Readme: Following on from 1st to die-1. Make way carefully thru the trees and approach the town. Eliminate all resistance and find the hidden tunnel entrance. Destroy all drugs and equipment before making your getaway.
Readme: Make your way through the village and over the mountain. The drugs are hidden in an underground tunnel system. Destroy them all then go to the extraction and play 1st to Die-2 which starts at this extraction point.
Readme: Assassinate the leader in his forest hide-out and kill all hostiles. He is heavily defended. Attack the small village in the valley below and retrieve the case before making your getaway.
Readme: A convoy is being sent to take the POWs to an unknown location. Prevent the convoy from arriving at the camp at all costs. Rescue the hostages and escort them to the Evac.
Readme: Your job is to destroy all the trucks and eliminate all resistance in the compound. Assassinate the general in his fortified villa. Follow the waypoints and wipe out all resistance. By this time, the extraction point will be hot.
Readme: Make your way down the french avenue and eliminate all hostiles before you can enter the underground entrance to my 235m high Eiffel tower. The tower has one way up and another way down, one slip from the tower and your history. Rescue the hostages in the tower and then extract.
Readme: Attack the mountain hideout of a drugs cartel, destroy all drugs and equipment at both settlements at Objective honey. Follow waypoints to the nearby town and destroy all drugs and trucks before you evac.
You will be inserted by Black Widow north of Objective Raven. Follow your waypoints and eliminate all resistance at Objectives Raven and Spirit, before making your way to the extraction point.
The terrorists are plotting something big. Destroy all terrorists in their underground system. Move to Objective King and snatch the stolen NBC case before making a clean getaway via Blackhawk.
The terrorists have been stockpiling weapons and distributing them by heli. Destroy the KA-29s. Do not let any trucks escape with weapons from Hurricane. Destroy all weapons before mopping up resistance at Obj Orion and Comet.
My 1st BHD MAP. THIS MAP WILL GO THE TIMER DISTANCE WITH A WELL ROUNDED TEAM ON DEFENSE. I DESIGNED IT TO BE TOUGH, AND HAVE HAD ALOT OF WHINERS RAGE QUIT BECAUSE IT WAS A HARD MAP. A BASIC ENCLOSED BASE, SURROUNDED BY A FEW CITY BLOCKS. THERE ARE ROCK FORMATIONS TO AID THE ATTACKERS. REMEMBER, IT WAS DESIGNED TO BE HARD! DEFINITELY A GOOD 30 PLAYER MAP, PROBABLY COULD SUPPORT UP TO 50 PLAYERS.
Great old map don't know who made 1st one. The red and blue sides where different one team had more protection. I rebuilt map so both mains are alike now and added more small details. Good action map!
Credit goes to maker of 1st map great idea for a map!
This is a modified version of my 1st BHD map, theres 2 Zones, one is a building on a heli Pad on the oil rig and the other is a fountain on the ground that reaches to the 1st + 2nd floor on oil rig. Plenty of CQB action and possibly some snipers, Any glitches post a comment under A Closer Look.
Another fine and fast map from Strato*SFH*. 12 targets to blow up is all it takes to win this one, but as soon as the timer runs out, everyone will see it wont be easy!
AW_A3_SW_SubWarfare | Swarrior | Joint Ops -- SINGLE PLAYER / COOP
This is my the 1st of my A3 series of Maps. Also my 1st AW map. There is lots of action and the BGs really make you work hard. Best played with 4 or more players. I had a minor complaint that the gunboats were not visible which could be islolated to the PC the was running the map. Description: Island/Land Based mission to destroy all the Xerox machines on the subs along with other targets. The subs are well protected with Migs and Apaches. Map Level=Advanced. Good Luck.
Probably one of the most insane and intense A&D maps you will ever play. Basically just a corridor with 2 ends that is a TDM map with single target. There have been several 300+ kills in this map on just a 20 minute timer. Spawn armor does not help in this map as the distance to run is too far and it runs out roughly half way to the target. So, grab those M249's and cut down some fools!
Closed map with 2 ways in at the beginning. Attackers spawn all around the base and if they use the bridges to get in, there is a nasty surprise inside the base on the downslope. There are a couple trigger events that create new ways in. Attackers must keep a keen eye as the defenders have ladders to get out of the base rather quickly. 22 targets to keep the action going darn near the full timer.
Map starts with a violent train wreck that has left flags scattered through the debris. Find and score your flags while holding off the enemy. This map's eye candy works best if the server has a short delay timer like 10 seconds or so, that way everyone can feel the train wreck. :P
Unzip all contents to your DF Xtreme game folder and enjoy!
The MOTORPOOL ! | STRAIGHT RAZOR | Delta Force I -- CTF
WOW!, This is the first CTF that plays like a Co-op! The evil drug lords are alerted to a raid, which prompts their hasty retreat from the safety of their fortified motorpool, but not before sending out their henchmen 1st, and calling for air support both front and rear....... When they realize there is no escape, they return to the motorpool for protection. The assault choppers are more interested in protecting the escape caravan unless you provoke them, then watch out! Dealing with these choppers is like dealing with the Hydra, If the 1st chopper goes down, the second becomes more agressive, If #2 goes down, out comes the Judge. Oh, and dont forget the one or two drug lord squads rushing in to aid them! All this action while you and your opponents are trying to plant your flags! Red and Blue may have to call a temporary truce to get through this one!