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By DV 143 Downloads Added 01/25/2024 Add Comment PermaLink
Supported Games: DFBHD, DFBHDTS, JOTR, JOE File Name: BHD2JO_3DI.zip

Black Hawk Down BHD to JO 3DI Converter
Convert BHD 3di files to JO 3di files



By TerraNova Version 1.98c 1,444 Downloads Website Added 03/20/2003 Add Comment PermaLink
Supported Games: DF2 File Name: df2c4med_v2.zip

DF2 C4 Mission Editer (C4Med)
You have been waiting and the C4 MED for DF2 is finally here! (Thanks MH) This allows greater precision when placing objects on top of each other due to the use of profile view (Wireframe Mode) You must check Collision Models for it to work! Includes C4 MIS to DF2 MIS converter and C4MED.pdf help files.



By TerraNova Version 1.0 2,367 Downloads Added 08/20/2007 1 Comment PermaLink
Supported Games: DFTFD File Name: DF1_EXP_Terrains_for_TFD.exe

DF1 Terrains EXP for TFD
This program installs the DF1-TDM Multiplayer terrains and missions for TFD



By TerraNova Version 1.01 905 Downloads Website Added 12/01/2006 Add Comment PermaLink
Supported Games: DF2 File Name: txp4df2c4med.zip

DF2 C4 Mission Editer TXP1 Terrain Pack
A patch for adding the terrain files of the TXP terrain pack to the med.pff file in the DF2C4med folder, so that the TXP terrains will be visible inside the DF2C4med.




By TerraNova 226 Downloads Website Added 08/20/2007 Add Comment PermaLink
Supported Games: DFTFD File Name: df2terrains4tfd.zip

DF2 Terrains for TFD
This will install all 18 DF2 terrains into TFD. As with any mod, it is a good idea to backup your files. The only file changed is small.pff. To backup, right click on it, choose Copy, then right click in your folder and choose Paste.

All DF2 terrains are labeled DF2 in terrain the name. All players must have them installed in order to play.



By TerraNova Version 1.0 2,641 Downloads Added 08/20/2007 Add Comment PermaLink
Supported Games: DFTFD File Name: lw2tfd.exe

DFLW Items for TFD (lw2tfd)
This is an Expansion Pack for DF:TFD which adds the DFLW-Terrains and Maps to Task Force Dagger

All DFLW standardmaps are included in the installer...

Map packages will follow..

NOTICE: We had to add some extra items to the game, so if you have some problems with your custom-maps, just send them to avenger@anisheroes.com and we will takea look at them, remember to explain the problem in your mail.

IMPORTANT: If you host these missions, the client also needs the Expansion Pack 2 to join !



By TerraNova Version 1.5.0.5 1,015 Downloads Website Added 10/28/2006 Add Comment PermaLink
Supported Games: DFBHD, DFBHDTS File Name: tnexp.exe

BHD / BHDTD No CD Patch (tnexp.exe)
tnexp.exe with CD check already removed



By DV 3,796 Downloads Added 03/06/2004 2 Comments PermaLink
Supported Games: DFBHD File Name: vehmodBHD18.zip

**PLEASE APPLY THE INCLUDED PATCH BEFORE PLAYING**

This mod adds BASIC derivable vehicle support to BHD.

for optimal performance don't host for too many people and when playing find a server with a very low ping.

IF YOU HAVE A ROUTER OR FIREWALL OPEN/FORWARD PORT 17480 (UDP)

Controls for All Vehicles
----------------------------------------------------

Forward - Forward (Default key: W)
Reverse - Back (Default key: S)

Left - Strafe Left (Default key: A)
Right - Strafe Right (Default key: D)

Fly Up - Jump (Default key: Space)
Fly Down - Look Down (Default key: .)



By DV Version 1.7 2,763 Downloads Added 03/06/2004 Add Comment PermaLink
Supported Games: DFBHDTS File Name: vehmodTS17.zip

**PLEASE APPLY THE INCLUDED PATCH BEFORE PLAYING**

This mod adds BASIC drivable vehicle support to BHDTS.

for optimal performance don't host for too many people and when playing find a server with a very low ping.

