TowerFights | RedNeck-MOH- | DF: Task Force Dagger -- TDM
hey every one this map rocks ok there is a big towere in the middle and it is double like so on team clims up on his side and the other team goes on there side and there a buildings around the place for prtection and watch it the enemy can shoot throught some of the houses HAVE FUN AND ROCK ON Need Help E-mail me Shadow_Sniper_M20@hotmail.com
Empires | RedNeck-MOH- | DF: Task Force Dagger -- TDM
this is a cool map took so time i cheacked for some gliches but fould like 3 of them but it to castles and u open the door open in the front are to home made towers i made and in the middle ifbunker and in ur base u can get to a lot of spots so i hope u dont let the enemy in HAVE FUN UPDATED******OK I MADE THE HOME MADE TOWERS HAVE STAIR SO U CAN GET IN THEM AND GET ON 50 CALS ON TOP AND IN THE MIDDLE IS ^MSA^ THATS ARE SQUAD Have FUN WITH NEW UPDATE
ReDNecK RamPaGe | WRecKLeSS~MOH~ | Delta Force Xtreme -- DM
Medium to small DM map that takes place in the woods. Alot of cover and white trash trucks and minivans. Get some Beer & a date with your sister and GiT R DuN...lol
It should be a pretty hard TKOTH map, with both bases on opposite sides, and one 8 slit bunker in the middle of the 2 bases, and towers and high places all around. There is more to the picture than that. Its only my second map published, but I dont think it looks too bad. Comment me, and rate it please. Download and have fun. Flame MoH
TB2- Maintenance Tunnels | WRecKLeSS~MOH~ | Joint Ops -- SINGLE PLAYER / COOP
The beach: II - Maintenance Tunnels by WRecKLeSS ( some help From Joehadenuf-MOH- ) Overview: Your have taken out there main supply lines and infilitrated the secret tunnel in to the heart of the compound through the maintenance tunnels you will need to defeat the enemy....gather communication intel from radio...destroy radio's..and reach the final waypoint. There are some traps in this mission beware..and some obstactles that you will need to over come...good luck
Rednecks Dream | Redneck-RD- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
This is an IC map We have lost contact with 4 operatives working undercover as civilians in an enemy encampment. They are presumed dead and now we are going to give some pay back.. Go in and destroy any and all targets but at the same time keep an eye out for civilians as they could be our guys. Should be a fairly quick map 45 minutes tops maybe? with 3 or more players ** I have been out ofthe map making loop for almost a year and this is my first attempt in a long time to make another map. Please give me feedback good or bad so I can once again start turning out quality maps for player to enjoy. Thank You**
Take Down | WRecKLeSS~MOH~ | Joint Ops -- DM and TDM
Medium size map. TDM has 5 PSP's close by each other and hard to keep.. The map is centered around a custom building which has 2 side and 3 levels ( you need to go through basement to reach top- 2 different stair wells) A urban map..
A Deadly Situation (IC MOD) | Redneck-RD- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**NO ONE RESPAWNS** Terrorists have completed construction of a nuclear/chemical launch facility and satelite photos show they are prepping for launch. You will be inserted in a small village, clear it of personel and targets marked (red) on your GPS then confiscate a vehicle to reach next way point. From there move with extreme caution and take out any and all resistance and once again eliminating all marked (red) targets on your GPS. NOTE this could be chemical or nuclear so infiltrate control complex and use self destruct.. is the only SAFE way to dispose of this threat....
Cramped | WRecKLeSS~MOH~ | Joint Ops -- TDM and TKOTH
Medium enclosed CQB map ( no vehicles ). Map is in a underground tunnel, has alot of cover. There are 4 armories and 3 PSP's for TDM & 2 for TKOTH... a little custom work..Have fun
Basically its an enclosed CQB map. The "Box" is comprised of three floors. There are bridges to cross from the red to blue bases and skyboxes to shoot from. This could feel like the good ol BHD maps with custom creations made from those metal containers. With a lot of people this map will get really intense.
If anyone has ever played America's Army they'd know there is a map called CSAR (Combat Search and Rescue). This isn't an exact remake (of course it's not). Basically there is a downed blackhawk in the center of the map and two bases. This is a small map and firefights will be regular. Enjoy the small details too.
