This is as far as I know the first map with this cool feature; over each base is an eye. No one can see you behind it, but you can see and shoot out. Both eyes can be reached by a long passage. So both teams will have to guard the entries to both of those passages to prevent being attacked from behind the "crazy eyes" aswell as trying to kill and stay alive in the arena. Some smart players may also find a way out of the arena, where there's lots of good sniping spots.
Guaranteed to be a fun map.
snowsnipe | Varg | Delta Force II -- DM, KOTH, TDM and TKOTH
*map requested by REDTHUNDER~TSC~
A sniping/long range m4 map, both red and blue base has some squadmembers,but they are blind and deaf and aren't really there for a reason, both bases also have a boat that will start circling the rivers when a member of that team goes onto it. The koth zone also have some soldiers on it, they are neutral untill one of the teams take over the zone, then they will be members of that team..
Pandoras Box. | varg | Delta Force II -- DM, KOTH, TDM and TKOTH
It's basicly a huge box with climbable walls. It is fenced in so there is no way to hide and snipe. If played as koth/tkoth the koth center is on top of the box. I have tried to keep the number of overlapping items to a minimum, as well as a lot of testing, so you shouldn't encounter any dissapearing walls and glitches.
*Thanks to Zero who showed me the wall-climbing effect.
The Village | Varg | Delta Force II -- SINGLE PLAYER / COOP
A group of islamic extremists have moved in and taken over a small village that was supposed to be under our controll and protection. The civilians in that village is hold as hostages and aren't allowed to exit the village. They have also taken over our local comunication base in the area, and we believe that some of its personell are still alive. Your mission is to move in alone, and free the village people aswell and as the remaining personell at our base.. But do not shoot at everything that moves, remember there are civilians in the village.
Distant moon | Varg | Delta Force II -- TDM and TKOTH
This is an old map that I didn't want to release untill it was "perfect" because it has had some issues and problems.
The batlefield is set between two bases on a distant moon. There is a huge rocket between the bases which is the koth zone and it is also a nice place to do some sniping from.
One unique feature this map has is low gravity. Once every now and then you will get lifted a few metres up in the air. This adds a new dimension to the game. Be aware that this map has a lot of items in it, so it is somewhat glitchy some places, but it was just an experiment / showoff map.
Training v2 | Varg | Delta Force II -- SINGLE PLAYER / COOP
A training map with four different "missions" you can select.
THE TRAINING COURSES
I = Sniping, Approximately. 700 m, 15 targets, when you have eliminated one target the next one will appear, there are also enemy snipers that you'll have to watch out for.
II = Sniping, The same as above only with a shorter range, Approximately.300m.
III = Your base is under attack by snipers, and you must find and eliminate them..
IV = Flagrun, Take the flag and run, you can choose to kill all the enemies or "zigzag" your way to the flagpole, avoiding their bullets.
ShowOff | Varg | Delta Force II -- SINGLE PLAYER / COOP
Its NOT a mission, it's a collection of "stuff" you can "steal":
- The three "crates" that will reveal a grenade launcher if shot upon - The "friendly" pretends to be surrendering, but will attack you if you get too close - The high guard-tower with ladder - The "owergrown" armory (it changes into a "creepy" looking) - The knifetrap - The landmine (w/debris) - The two wooden "bunkers" - The fireplace (first for df2?) - The glowing pungisun - The metalwall-tube - The home made desert bunker - The two "monuments" - The "ancient and mysterious sacrificial ring" - The bunkertower - A chopper ride - A tank that escapes if shot at - Teleporting - A door that opens - AND SOME MORE..
Water-world | varg | Delta Force II -- CTF, DM, KOTH, TDM and TKOTH
*requested by: *TRD*Toonraider
Each team starts at their boat and have to get their flags from a different boat close to the opposite team's boat, there are two armories in the midlle surrounded by some boats and with a sunken boat (yep lotsa boats) between them, this is the koth zone. Four small islands are also in the map, each has a coupple of palmtrees and a gunemplacement.
**NOTE** TO get Onto the boats, go to the end of the net, press END on your kboard a coupple of times.
It is a medium sized map, which should work just fine with autos, but snipers will enjoy it aswell as they can easily find some nice hiding place in the hills behind each base, from where they can get some easy kills.
