone to decide!
Although the series is finished, I will continue to make other maps in the future. hope you have fun.
hi, do you remember me, because of a small holiday, so I have time to continue to complete my series, the fourth chapter of this series has been completed, good luck
Chapter 5 may be completed in the next holiday, please look forward to it!
Tip: This is a defensive map. Players need to defend the front door and the infected on the side. Difficulty: *** You can't lose too many teammates (maximum 4)
After the plane took off from the military base, you found that the pilot was delirious, and then began to go crazy. You killed the pilot, and finally you controlled the plane and forced to land in a mountain forest.
Ladies and gentlemen, because of the busy study, the production of Chapter IV will be delayed. Thank you very much for supporting my series, and hope you can understand!
Hello, everyone, this is Shi Xuan. This is my second map. While making this map, I learned dbf files and lwf files. Play diaglog in new ways.The local graph is a bit difficult.Ensure that all files are running properly.Have a good time.
We warned Aidid after we captured the airport. But he persisted. We're gonna take out one of their warehouses, and we're hoping for the best. No surprises, okay.
This is my second mission in series OP: Destory Hope
If u have any problem or suggestion,plz email me at 3117859684@qq.com or make a comment.
Introduction:
Just as "Map Image" said
For Aidid,if he defeat 10th MT and U.N. convoy,he will gain much more influence to take the advantages in warlord competiton and improve his power to rule the Hebr Gedir.He can force us and U.N. to make more compromises as well.
For us,if we suffer any more losses in this mission,we will have to face a worse political situation around the whole world and inside our country.What's more,our brothers K.I.A in Irene,their lives are wasted.
Fot U.N.,if more causalties are caused by OP Restore Hope,they have to wonder how people around the world think about them.Their strength,position and image will be doubtful.
GL & HF
Version 1.1 update,fix the bug: the convoy will be stuck by the bushes in the end.Observation team stays on the hill.
According to intelligence, Shi Xiaoming, the head of terrorist organization, has established a base in Mofida village.
Mofeida Village is also called Trap Village. The name sounds ridiculous. In short, our goal is to take the village and
leave the area.
After all the enemies have been wiped out, Shi Xiaoming will be executed. There is no need for us to capture him.
This hateful villain must be justly judged.
Hello, everyone, if you have played the Deadline series of Tony 991, it should not be difficult to find some obvious errors in his map. Chapter 5 cannot pass the test, Chapter 6 is missing a large section of area, and Chapter 8's birth point is wrong. In order to make everyone have the right game experience, I fixed the wrong map.
This chapter mainly modifies the birth point and adjusts the trigger instructions of event and wac.
Hello, everyone, if you have played the Deadline series of Tony 991, it should not be difficult to find some obvious errors in his map. Chapter 5 cannot pass the test, Chapter 6 is missing a large section of area, and Chapter 8's birth point is wrong. In order to make everyone have the right game experience, I fixed the wrong map.
Sorry, everyone, I accidentally uploaded the previous draft, very sorry! I have uploaded the correct map now.
In this chapter, I added an area to the map, changed the birth point, and added the command of wac (this chapter is creative repair, which does not represent the appearance of the original map)
Hello, everyone, if you have played the Deadline series of Tony 991, it should not be difficult to find some obvious errors in his map. Chapter 5 cannot pass the test, Chapter 6 is missing a large section of area, and Chapter 8's birth point is wrong. In order to make everyone have the right game experience, I fixed the wrong map.
This chapter mainly solves the problems that cannot be ended. Tony 991 seems to have forgotten to set running conditions for some wac commands, and I haven't seen the setting of victory conditions in med.
A few days later, the base was attacked by infected people. We fought hard, but finally had to retreat
Hello, everyone, this is a series I made with NSO Deadline Mod. This series is still being made. I will upload a map to hq every time I finish it, so stay tuned!
NEW:Fixed the bug that you may not be able to board the plane at the end.
A black eagle responsible for transporting chemicals suddenly lost contact with us. You were sent to the crash site to investigate the situation.
Hello, everyone, this is a series I made with NSO Deadline Mod. This series is still being made. I will upload a map to hq every time I finish it, so stay tuned!
Happy New Year! This is Shi Xuan! This is the first mission in the Dark Dust series of homemade maps - Thunder, this is also my first map
Note to play: You must run the wac file
Make sure your team doesn't get killed or get stuck in a corner. Follow you!!!
The background of the Dark Dust series of homemade drawings has been explained in the in-game briefing. Please press U in the game to view.
Have fun!
After all this. All these bites, scratches and wounds you've endured. You almost seem invincible. But there's an unexpected enemy, an invisible enemy that will surely take your life - radiation. Can you make it to the shelter on River Road before it's too late?
Don't forget to rate and comment!!
This is the last map of the NSO Deadline series. I'm sorry it took 10 years to upload it. I hope you like it! And don't forget to replay the previous seven maps!!
(UPDATE: Fixed the last road block towards the end of the mission.)
Your mission is to provide over-head cover for a convoy that is delivering food and medical supplies to the next village. You will go through a hostile town along the way. Protect the convoy at all times and make sure the convoy makes it safe to the next village.
This is my map that takes a very long time to make but there may be some bugs but I try to do as best I can (and I've resumed the mission of this game after a long long time hopefully. You will like it, if there is a bug to see in this mission, please comment or comment. Thank you)