Bio Hazard | Xx_jet_xX | DF: Land Warrior -- SINGLE PLAYER / COOP
You need EXP and df2 objects to play this mission. A formerly unknown group has stolen a bio hazard case carrying the ebola virus. they plan to use it at the coming olympic games. We must stop them before they move the case. your mission is to retrieve the case at all costs.
Marathon | Ray | Delta Force II -- SINGLE PLAYER / COOP
Intel reports Da'nil forces have deployed an unknown number of mobile scud launchers along Georgia's Northwestern border. These launchers pose a significant threat and must be eliminated. recon the area for SCUD launchers. lase the targets for artillery fire. You have a limited number of fire missions, so use them wisely.
The Viper Shows its Fangs | ~SM~Dredd | Delta Force II -- SINGLE PLAYER / COOP
An unknown force is attacking Area 63 and you must get General Omlet out of there! Follow the General and his bodyguard to Black Widow. Keep the General alive at ALL COSTS!!!! P.S. The bodyguard is expendable.
Second Mission in Campaign:
Protect the captured facility till the last man. Unknown number of Magrucho cartel technicals, trucks, hummers and foot militias supported by an armed cartel Little Bird are heading to retake the facility. Your orders are to protect the facility and fight till the last man if required at all costs. Surrender is not an option as the cartel is known for feeding their enemies alive to crocodiles. Little Bird support is on its way.
Dj3_Steel_Rain | Ray | Delta Force Xtreme -- SINGLE PLAYER / COOP
(DJ3 mod update-7)Intel has located a mercenary stronghold on a small island in Indonesia.The enemy force on the island is unknown, but may be of company strength or greater. Expect strong and well-coordinated enemy resistance. Several heavy machinegun emplacements defend the camp.Sweep the camp and eliminate all hostiles,Rader Dishs,weapon crates,and Sam Launcher.
You and your Special Op's team find yourself deep behind Enemy lines, your only way out is to capture and secure Alpha PSP located to your East. Intel is sketchy and outdated, but it appears Alpha is not protected by a large force.
Objectives:
1. Destroy ALL Electronics, Equipment, Weapons, Generators and Fuel.
2. Find and Recover any Documents.
3. Eliminate ALL Enemy Resistance.
Stats:
- Total Objectives: 13
- Total Enemy Forces: UNKNOWN
Important:
- ALLObjectives MUST be completed, to WIN mission
Russian Airstrip | Hidden | Delta Force II -- SINGLE PLAYER / COOP
A Russian airstrip in Cuba has been located by Eschelon. Because this violates U.S.A. airspace, we are sending you in. Move in from the insertion/extraction boat into the base. Destroy all vehicles and airplanes, and eliminate all hostiles. After these objectives have been completed, procede back to the incertion/extraction boat for extraction. Note: Resistance at the base is unknown, so use the gear we have already assighned for the best chances of success.
The original hotel war.
It has three psp's with two sister buildings combined in front. It was played in the era before 2019 and was very famous map. It is very small map but about 30 players can play in it. But people dont know about it was only played on the server AK47 which was shut down due to unknown reasons and the AK47 clan members and the players that used to play that time I think none are remaining all new players that dont know about it. I want them to enjoy this map.
Trench Warfare | CAOUETTE*WU* | DF: Land Warrior -- DM and TDM
TDM - Blue and Red teams start on opposite sides of the field, there are lots of sand bunkers and 1 tower. Each team has 1 armory cabinet by their respawn point. This is a CQB map with a mountain to the south so you can get in some sniping. You are not stuck inside of a fence. DM - Same as the TDM but spawn points are all over. This is a *Warriors of the Unknown* map. This is my first map. I hope you like it.
Date: July 15th
Location: Slums on the north side of the downtown, unknown city
Situation:
Your squad has arrested the leader of terrorists who had attacked Olympic hotel and regrouped with trucks convoy successfully in the last emergency named Little Riot.
But the alley is too narrow for helo to pick you up, your squad must escort the trucks convoy to find a clearing for helo to extract your squad and prisoner.
Attention: If those terrorists couldn't find their way to save their leader, they'll may try to kill him. Protect him at all cost.
Sea Rescue | Mirage | Delta Force II -- SINGLE PLAYER / COOP
A friendly patrol boat has been sunk and the surviving crew taken hostage on an offshore oil-rig. A laptop containing top secret information is believed to be amongst the debris from the wreckage. You have been assigned to reclaim the laptop from the site where the boat was sunk and proceed to rescue the hostages. You and delta team will travel via boat to the wreckage site. The amount of resistance is unknown, although expect a high density enemy patrols to be in the area.
DM for TerraNova EXP version 1.0. This map is make for COOP but in unknown reason, the map always make hight ping to players when they join in Coop. I change to DM and this is the first time I try to make the DM map. I don't know what is going on in DM. If people like to use this map then Feel Free to Change, Add, or Remove whatever U want in the map. Hope U like it.