IF YOU HAVE A ROUTER OR FIREWALL OPEN/FORWARD PORT 17480 (UDP)

Controls for All Vehicles
----------------------------------------------------

Forward - Forward (Default key: W)
Reverse - Back (Default key: S)

Left - Strafe Left (Default key: A)
Right - Strafe Right (Default key: D)

Fly Up - Jump (Default key: Space)
Fly Down - Look Down (Default key: .)



By TerraNova 8,913 Downloads Website Added 05/05/2002 Add Comment PermaLink
Supported Games: DF1, DF2, DFLW, DFTFD, DFBHD, DFBHDTS File Name: PackIt.zip

Delta Force PackIt Utility
This utility will pack game files into the pff files for all versions of Delta Force (including the BHD Demo) and Commanche 4. It works with all versions of Windows.

The program can be used one of two ways:
You can drag your file(s) directly onto the packit icon in your DF folder or you can run the program and drag files onto it that way. Select the DF version when the program is running, it will remain that way next time you open it. It also offers the option to "Force" files to pack when they are already in the pff file and need to be overwritten. A dialog box tells you how many of your files were successfully packed.

We recommend keeping a copy in each DF folder. Packit must be in the DF folder to work correctly.



By Razor(Terranova) + Many others Version 1.0 2,227 Downloads Website Added 06/08/2005 Add Comment PermaLink
Supported Games: DFBHDTS File Name: DF_REDUX_V1.0.exe

BHD / BHDTS Delta Force: Redux Mod
Features:

1. Guns=Saw,Law,mp5,barret,300 tatical,m16/203,m4,claymore,stachel,Gas bomb,Hand grenade,Smoke grenade,m9 berrta.

2. Maps=Medium to small maps.Open area maps to where it not like bhd city maps.hilled terrians with some foliage here and there.4 to 5 original stock maps from df1 and a few good new ones that go with the df1 feeling.

3. Settings=There is no medics or psps available in the game but the psp is aviailable in the med that comes with the Mod.You dont have a choise of a gunner and sniper and ect... you can only be a delta force 1 to 8.delta force 1 to 8 is just a skin change or a model change in the char.so that means they all have the same setting but diffrent skin or model.the char speed in the game is a little bit faster than a cqb from bhd.you can now jump and shot your gun.the guns in the game have very little recoil.on some maps the black dot from the old days might appear in a way.

New Kill System:

If you kill a enemy with a weapon no matter what weapon it is some times you will get a kill bonus.

DELTA FORCE RELIVES



By DR.EVIL~TAG Version 1.0 148 Downloads Added 01/22/2024 Add Comment PermaLink
Supported Games: DFBHD, DFBHDTS File Name: C4toBHD.zip

Black Hawn Down C4 To BHD 3di Converter
This will convert any Comanche 4 3DI files over to the BHD
format. Being that the C4 game is not a FPS but basically a
flight game some of the collision boxes may not fully work with
in the BHD engine. To fix these problems on those certain
items you must use the existing milkshape plugin to import the
3di file and fix the collision boxes and then export back out to
an ase format and then change the item back into a BHD 3di
format using the NovaLogic BHD OED tool. Another program
and more stable in handing the 3DI format is the ULTIMATE
UNWRAP 3D program. If you would like to use the C4 items in
JO or DFX you can grab DV's BHD to JO/DFX converter tool
and transfer them over one more step.

TEXTURES: A list will appear in the box on the main page,
These are the textures that must be exported from the C4 PFF
file. They appear as TGA in the tool but in the PFF they are
DDS files.

SAVING FILES: This tool will not save as a new 3DI you must
save the converted file over top of the 3di you imported to be
converted.


This tool is not endorsed by NovaLogic. It is made by the TXP
team at TxpGone3D and shouild not be sold or reversed
engineered.



By NovaLogic / DV Version 2001c 1 4,395 Downloads Added 05/06/2002 1 Comment PermaLink
Supported Games: DFLW File Name: dflwmedc.exe

DFLW Unlocked Mission Editer (dflwmedc)
For the most recent and up-to-date DFLW med, see this: http://www.novahq.net/files.php?ID=474

This is the dflw editor with all events and hidden items enabled and some other stuff (on the general info, events, item atributes windows)

Below a list of the things I tested
-general information
-No Voxels Select this if you don't want DF to render voxels, this is only useful on underground missions since DF still loads the height map
-Dialog File If you want to use a soundfile in your mission type the name (without extension) in the "Dialog File (*.dbf)" box on
the General information window
-Item Atrributes
-Blink Group tunnel parts that are linked need to have the same blink group so you can actually see the whole tunnel, not only 1 part
The entrance of the tunnel has to be the Parent (if parent is not selected,you cannot see it until you walk in it)
If you want to link 2 blink groups, select a tunnel part that is linked to a part of the 2nd blink group,
go to Item atrributes and enter the # of the second blink group in the Group B box. Do the same thing with the part from the 2nd blink group.
do this with corners and staircases.


