EXTREME-ARENA
Map designed by: DESTROYER DM
Map created by: DESTROYER DM/PANTHER DM
(Dutch Maniacs)-->www.dutch-maniacs.nl<--
This map plays in a big ARENA. Thera are very many spots for snipers,
but very good for the cqb ers and gunners. (so good for every gamer)
U won't be able to get outside!
Every gametype is highly checked...
If u still see any buggs, please tell me!
I also added a real ARENA without any buildings... just youre team
against the other team, with very many vehicles.
VALLEYDEATH:
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
this TDM map plays in a little valley.
it has some buildings and some kinds of vehicles to go to the other
camp and kill them. In the middle of the camps there is a little forest
witch u need to get thru!... It also has some barricades witch makes it
more difficult to get in the other camp...
Map Designed by: PANTHER DM.
Map Created by: DESTROYER DM/PANTHER DM
This TDM Map is from the 2nd world war. It plays on a Big bridge,
On each side of the bridge there is a camp. Try to cross the bridge and
destroye the other team! there are lots of spots for snipers, but it is
also very good for the gunners and cqb players.
Island War:
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This TDM map plays on 2 big islands in a see, with 1 little island in the middle. U can come on the other island by bridges, but also by boats. I made a dock on each camp with several boats. Snipers, Gunners and CQB ers can all have fun in this map!
FORESTCAMP:
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This is a nice TDM map for the guys who love "close quater battle"
It is in the middle of a little
forest, but in the gamefield it has not many trees.
It plays in a little camp with 2 sides. 1 for blue and 1 for red.
But u can come in the enemy camp!
The map has some: fog (not too many)
Wind ( always a nice effect)
sounds ( also a nice effect to the map)
Extreme Deadly:
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This TDM map is a QCB map witch plays in the sky, in a thing like a box.
There are two sides,1 for the Red team and 1 for the Blue team.
There are barricades in the middle of them, but offcourse there is an entrance to go to the other side.
It is a really close map, so a real gunner map, but there are also lots of spots for snipers, on the roofs of the houses, and in the houses.
Map created by: DESTROYER DM (Dutch Maniacs)-->www.dutch-maniacs.nl<--
This is a Team-Deathmatch, and Team-King-Off-The-Hill map.
It is good for all characters.
Both teams start on their own platform, only thing they can do is jump down, or start sniping, when jumping down there is no way back. Then u are in the center box. (so spawn-raping is not availeble) In the center is a 2-story game. U can come on 2nd story by ladder (if u make it)
Cause U have to past the center, where the TKOTH center is also.
-=SR=-DESERT DESTROYER-=SR=- | -=SR=-KV-=SR=- | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Not your average night in the desert. You must make your way to each hanger to reach the end. Dont forget never turn your back you never know when your enemy's will drop in. Enjoy!
You were sent to an enemy base on a beach to destroy their radio equipment.
This is my first delta force black hawk down mission, it took me some days to make and i hope you will enjoy it!
1º OBJECTIVE PSP "G" GOLF
2º OBJECTIVE PSP "H" HOTEL, DESTROYER A TRANSFORMER IN THE TOWER.
3º OBJECTIVE PSP "I" INDIA, DESTROYER A SATELLITE DISH AND TRANSFORMER FROM ACTIVE THE VERY DESTROYER THE ROCKET IN THE SKY.
4º OBJECTIVE PSP "J" JULIET, PROTECT THE CHINOOK EVEN THE ARRIVED OF TWO OFFICER TO DEPARTURE END.
A convoy of Pakistani U.N. soldiers are under heavy fire in grind Charlie Two. They have at leat one truck destroyer and are surrounded. Get your team to their location and help them pass the roadblock that has them trapped. Good Luck 2-1!
After the assistance request, Command order a Delta Team insert into the city to provide cover. They will take off form the Destroyer Mozambique with a Gunship. After arrival, Delta Team defend the enemy together with the locals and Rangers and take convey to UN base.
Bretts mission survival 2 | iw brett lol | DFBHD: TerraNova EXP -- SINGLE PLAYER / COOP
hello all im submitting my second episode uf the survivalness 5 tanks come to pick up the rest of the survivers but the got attacked my more of the iraqi forces that try to attacked the base....but at least the base was saved more forces will guard that position so anyways........................................... ............. you ar trying to get to a destroyer but cant its only a few miles away will these survivers make it to the ship? maybe or maybe not oh yeah and ur gonna have to wait a while for the thunderbolt to destroy those tanks it takes a few rounds lol
AS - Normandy v1.4 | Nutz Marine | Joint Ops: International Conflict -- AAS
Normandy map made with new terrains included in IC4. Beach head followed up by bocage/farmland surrounding a small town. Blue team can paradrop, spawn on 3 beach psps, or spawn near naval equipment. Red team controls 7/10 bases at start and has static howitzer emplacements.
Updates:
-Moved para-assault spawns farther inland and lowered their height
-More sounds in the map, removed some
-JO destroyer secured better with sandbags
-Base radii increased to 50m
AW2 THE EASTERN ASIA SEA | HAWK1 | Joint Ops -- SINGLE PLAYER / COOP
You are station on the carrier KittyHawk. The other Carrier Lexington will escort the KittyHawk during this entire mission. You are to takeout both enemy commanders of two destroyer carriers before you can gain entry to the tunnels leading to the main fort. There is no shortcut in this map, either follow the directions or the map won't finest. This map you have to think if you want to finest successfully. So if you don't want to think then this map is not for you! You have to take out all weapon crates before you can advance to any of the storages rooms. Goals: 1. Goal1 Kill both commanders 2. Goal2 Destroy all Weapon Crates 3. Goal3 Destroy all Missle Launchers 4. Goal4 Destroy all MH53 Pavelow Hints: - Hint1 Search for and rescue civilians (must not die or game is lost) - Hint2 Find and shut down two rockets before they enter lift-off stage - Hint3 Locate two labtop program code to stop the rockets from lifting Note: - Note1 Look for latters - Note2 Look for red blinking lights - Note3 Choppers vital to the operation -Note4 Look for a boat to escape