Hades | Godfather | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Your mission is quite simple, survive the mission and make it to the end. Briefing: Your mission will require you to take control over the three valleys. The first valley is small and lightly protected, the second valley is large and heavily protected and the third valley is small and well protected. I will show you where your PSP's are as well as ammo and health packs. Armories and targets are not displayed, and it is up to you to explore and find them. Objectives: 1. Capture the 4 PSP's. 2. Eliminate ANY Enemy Resistance. Stats: - Total Objectives: UNKNOWN - Total Enemy Forces: VERY LARGE - Take Cover when ever you can
Your mission is to lead Team 2 and Team 3 to destroy the drugs stored on Island X and all resistance forces.
After landing on the island, first clear the enemies around the beach, destroy the drugs on the dock, and blow up a drug transport ship docked in the port.
According to reliable intelligence, the enemy possesses an unknown number of mortars and an AA anti-aircraft gun, so more caution is required.
After clearing the island of enemies and their air defenses, take a Black Hawk helicopter to intercept a drug transport ship disguised as an oil tanker.
And provide strike coordinates for the fleet. There may be a large number of armed elements on board, so be careful!Good luck!
NIGHT MISSION | David Snow | DFBHD: TerraNova EXP -- SINGLE PLAYER / COOP
A radio transmission was intercepted by American CIA operatives in the American Virgin Islands. It seems a large group of terrorists, supported by Iranian military forces, have set up base at an obscure island in the West Indies chain. Reports indicate they have moved in an unknown number of Surface to Air Missiles (SAMs) which they intend to use against American and friendly interests. Your mission is to destroy these SAM missiles. You are to be inserted by an armed patrol boat and make your way inland, locate and eliminate these Surface to Air Missiles. The patrol boat will circle the island to provide cover fire. When the missiles are destroyed, the boat will pick you up at a to be named location. Intel says the island is very heavily guarded and patrolled. Good luck.
* * * S P E C I A L N O T E * * * You cannot play this mission unless you have both the TerraNova EXP add-on, the Black Hawk Down Team Sabre Expansion add-on, AND the Team Sabre Compatibility Update for EXP Mod from TerraNova.
A radio transmission was intercepted by American CIA operatives in the American Virgin Islands. It seems a large group of terrorists, supported by Iranian military forces, have set up base at an obscure island in the West Indies chain. Reports indicate they have moved in an unknown number of Surface to Air Missiles (SAMs) which they intend to use against American and friendly interests. Your mission is to destroy these SAM missiles. You are to be inserted by an armed patrol boat and make your way inland, locate and eliminate these Surface to Air Missiles. The patrol boat will circle the island to provide cover fire. When the missiles are destroyed, the boat will pick you up at a to be named location. Intel says the island is very heavily guarded and patrolled. Good luck.
DesertAssualt | Vipslot | Delta Force II -- SINGLE PLAYER / COOP
Communist Alive, a terrorist group is making Uraniam bombs in the facility in Iraq to be used against US colisian forces. But unfortunatly all the bombs have allready moved to a differnt base,(unknown). But they have a laptop in the refinery building showing all the maps and data. Your job is to get the laptop and reach extraction, where you will see an APC waiting do not destroy it, but follow it to our base. Once in there run through the flagpole towards armory once at the corner of the armory turn and run towards the hanger and on the way satalite will extract data from the laptop and your mission will be compeleted. This is a really hard mission and best for coop because there will be no support for you. There are several CA guys hiding inside the refinery so its best to use a law to get rid of them a couple of snipers to take you out. Its better to use a saw. Good Luck.
Tank Disposal | front-liner | DF: Land Warrior -- SINGLE PLAYER / COOP
You need EXp and DF2 stuff for this mission. A faction of unknown origin has recently established a tank repair facility in a remote swamp marsh. They are also using old WWII bunkers as part of their defence. You will be deployed a distance away from the main enacampment. From their you will engage patrols and bunkers until you come across a bridge. Secure it but be careful, sattelite images show that tanks are on casual guard duties and there may be a large boat near the bridge. Eliminate all hostile forces and proceed to lay waist to the main tank force. Make sure you destroy all tanks within the area. Once the tanks have been destroyed, take out the enemy's communications by destroying the radio dishes. Be on your guard, they may call for backup and to make things worse, its begun to rain heavily with fog beggining to set in. Good Luck. Please rate and COMMENT.
Situation:
Intel has located suspicious operations of AL Qaeda being carried out with Iran.We sent one of our CIA agents to Iran and he has not reported back.
Intel has identified General Abdul Karim Hashim,who has pledged the Iranians alliance with Al-Qaeda ,responsible for supplying arms and soldiers to AL Qaeda.However,his exact location is unknown.
