The russians are transporting a nuclear missile through the desserts of ukraine as a part of the ABM treaty (anti ballistic missile treaty), holding the route safe is supposed to be our job. A past member of a terrorist group calling themselves "freedom fighters" have informed us that the group is planning to steal the missile, by attacking a gas pipe running underground alongside the train tracks. Recently a satellite photo showed that one of the control posts for this gas-pipe have been attacked. There is now a leak in the pipe, and deadly gas is leaking out. Your mission is to get to the control-post, and bring any leftover explosives to alpha team who will defuse it. You will have to crawl under the gas to avoid getting killed by it. Then get to a nearby refinery together with charlie team, and free the hostages there, so they can turn off the gas. Meanwhile Alpha team will guard the gas-pipe. At the refinery you'll find a suitcase holding a material that will neutralize the poison in the gas, bring this suitcase back to the leak and blow it up with a satchel charge. Good luck!
Part of the Map Makers Heaven MMH SP Map Pack by DayDream.
DEW1&2 | varg | Delta Force II -- DM, KOTH, TDM and TKOTH
map requested by CarnageDEW, (sorry that it took so long) made you two..
I had to make these in a hurry so I am not very satisfied with the result, but it is definitly playable..
Good luck with the match.
-varg
U.F.O. | VARG | Delta Force II -- SINGLE PLAYER / COOP, DM, KOTH, TDM and TKOTH
The russians have found an alien spacecraft in the cold dessert of kahzakstan and are currently learning its powerful secrets, your mission will be to destroy the ufo and kill everyone at the site..
Ahh crap, another tunnel-map..
Only this is a bit narrower than most others, it also has pretty sharp turns and bends. and most importantly its absolutely glitch free.. Try it I'm pretty sure you'll like it.
POW Camp | Varg | Delta Force II -- SINGLE PLAYER / COOP
This is actually one of the first maps I did, but when I played it the other day I realized that it is really good. The mission is to free some POWs from a vietcong camp.
A pretty hard map for the attackers as the base they're attacking has high walls and gun emplacements. But parts of the wall will be destroyed if they dont look after the ammunition storage.. An especially fun map if there's a lot of players.
All the respawn points are located inside a small oil-refinery base. its foggy and raining, Most of the stuff can be blown up, so at he end of a 20-30 minutes battle, there's almost nothing but wrecked trucks and debris..
this map is the most fun with autos.
This map is a fast-actioned map, and the players are sure to have tons of deaths/kills. There's NO way out, and in the middle of the tunnel there are two gun emplacements facing towards the two teams respawn points which both have an armory and are covered from the mayhem by a large ramp .
Map for Commander~f117~
Its a map with two custom 'towers' and a circle in the middle, for some cqc action, and hills for snipers plus three moving tanks.
Two trains have crashed into eachother, at the crashsite theres a small green flag. The two teams must compete in getting this flag back to their bases. At both bases theres a grenade launcher wich can cause quite a mayhem on the battlefield.
KillRing | Varg | Delta Force II -- DM, KOTH, TDM and TKOTH
A high circular wall surrounds the battlefield, which is a swamp-arena. up to four teams can kill each other or compete in holding the koth-zones which are 4 small sandbag circles. This is not a sniping map, and will probably be the most fun with autos.
Its a sniping map made upon a request.
Two bases are set 7-800m appart from eachother, and both teams also have a secondary respawn place (so its a little harder to predict where the other teams snipers are / which way they move) And there is lots of trees and vegetation to hide in.
*map requested by carnage dew.
Close quarters, wich you can get out of. When a armory is blown it will reveal a passage that leads to the opposite team's respawn.
In the hills there are two small hideouts with grenade emplacements that will cause some severe damage on the battlefield. Hope this is not too far from what you had in mind carnage
al-Amiriya | varg | Delta Force II -- DM, KOTH, TDM and TKOTH
This map is both a fast-actioned map and you can run to the hills for some sniping if you prefer to. If the map is played as (t)koth the zone is in the middle of the buildings.
Drug Traffic: The Arrest | Varg | Delta Force II -- SINGLE PLAYER / COOP
The follow-up to DT-the airport. The mission is to arrest Sergei Zhakowitch, an ex-lieutenant and one of the masterminds behind the drugleague, who is coming to inspect a drug-factory that his men have been working on the last few weeks.
A convoy is on its way to red team's locked base, once it reaches the base the gates will open.. Blue team will have to hide inside the convoy to get in..
I've seen a lot of people saying they haven't been able to make a graveyard to put in their maps, so I figured I'd give it a try. The outcome wasn't too bad, so if you like what i have done, feel free to copy and paste into your own maps.
On the map itself: It is basicly a large Deathmatch map with respawns scattered all over the place. I have focused on realism, but it should still be very playable.
A small town is separated by a river. Its easy to get out of the town, and the map has some good sniping locations for the snipers. In ctf there's only one flag for both teams, but a ot of teamwork is needed to get that flag. This will be a fast map!
Drug Traffic: The Airport | VARG | Delta Force II -- SINGLE PLAYER / COOP
First mission of a campaign called "drug traffic" You (bravo) Alpha team and Charlie team have orders to Secure an airfield and recover a notebok for later use in the campaign. Really good..
Telstar | Varg | Delta Force II -- DM, KOTH, TDM and TKOTH
This is a pretty large desert map. In the center of the map there's a group of buildings and over those you'll find the KOTH zone made out of bridges. This map is great for snipers because of all the hills, and the great distances. But at the same time the "city" parts of the map is great for m4's and saws. -Enjoy.
INDO ISLAND.UPDATED | PUP/VARG | Delta Force II -- DM and TDM
Back To indonesia. A once happy sleeping village splits into 2. Left over military surplus from WW2 has the villagers armed. Who will dominate?. Fantastic sniping and exellent Assault. CQC depends on how close you get. HEY MAP MAKERS !! THIS MAP CONTAINS A NEW FEATURE. In Indonesia, villagers use Pole rigs and dip nets to fish, you can see them all along rivers and lakes. CHECK IT OUT. This Feature created by VARG. Map has been updated for less lag and also a DeathMatch feature was added with about 20 spawns for great spread. Rope bridges were added on request. This map has been well made and designed for great game play.