Events are selected the normal way

some text shows up as "Bad texttool string" on the Events window


Contact:
dvdfmed@yahoo.com



By Mod Depot 5,845 Downloads Website Added 05/09/2005 Add Comment PermaLink
Supported Games: DFX, DFX2, JOTR, JOE File Name: ModTools.zip

With these tools you can mod Joint Operations and Delta Force Xtreme.

Relase Notes:

Tools from Devilsclaw:

BFC1Extractor.EXE
decompresses various files (.wav, .dds etc.)

BIN2TXT.EXE
converts a .bin file to a .txt file

TXT2BIN.EXE
converts a .txt file to a .bin file

RTXT2TXT.EXE
converts a rtxt file to a .txt file

CBIN2TXT.EXE
converts a cbin file to a txt file

Tools from DareHacker:

lwfbuilder
allows you to make .lwf files that are used by the game to play sounds.
It is also able to convert the .lwf to a .txt file.

BFCTool.exe
commandline tool to decompress and compress various files (.wav, .dds etc.)

Tools from DV:

BHD2JO_3DI
converts a BHD 3di file to a 3di file that can be used in JO.

usage:
- check "Convert PANM" if your 3di does not show up or crashes the game.
You should only check it when converting weapons.

limitations:
- does NOT convert 3di files that have bones in them (GPP header)
- does NOT convert light data
- does NOT convert 3di's with multiple rotating subobjects properly

DPTH2CDEP
compresses the raw depthmap of a .cpt terrain file so that it can be used in JO.

DeSCR
encrypts and decrypts files with a 'SCR' header used by Novalogic games.



By TeamTXD Version 5.0 3,028 Downloads Website Added 12/23/2007 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: SnA_JO_5.0_Installer.exe

Joint Operations ShocknAwe JO Mod v5.0
Shock 'n Awe for JO MOD details:
* all JO stuff
* all Escalation stuff

Most of the stuff from:
* Urban Assault
* Deep Jungle
* Insurgency
* NSO
* Terranova
* and some newer stuff

TEAMTXD.COM (bhdmods.com) Has spent hours on end to get this mod finished and ready for release. We would like to thank everyone involved in the project for all their help. We will have the mod ready for Download here in the downloads section sometime later today. I just want to make sure there are not last minute changes that need to be made.

v5.0 NOTES:
This is a completely new release of the original ShocknAwe JO Mod. This version will completely replace version 1.4 if you have it. All existing JO, JO-Escalation and ShocknAwe JO maps will work with this version. We did a full release instead of just an update due to the amount of changes that we made.

Here are a few changes that were made as well as items added.

- Fixed terrains issues

- Fixed grass from rendering upside down

- Increased ammo count on Javelin and Barret

- Allowed more weapons to be carried by More Classes and all weapons are now available to Joint Op' & Rebels.

- Optimized files to run faster with less lag than the original JO game.

- Optimized sound files

- Thermite Grenade (We would like to Thank the IC Mod team for the Thermite Grenade).

- Added a Dart gun for the Medics called the Adrenalin Gun. It allows you to heal teammates from a distance. However if used on the enemy and or a healthy teammate, it can be deadly.

- added about 200 more models to the game including a lot of favorites from BHD and TeamSabre.

**This mod has been approved by NovaLogic for release on NovaWorld, based on limited testing of functionality and content. NovaLogic accepts no responsibility for this mod and anyone playing it does so at his own risk. NovaLogic retains copyright and ownership of all NovaLogic created assets in this mod, but makes no representation and assumes no responsibility for this mod, including any copyright or intellectual property infringements in the mod, which are the sole responsibility of the mod creator(s). NovaLogic reserves the right to rescind its approval at any time for any reason or no reason.