You will be inserted via MH-5 into Kharq Island and since we do not have sufficient Intel for this Operation,your main objective is to gather intel.Rescue our CIA agent as well and kill the Iranian General after you are aware of his location.
This is a black OP stealth mission,so no teammates no Medivacs and you must not blow your cover
suggestion:
1) when it sounds like a siren, it means that you have been caught by the enemy
2) So you have to kill the enemy silently, if the enemy sees you your siren sounds and you lose, because the weather is very dark at night the enemy can hear your footsteps, but the enemy cannot see you
Whisper-M-C.A.F.Launch Site EXP | Whisper-M- | DFBHD: TerraNova EXP -- DM and TDM
**Small Update after 17 downloads**This is my 2nd map for the Terranova EXP Mod. Welcome to the Canadian Air Force Launch site exact whereabouts unknown. Now we all know that our Canadian Military does not have this kind of equipment. In our hangers we have handgliders with emplaced slingshots,lol, gotta love imagination. This is a Large map where a sniper will be the best character choice, though map does provide moments of some close quarter action. My next map is a nice small one for all you CQB fans. I know mainly sniper maps can be boring so I did what I could to create an active atmosphere. When map first begins there is alot of action just to create mood so pay attention to the two lakes, :-). As well as three rideable moving vehicles, two f-16 jets flying overhead, one ground attack helicopter on patrol, and as well as a useable helicopter, also two moving and rideable experimental watercraft. Too many places to hide and get the enemy in your sites. DM and TDM are in seperate files. I hope you all like this map, I barley slept getting this one ready to post, lol. I know this map is not perfect, I did the best I could do, if you find anything wrong please let me know so I can update. Please rate and comment this map, as well and most importantly Enjoy it! Take Care!
Loonies in the Desert | front-liner | DF: Land Warrior -- SINGLE PLAYER / COOP
Yet another map with one more coming. You need EXP and DF2 objects to play... An ex special forces unit has gone renegade for reasons unknown. They have recently uncovered old, hidden SCUDs that once belonged to the old Republican Guard. It is believed that these SCUDs will be sold on the black market (some how) or used to attack world interests. You are being mobilized to engage the ex special forces. They have a small barracks and radar building beside a road from where the SCUDs will be coming from. Eliminate all hostiles at the radar building and move on to the barracks compound. Eliminate all hostiles and any troublesome patrols. (HINT, be careful when running near the barracks and radar building, you wont see the BGs at the windows but they will see you, I have yet to find out the problem here) Once objective 2 is clear, it is an absolue MUST to place as many satchel charges on Objective Hurricane which is on the road. The SCUDs are being escorted by a large company of infantry, which will be leading a few hundred metres ahead. There is a small vehicle taking point of the convoy, followed by 3 SCUDs and three large tanks which will fire if threatened. Once the convoy arrives, try to stay out of sight while the vehicles pass over your satchels. You have a few artillary strikes, only use them on the convoy. Engage all convoy defences and prevent them from escaping into the hostile border. Good Luck. You will be needing it.
S.O.S | De Buurman | Delta Force II -- SINGLE PLAYER / COOP
Sound of Silence ( S.O.S ) A team of the 4th brigade has come a cross an unknown planted device in the arctic peninsula. Their Mountain Leader has fallen victim to a catatonic state when he picked up the device. The device is implanted in a seagull, which he is currently holding. The seagull “drome†when held produces sound - waves, which will force people to go into a catatonic state. Also it generates ultra and subsonic waves which will effect the nearby environment. It causes un-penetrable air-layers. The other team members have, like you, been giving an antiserum for the hear able “catatonic “ turning sound - waves. The ultra and subsonic waves can not be countered up to this point. You as hypnotic expert of the 4th Brigade have been assigned to, try and get the Mountain leader to let go of the Seagull “ drome “. By hypnotising him. It is believed that this might be the only available way left to shut down the device and to retrieve both the seagull and the mountain leader in good condition for examination and medical care in our lab.The other team-members are already on the location, they are marking the outer ( killing ) Ultra sonic air-layer and keeping guard for their Mountain Leader. Go from drop-zone to the mountain leader’s position. Crawl up to him underneath the Ultra Sonic air-layer. Locate the Subsonic air-layer. Go to full stand to be out of Subsonic air-layer and be on the Mountain leaders eye level. Very slowly proceed towards him until you have full eye contact. Hypnotise him for a few seconds. If the Catatonic sound waves stop then you know the device is turned off! When you experience the ….Sound of Silence …the Ultra and Subsonic air-layers will be lifted and you can move freely. This is Example / Tutorial map for showing it is possible to Delete some of the Soundmarkers. The specifics are explained in the Special Mapping effects tutorial. Have fun and experience the " Silence of the ......Seagulls"