Escape From Alactraz | Shotgun-WZM- | Joint Ops: Escalation -- SINGLE PLAYER / COOP
This Map is my first JO:E Map (IC4 is my preference, but I have the Combat Medic Mod!)....Map Made with the X-med editor. Included are the .MIS and .BMS files if someone wants to modify it to their taste. The map was built for a Medium Skill Level and best for small squads (around 3 or 4 players). I have set the Custom mission goals in conjunction with stock goals so if a player does not have the .BIN file they will still know where to go and what to do....I didn't have a devoted test squad, so some bugs may be found...that is why it is here, I need someone to test it and give some feedback!
***UPDATED ZIP FILE 03-04-07 to eliminate 2 glitch problems***
REQUIRES REALITY 2.5 -- This is a re-design of a map I created for BHD for use in a tournament. I worked extreemly well and turned out to be a lot of fun to play. Now with Reality 2.5 I have the objects to recreate it in JO and once again let the fun roll. --- NOTE TO HOSTS --- This mission was created with the idea of all weapons except SHOTGUNS, KNIFES and FLASHBANGS being disabled.
This is an old map I made for shotguns... its a small arena, would probably be ok for smaller servers if you want to use everything. There are many different levels you can go on, also cargo containers and walls for cover.
This is a training map. You are inserted in the middle and you must fight your way out. Use a rifle for Easy level difficulty, a pistol for medium, and the masterkey shotgun for hard. When using the pistol, there is extra ammo about half way through.
Here's my version of the map created by MeanEyedCat of the same name. No psps on this map, strictly a gunner cqb style map. Tunnels take you from one default to the other. Lots of cover and you'll be able to get to some good spots to take shots at the other team. Included a tkoth and dm version.
This is one of our training maps, tons of targets for sniping, and a few cqb training methods in the center. Barrels on poles are meant for shotgun practice or whatever you like. Challenge yourself with this map, and sharpen your skills. >SE< serving DFHQ with pride!
Tower Island | carrion wall | Delta Force II -- DM
its completely enclosed by custom tall towers walls... great cqb map great for the m4,and shotgun... kinda laggy but not to bad(atleast in testing it wasnt) this isnt my best map and it didnt take to long to make but its not really bad... i got a few custom punji spike setups in each of the areas so people cant just jump around like idiots... any comments or ratings apreciated and welcomed... thx and have fun
Date: January 2, 2003, 6:20 PM
Location: New Century Prison, Equestria
Terrain: Desert City
Weather: scorching
Enemy: The bandits and warlord police of Yingtai Ichiro, New Century Army, The Yellow drug dealer
Friendly: Bandit's Inner Ghost (Informant)
Who: Marble Pie
Hostage: Big Mclntosh
Basic load: MP5 SD3, Shotgun, AT4 Rocket
Marble Pie's boyfriend Big Mclntosh was captured by the militia of Yingtai Yilang and taken to the New Century Prison. There, Big Mclntosh was cruelly abused and tortured by bad people. The character you will play is Marble Pie, and your mission is to go to the New Century Prison to bring out Big Mclntosh and have the informant show you the way.She knows where the New Century Prison is, and she also hates Yingtai Yilang. Rescue Big Mclntosh and kill the despicable Yingtai Yilang and his two villains at the same time. Finally, take the informant's truck and leave the city.