This is my make up of an old western town. The Level is an L with stores on one side and houses on the other. at the corner there is a church with the tkoth center. Lots of places to hide. very good small map.
Noticed that the maps for the new mod are very big, so I have made a small map for insurgency. This map has 5 psps, ladders to the top of all the towers, and a tower/building in the center for tkoth.
This is by far my best map yet. The upper portion of this map is 64 x 64 meters big. So it is very small. there is a chain link fence dividing the battlefield in half. Each side has a tunnel entrance that leads to the other side. there is a psp and an armory in the tunnel. There are guard ai's in the tunnel guarding their posts. They shoot at you but are harmless. Over all I would say this map is gonna be my main advertisement for DCIN. Very proud of this one. enjoy!
This map was a first in my collection of customs. This one is an arena borderd with a wall to keep you in the map. This is for All weapon classes. Very open in some places, and very coverd in others. plenty of places to hide.
This map is a very dark map. You need night vision on the lower level. the top level you can get away with no night vision, but all you can see is the out lines of people making it very hard to get a good kill.
This map was created to have a city with an airport connected to it. There is two fighing areas, divided by a wall, and only accessed through a tunnel. On the airport side there are two hangers, each hanger has cover and an armory inside, one has a psp. on the other side there are 3 city blocks a training bulding, and much more.
There will be no pics of this one. there is no outside. this map is all tunnels. The start point is right at the tunnel entrance, surrounded by a wall to the building. there is no where to go but down into the tunnel system. Only armorys are at the start points. There are no psp's in this map. its VERY small. there are alot of ways to go, and there is one dead end. There are a few spots where you can see light, but for the most part this map is pretty decent. Ill post a pic of the layout.
This map is a two level CQB/Gunner map. The Top level has four buildings in each corner of the map. The map itself is surrounded by two walls. one inside and one outside the perimeter. There is a gap inbetween them to allow you to run under cover. There is a pyramid in the center with the TKOTH at the top. There are armorys and psp's in the 4 cornerd buildings. There are 4 tunnel entrances, that lead to a 4 way t where the TKOTH is also in the center at the bottom. This is a very bloody map!
You Must Have The Black Operations Final Conflict Mod To Play This Map. This is medium sized flat terrain enclosed snow map, with light snow falling. 2 tunnel systems provide an alternate route to reach the middle area of the map. These tunnels exit into a compound area with spawn points and are a short distance to the KOTH area. This is a CQB/Gunner Map, but Snipers will equally enjoy as there are numerous places to hide.
TIO COOP 1.9.2. is required to play this COOP map!
Play solo or team up with friends to play a remake of Shadow Moses from Hideo Kojima's game "Metal Gear Solid". The map starts off in front of a weapons disposal facility on Shadow Moses island. It ends where you fight Sniper Wolf. Clear all enemies on the map in order to get picked up by a Black Hawk!
Run Down City | Shadow | DF: Task Force Dagger -- TDM
An old City used as a battlefield, good night time setting youll probably want your nvgs,small and packed good for rooftop jumping, have fun and happy gaming
City surrounded by water, water layeering the ground and a night time game, this map is awesome and has several spots to hide, bring silent weapons when playing this map
~ Bridge ~ | Shadow(Ronin in-Game) | Delta Force II -- TDM
Yet again, another of my better maps, go on and also check out my Bloodlust map.now to this one, great map 2 identical bases connected by a single bridge, tank jacks on bridge to provide cover and 50 cal. on each side for extra firepower.
Awesome map, a striahgtforward cqb map, blue arrows mark the wall that can be destroyed, 4 towers and 2 ruins surrounding the arena, wreckage of destroyed vehcles surround each base, an armory at each base the screenshot says it all
Knock Knox | Shadow Z *eSg* | Delta Force I -- DM and KOTH
This map is mostly a CQB, but is also good for snipers. It is basicaly a small fenced outpost with "guards" around the perimeter with M16's, the KOTH zone is in the center of the outpost, marked by an oak tree. There arn't many glitches in this map, only two I know of are the two buildings by the grdtower. One of them you can run through the wall, while the other you just cant get back out. This map seems to be good for practice, and I suggest that mostly those of you with faster computers get it, because of the number of objects in one area tends to slow it down a bit. Hope you like it.