Deadly Neighbourhood | Savoia | Delta Force II -- TDM
This is a neighbourhood there are lots of buildings to hide in the is a crashed plane wich you can pass in the middle of the map you have to use the buildings to pass it there are some destroyed cars and helicopters in it too snipers wont like it because there are too many buildings short range snipers may love it use have to use this map for 10 or more players or else you cant find your enemy attack your enemy from above jump from a building on your enemy and knife him this map is'nt as good as my other maps because i made it to fast but enjoy it !
Here we go again with 2nd versions, but we gotta do'em lol, "CQB ALLEY" Tell you the truth I hate that map lol, cause I died a lot,
"CQB ALLEY" is a short deadly map with no place to run, this 2nd version is probably deadlier but a bit bigger and lots of surprises, map is nice and tight to keep the excitement going, short and deadly too, lots of great places to get your kills and have plenty of fun.
This map was hard work, and the nice plp who tested it were quite satisfied. The map is based on a city block in the middle of two huge (well known) chinese castle walls. The clue of it is the city Block whith it´s many smart hiding places. Far outside are two sniping towers and nade launchers. It´s tropical ambience makes it fun to play. Thanks for enjoying this tkoth action and for all your great comments!
Silent but Deadly-EXP | Regulator{CB} | DF: Task Force Dagger -- SINGLE PLAYER / COOP
3 pilots have been taken hostage. Intel has located them in the center of town held in some ruins. Locate, free, and protect the pilots until evac arrives. The mission is to commence at night. If you are spotted, the pilots could be moved or even killed. Your approach will make a difference.....SILENCE is highly recommended for this map. A special thanks to BadkittyM4L and CVr Topgun for their help in testing this map and to anyone else that I may have missed. I would appreciate any comments or ratings that could be provided as I am constantly looking to improve my maps...Thanks, Cowboy
Extreme Deadly:
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This TDM map is a QCB map witch plays in the sky, in a thing like a box.
There are two sides,1 for the Red team and 1 for the Blue team.
There are barricades in the middle of them, but offcourse there is an entrance to go to the other side.
It is a really close map, so a real gunner map, but there are also lots of spots for snipers, on the roofs of the houses, and in the houses.
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This is a Team-Deathmatch, and Team-King-Off-The-Hill map.
It is good for all characters.
Both teams start on their own platform, only thing they can do is jump down, or start sniping, when jumping down there is no way back. Then u are in the center box. (so spawn-raping is not availeble) In the center is a 2-story game. U can come on 2nd story by ladder (if u make it)
Cause U have to past the center, where the TKOTH center is also.
-CMHQ- Big Bang! | Jaslew-CMHQ- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
IC3 Map. We've located a terrorist hideaway in the desert where they are producing chemicals to create deadly weapons. There's an underground compound where they keep there activites secret. Make your way in using the underground tunnel and make your way to the location where they are producing their deadly chemicals. Destroy the Control Room, then make your way to the Living Quarters of the Leader and Kill him! 1) Destroy Control Room 2) Assassinate The Leader Have Fun!
Rage in the cage | krazeeinjun | DF: Task Force Dagger -- DM
2-level platform enclosed inside of dual-walled cage. Only two ways to access cage and both require u to expose urself to deadly gunner & sniper fire. High towers and worktown buildings circle platform. High hilltop sniping zones. Bright sunny day. Armories. Mostly ground spawns with a couple of para drops to liven things up. Enjoy!! ----krazee
A Deadly Situation (IC MOD) | Redneck-RD- | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**NO ONE RESPAWNS** Terrorists have completed construction of a nuclear/chemical launch facility and satelite photos show they are prepping for launch. You will be inserted in a small village, clear it of personel and targets marked (red) on your GPS then confiscate a vehicle to reach next way point. From there move with extreme caution and take out any and all resistance and once again eliminating all marked (red) targets on your GPS. NOTE this could be chemical or nuclear so infiltrate control complex and use self destruct.. is the only SAFE way to dispose of this threat....
Sniper vs. Sniper | Combat Medic | Delta Force II -- DM and TDM
Sniper vs. Sniper Death Match or TDM This is a good mountain seeting DM or TDM map. It can be played as assaulteras well but it is best played as a sniper map. Enjoy. Any errors, questions or comments mail Combat Medic at: Daniel.Rembish@us.army.mil Thanks and enjoy....
Sparticus(Ancient ruins) | LTG Krull~GAA~ | Delta Force II -- DM and TDM
An ancient ruins setting where two or four teams will battle within a small village I call Spartica. A very light fog setting that will make a sniper's game deadly and easy to move around in the hills. Snipe with a 50 or M4. Two respawn points for each team, one in the hills, and one within the village ruins. Lots of action. CQB and/or sniping. Settings also for DM.
this is a long range sniper map i didnt spend to much time on it if youd like to add things go ahead its not my best map did it so thered be a ew more sniper maps out there
This is a conversion of one of my older maps, and it plays pretty good. I got through it in about half an hour on my own. Any suggestions for change are appreciated, and considered. Enjoy MIA