EXP: Resident Evil *Sample Test* | Messenjah*SH* | DF: Land Warrior -- SINGLE PLAYER / COOP
Well, while playing Resident Evil 2 one night, and then playing LW, I got the idea that the tunnel systems in the game, and the halls and tunnels in RE2 seemed quite similar, so as my first attempt with tunnels, i threw this together. It is an example/test to see if people think that this idea would make a good mission. For you peeps who have played RE2 or Dino Crisis or any other Capcom games, the Obj's are similar, as a first objective, i have given you something to take somewhere to gain access to a certain other something...i think ya know what i mean. But this is just a test to see what everyone will think, no BG's yet, just a sample Obj. and the facilities. Bwidow will insert you on the top of the Raccoon City Police Department, where the power has been shut down. Explore, have fun, and tell me what you think of the idea. Enjoy! PLEASE PLEASE COMMENT ON THE MAP ABOUT IT BEING A GOOD IDEA OR NOT. thank you. PS. THIS IS JUST A TEST!!!
Test:convoy capture | Admiral66 | Delta Force II -- SINGLE PLAYER / COOP
This is just for me to know if its good..its one of my first maps,and i put in the mis file too.if you can get alpha and charlies teams to go on their waypoints after the chopper lands,tell me,because they will on some of my other maps,but not on this on until its to late.. or if you can think of a name.
Escape From Alactraz | Shotgun-WZM- | Joint Ops: Escalation -- SINGLE PLAYER / COOP
This Map is my first JO:E Map (IC4 is my preference, but I have the Combat Medic Mod!)....Map Made with the X-med editor. Included are the .MIS and .BMS files if someone wants to modify it to their taste. The map was built for a Medium Skill Level and best for small squads (around 3 or 4 players). I have set the Custom mission goals in conjunction with stock goals so if a player does not have the .BIN file they will still know where to go and what to do....I didn't have a devoted test squad, so some bugs may be found...that is why it is here, I need someone to test it and give some feedback!
***UPDATED ZIP FILE 03-04-07 to eliminate 2 glitch problems***
Great design and good tunnel system to test your skill of dying! But the light at the end of the tunnel just maybe the one you have been waiting on !!!
A semi big map with two towns devided by a road surounded by towers. Mountains on either side with a decent amount of cover. A couple psp's in the middle.