We now have strong evidence against a brutal group of drug- smugglers, and we have located a small airport that we know they are using to spread the drugs, using small civilian aircrafts. Your mission will be to raid this airport, eliminating all hostiles.
It is very important that you also collect a notebook containing key names, places and dates. This must not be destroyed. Part of the Map Makers Heaven MMH SP Map Pack by DayDream.
INDO ISLAND.UPDATED | PUP/VARG | Delta Force II -- DM and TDM
Back To indonesia. A once happy sleeping village splits into 2. Left over military surplus from WW2 has the villagers armed. Who will dominate?. Fantastic sniping and exellent Assault. CQC depends on how close you get. HEY MAP MAKERS !! THIS MAP CONTAINS A NEW FEATURE. In Indonesia, villagers use Pole rigs and dip nets to fish, you can see them all along rivers and lakes. CHECK IT OUT. This Feature created by VARG. Map has been updated for less lag and also a DeathMatch feature was added with about 20 spawns for great spread. Rope bridges were added on request. This map has been well made and designed for great game play.
Pow Camp 2 | *RECO* Hardyz | Delta Force II -- SINGLE PLAYER / COOP
this map i edited from a old one i found made by VARG, so i hope you like it, its a old one he made i just editied it and added few moe things and made it more realistic.. eg blackhawks and team mates so please enjoy and alot more *RECO* Hardyz the .mis file is inside the zip file so please feel free to edit it as you wish(thats if you dont enjoy what i've done already) ::UPDATED:: new hostages added and more things happening so is more worth downloading than ever.. hope you like it everyone please tell me what you think to it and things also remeber VARG made the base i just made it better
ITS ONE OF MY ARENA MAPS BUT LIL STUFF TAKEN OUT N COVERTED TO TDM WITH THE HELP OF VARG MOONS GRAVITY HE TOLD ME IT WOULD BE KICKASS IF IT WAS USED IN AN ARENA STYLE SO I GAVE IT A TRY... TELL ME WHAT YALL THINK
Well this AD map took some time to create I tried to eliminate some of the wall lapping and used some of the ideas like the low gravity from Varg's map and place different ideas together. Please try it out and give me your comments.
Desert StriKe | Hidden | Delta Force II -- SINGLE PLAYER / COOP
Move into a Farsaic compund to destroy recently built SCUD launchers. A total of five have been reprted by the CIA, so use the equipment we have given you for the easyiest time out on the mission. After all the SCUDS are destroyed, follow the waypoints to extraction. Note: Thanx to Varg, I now know how to add text and wav events! THERE ARE SOME DIALOGE EVENTS IN THIS MISSION
Aztec Ruins | wiseco | Delta Force II -- DM, FB, KOTH, TDM and TKOTH
the maps very fun 4 alot of killing u start at the top in the litte sub section each team starts on the other side of the big wall, in the camera u can see 1 way wells i got the idea form varg, so when u respawn u can ppl who respawn just on the other side , theres tunnel sort of things all around the map 4 hiding, plz rate and comment on the map
War On Terror | unknown/thèørŸ«¢²» | Delta Force II -- SINGLE PLAYER / COOP
This is my first Mission map. I got a lil help from varg. Enjoy. Russia terroist have invaded The U.S. with terroist troops and copters.They have American hostages in a certain building. Eliminate Russia terroist and their General and keep the hostages alive!!!!! please post in the forums if you know the name of the mapper so we can give proper credit, THX!
The russians are transporting a nuclear missile through the desserts of ukraine as a part of the ABM treaty (anti ballistic missile treaty), holding the route safe is supposed to be our job. A past member of a terrorist group calling themselves "freedom fighters" have informed us that the group is planning to steal the missile, by attacking a gas pipe running underground alongside the train tracks. Recently a satellite photo showed that one of the control posts for this gas-pipe have been attacked. There is now a leak in the pipe, and deadly gas is leaking out. Your mission is to get to the control-post, and bring any leftover explosives to alpha team who will defuse it. You will have to crawl under the gas to avoid getting killed by it. Then get to a nearby refinery together with charlie team, and free the hostages there, so they can turn off the gas. Meanwhile Alpha team will guard the gas-pipe. At the refinery you'll find a suitcase holding a material that will neutralize the poison in the gas, bring this suitcase back to the leak and blow it up with a satchel charge. Good luck!
Part of the Map Makers Heaven MMH SP Map Pack by DayDream.