MOH-URBAN-ASSUALT | BRYANT | Delta Force II -- TDM
THIS IS A NICE MAP. GOOD REALISTIC URBAN WARFARE.WITH BOLTED UP DOORS.AND THERES ONE WAY INTO ONE OF THE BUILDINGS BECAUSE THERES A 4X4 HUSK THAT CRASHED THE DOOR DOWN.U CAN GET ON ROOFS AND ASSUALT FROM THEM OUR JUST RUN AROUND AND KILL.ITS FAST PACED AND FUN. IT LOOKS LIKE SOMETHING FROM MEDAL OF HONOR....HAVE FUN
Bunker Hill (2nd Version) | Flame MOH | Delta Force II -- TKOTH
Sorry about the last bunker hill, its the exact replica...only the Hot Zone is bigger, cuz i made it too small last time...sorry for the trouble...enjoy...please comment on my map, and if i get good comments i will keep making them.
=DFX2= Medium size map. TDM has 5 PSP's close by each other and hard to keep.. The map is centered around a custom building which has 2 sides and 3 levels ( you need to go through basement to reach top- 2 different stair wells) An urban map... Has a Black Hawk Down feeling to it! ------------------- You will need to have the flat terrain installed
This is the TDM and TKOTH made from the tunnels used in my COOP, i had alot of people request me to make into a TDM ( so i included a TKOTH) aswell. This map is total CQB mayhem..Atmosphere is dark and gloomy, alot of piping to hide in and around. Was told it looks like a DOOM 3 level..well have fun
Panic Attack C by WRecKLeSS | WRecKLeSS~MOH~ | DF: Land Warrior -- TDM and TKOTH
** EXP MAP: df2-tfd objects **Medium size map. Modeled after BHD's Panic attack map.. This is my first LW map so be kind..There is plenty of cover in this tight alley city, there is some building access. The zone is in a hangar behind the small bunker. Zone should be fun to hold & clear...
---TERRANOVA MOD ---This is a meduim size map, contains many areas for every type of player. Has 3 Psp's, many places for you to hide( inside some of the new buildings), a couple of custom turbo ladders that make u climb faster(lol) & alot of sniper spots . you start off at the base of a defense barrier then you head up and into the air base where the action takes place.....***this is a variation of beach brawl, but alot more fun
TERRANOVA MOD: This map is a meduim size map, contains 4 psps and alot of custom work, there is access to every roof and plenty of cover. There is a custom office building ( ground floor only / with big screen tv & a library for you nerdy types.....lol ) this map may lag a bit at first but smoothes out. Have fun and please RATE & COMMENT!!!!!!!![*] after 6 d/ls fixed ladders to crane[*]
3 LFP takeovers. (start one each team final battle for "c") Map was designed to force most players up and through the small towns. There are landmines around perimeter to stop random players getting a shortcut. This is my first AAS, i hope the idea works for some good gameplay. Many wooden walkways to follow to reach the takeovers, alot of detail in the towns & random vechicles in map so there is less walking. Rebels do have a transport boat with a MK19, but JO base is a bit closer.. Hope you all enjoy....
Redneck Christmas | BLooDY AsSASsiN (Steve Van Bellinghen) | Joint Ops: Escalation -- CTF, DM and TDM
Welcome BLooDY's lil redneck ranch, all suit up for Christmas! An actual life-scaled model of a one story house (two including the attic). The "redneck" in the name is in relavation to the fact that it looks like a ghetto man's house; since I had find ways to use JO's objects to craft a refrigorator, stove, fireplace, sinks, sofas, ect; even a toilet and shower. All of wich crafted with enough thought to the extent that I wasnt able to continue building, since the house reached JO's object limit (thus resulting in the only bedroom being the attic).
IC mod is *NOT required.
I have designed this map in versions of CTF, TDM, and DM; best played on a small-medium sized server. Note that in the CTF version, you must drop the flags off at the flag bay in the attic. 9 files are included in the .zip (bin, wac, and npj for each map version). Have fun and Merry Christmas
Also a note to fellow map makers:
I created the glass windows in this map actually in fact from the fog decoration insert. Sounds hard to belive, but if you look far under the terrain when you have this object selected in NILE, you will notice a wierd rainbowy square far down there. If you raise up the fog decoration about 100 meters so that it is above terrain, then while in game, look under the square, it will be a square peice of the glass particle effect. You can walk through this, but you cant shoot through it, and it will only appear on one side. If you go back into NILE you can then vertically rotate it 90 degress to get it upright. You must be carefull though, this is weird object and you will have to raise it several many meters off the ground in order for it to appear like it is a few meters off. If you pull this off sucessfully flip it -90 and paste it on the other side of the previous one; you will eliminate the one-sidedness and have a large chunk of glass. voila. and if you would like to make it not able to be walked through, put a wall over it and use .WAC code to hide the wall object in game,
" hidessn(object number) "
(haha sorry i just like wrote a book for you)
DFX2 =INFANTRY ONLY= Small map based around a train/chemical depot. 1 Psp in large building and an armory in a hangar. Map has many places to hide...added a few ladders to rooftops.