Blue team starts in a small base, behind is a steep hill which is perfect for snipers. Red team starts aprox 6-700 away from the blue base. They have to run up a hill to see the base.. This map is designed for medium range sniping so there are lots of trees for cover.
SwampWar | Varg | Delta Force II -- SD, TDM and TKOTH
The battlefield is a foggy swamp, there is two bases facing eachother, you can't see over to the other base, but you can shoot at it (if you're a good guesser) Between the two bases theres a swamp with pungis and a downed hercules- it is the koth zone. around the hercules there's alot of crates and debris, inside the two largest crates there are two grenade launchers, but those are only around for ten minutes after the crates have been opened, then they get "deleted".
This is as far as I know the first map with this cool feature; over each base is an eye. No one can see you behind it, but you can see and shoot out. Both eyes can be reached by a long passage. So both teams will have to guard the entries to both of those passages to prevent being attacked from behind the "crazy eyes" aswell as trying to kill and stay alive in the arena. Some smart players may also find a way out of the arena, where there's lots of good sniping spots.
Guaranteed to be a fun map.
snowsnipe | Varg | Delta Force II -- DM, KOTH, TDM and TKOTH
*map requested by REDTHUNDER~TSC~
A sniping/long range m4 map, both red and blue base has some squadmembers,but they are blind and deaf and aren't really there for a reason, both bases also have a boat that will start circling the rivers when a member of that team goes onto it. The koth zone also have some soldiers on it, they are neutral untill one of the teams take over the zone, then they will be members of that team..
Pandoras Box. | varg | Delta Force II -- DM, KOTH, TDM and TKOTH
It's basicly a huge box with climbable walls. It is fenced in so there is no way to hide and snipe. If played as koth/tkoth the koth center is on top of the box. I have tried to keep the number of overlapping items to a minimum, as well as a lot of testing, so you shouldn't encounter any dissapearing walls and glitches.
*Thanks to Zero who showed me the wall-climbing effect.
The Village | Varg | Delta Force II -- SINGLE PLAYER / COOP
A group of islamic extremists have moved in and taken over a small village that was supposed to be under our controll and protection. The civilians in that village is hold as hostages and aren't allowed to exit the village. They have also taken over our local comunication base in the area, and we believe that some of its personell are still alive. Your mission is to move in alone, and free the village people aswell and as the remaining personell at our base.. But do not shoot at everything that moves, remember there are civilians in the village.
Distant moon | Varg | Delta Force II -- TDM and TKOTH
This is an old map that I didn't want to release untill it was "perfect" because it has had some issues and problems.
The batlefield is set between two bases on a distant moon. There is a huge rocket between the bases which is the koth zone and it is also a nice place to do some sniping from.
One unique feature this map has is low gravity. Once every now and then you will get lifted a few metres up in the air. This adds a new dimension to the game. Be aware that this map has a lot of items in it, so it is somewhat glitchy some places, but it was just an experiment / showoff map.
Training v2 | Varg | Delta Force II -- SINGLE PLAYER / COOP
A training map with four different "missions" you can select.
THE TRAINING COURSES
I = Sniping, Approximately. 700 m, 15 targets, when you have eliminated one target the next one will appear, there are also enemy snipers that you'll have to watch out for.
II = Sniping, The same as above only with a shorter range, Approximately.300m.
III = Your base is under attack by snipers, and you must find and eliminate them..
IV = Flagrun, Take the flag and run, you can choose to kill all the enemies or "zigzag" your way to the flagpole, avoiding their bullets.
ShowOff | Varg | Delta Force II -- SINGLE PLAYER / COOP
Its NOT a mission, it's a collection of "stuff" you can "steal":
- The three "crates" that will reveal a grenade launcher if shot upon - The "friendly" pretends to be surrendering, but will attack you if you get too close - The high guard-tower with ladder - The "owergrown" armory (it changes into a "creepy" looking) - The knifetrap - The landmine (w/debris) - The two wooden "bunkers" - The fireplace (first for df2?) - The glowing pungisun - The metalwall-tube - The home made desert bunker - The two "monuments" - The "ancient and mysterious sacrificial ring" - The bunkertower - A chopper ride - A tank that escapes if shot at - Teleporting - A door that opens - AND SOME MORE..
Water-world | varg | Delta Force II -- CTF, DM, KOTH, TDM and TKOTH
*requested by: *TRD*Toonraider
Each team starts at their boat and have to get their flags from a different boat close to the opposite team's boat, there are two armories in the midlle surrounded by some boats and with a sunken boat (yep lotsa boats) between them, this is the koth zone. Four small islands are also in the map, each has a coupple of palmtrees and a gunemplacement.
**NOTE** TO get Onto the boats, go to the end of the net, press END on your kboard a coupple of times.
Pow Camp 2 | *RECO* Hardyz | Delta Force II -- SINGLE PLAYER / COOP
this map i edited from a old one i found made by VARG, so i hope you like it, its a old one he made i just editied it and added few moe things and made it more realistic.. eg blackhawks and team mates so please enjoy and alot more *RECO* Hardyz the .mis file is inside the zip file so please feel free to edit it as you wish(thats if you dont enjoy what i've done already) ::UPDATED:: new hostages added and more things happening so is more worth downloading than ever.. hope you like it everyone please tell me what you think to it and things also remeber VARG made the base i just made it better
It is a medium sized map, which should work just fine with autos, but snipers will enjoy it aswell as they can easily find some nice hiding place in the hills behind each base, from where they can get some easy kills.
ITS ONE OF MY ARENA MAPS BUT LIL STUFF TAKEN OUT N COVERTED TO TDM WITH THE HELP OF VARG MOONS GRAVITY HE TOLD ME IT WOULD BE KICKASS IF IT WAS USED IN AN ARENA STYLE SO I GAVE IT A TRY... TELL ME WHAT YALL THINK
Well this AD map took some time to create I tried to eliminate some of the wall lapping and used some of the ideas like the low gravity from Varg's map and place different ideas together. Please try it out and give me your comments.
We now have strong evidence against a brutal group of drug- smugglers, and we have located a small airport that we know they are using to spread the drugs, using small civilian aircrafts. Your mission will be to raid this airport, eliminating all hostiles.
It is very important that you also collect a notebook containing key names, places and dates. This must not be destroyed. Part of the Map Makers Heaven MMH SP Map Pack by DayDream.
Desert StriKe | Hidden | Delta Force II -- SINGLE PLAYER / COOP
Move into a Farsaic compund to destroy recently built SCUD launchers. A total of five have been reprted by the CIA, so use the equipment we have given you for the easyiest time out on the mission. After all the SCUDS are destroyed, follow the waypoints to extraction. Note: Thanx to Varg, I now know how to add text and wav events! THERE ARE SOME DIALOGE EVENTS IN THIS MISSION
Aztec Ruins | wiseco | Delta Force II -- DM, FB, KOTH, TDM and TKOTH
the maps very fun 4 alot of killing u start at the top in the litte sub section each team starts on the other side of the big wall, in the camera u can see 1 way wells i got the idea form varg, so when u respawn u can ppl who respawn just on the other side , theres tunnel sort of things all around the map 4 hiding, plz rate and comment on the map
War On Terror | unknown/thèørŸ«¢²» | Delta Force II -- SINGLE PLAYER / COOP
This is my first Mission map. I got a lil help from varg. Enjoy. Russia terroist have invaded The U.S. with terroist troops and copters.They have American hostages in a certain building. Eliminate Russia terroist and their General and keep the hostages alive!!!!! please post in the forums if you know the name of the mapper so we can give proper credit, THX!