By Menrva Version 0.9.2 392 Downloads Website Added 12/23/2024 Updated 12/28/24 1 Comment PermaLink
Supported Games: DFBHDTS File Name: DFTSO_Setup.9.exe

Delta Force: Team Sabre Operations
Team Sabre Operations is an enhancement mod for Delta Force Black Hawk Down and its Team Sabre expansion. It's meant to fix and improve the stock game's data, sounds, art style and gameplay. It also provides additional content for map makers in order to expand the original experience.

Main features of Delta Force: Team Sabre Operations:
- Custom installer for easier mod installation (a proper installation of DFBHD/TS is required); mod files do not override any of the stock game files, they are separate to ensure that the original DFBHD/TS game and its multiplayer are intact.
- Included a brand new version of Baldo_the_Don's Weapon Sights mod, with much rebalanced stats for weapons, ammo and items in order to increase realism.
- Added more than 150 new items (vehicles, decorations, buildings) for map makers, mainly converted from Comanche 4, reworked with better textures and/or sounds and data.
- Added more than 180 different terrains for map makers, all of the terrains from DF1/DF2/DFLW/DFTFD/DFX/DFX2/JO/JOE have been ported and reworked for the DFBHD game engine.
- Made better looking skins for vehicles, weapons, plants, terrains, buildings (using nicer textures from DFBHD's beta version), soldiers (Rangers in the second Team Sabre mission in Colombia finally get woodland camo, etc.).
- Fixed most of the annoying bugs and glitches in single-player missions (any misplaced objects in Team Sabre's campaign missions are removed, missing sounds and/or wrong voiceovers are corrected, fixed broken or missing triggers in some missions).
- Added an M14 by re-using the M21's 3d model, with both weapons using unique skins, sounds and animations.
- Added MK 23 suppressed pistol converted from Joint Operations (Team Sabre for the PS2 featured this weapon).
- Added AWM aka L115A1 sniper rifle converted from Joint Operations (Team Sabre for the PS2 featured this weapon).
- Added unsuppressed MP5A3 submachine gun converted from Joint Operations.
- Replaced suppressed MP5A3's 3d model with a better one converted from Joint Operations.
- Added different and better animations from later NovaLogic's games in place of stock ones, thus improving the reloading animations of some weapons.
- Added a large array of different sounds to give each weapon more unique sounds (for instance, each light machine gun uses its own reloading sound, like in NovaLogic's Joint Operations).
- Added a playable version of the Weapons Range South mission, included but inactive in stock DFBHD.
- Added fixed and/or new 3d models for missing items (the original Team Sabre expansion lists many map items, some totally missing); what the Mission Editor shows is now available, any missing .3di models have been removed and/or replaced.
- Added slight health regeneration system for small wounds, given engine limitations.
- Restored cut in-game voiceovers for some single player missions, now they feature more dialogue.
- Restored DFBHD main menu music in place of the one from the Team Sabre expansion.
- Restored buttons in the Credits screen for viewing DFBHD's Irene and Ending videos.
- Reworked HUD and UI elements, menu screens now using reworked textures based on the ones from the beta version of DFBHD.
- Reworked animations and behavior of NPCs so that they are more realistic; AI will no longer open fire while moving with a lowered weapon.
- Reworked fog and sky colors for some missions in order to increase variety.
- Fixed several grammar errors and misspelled words in the game's localization.
- Reworked briefing data and loading images of missions for more quality and consistency.
- Given brand new custom names to the Team Sabre campaigns and their missions.
- Fully converted all additional multiplayer maps from the Xbox version of the game; 13 Deathmatch maps (Arena, Boot Camp, Boot Camp X, Burn, Minefield, Park, Site, Trenches, Tunnel, Courtyard, Crash X, Dock X, Island X) and 1 Team Deathmatch map (Siege).
- Added Team Deathmatch maps converted from the beta demos of the game and using beta assets included in the mod (TDMBD_01 and TDMBD_04 from beta v0.0.1 named City Limits A and City Limits B, TDMM_01c and TDMM_01d from beta v0.0.3 named Night Limits A and Night Limits B).
- Fixed all stock King of the Hill BHD maps not having a proper name (KOTH was not part of the original game, maps existed for it but they were using the internal filenames, now they are named like their other game modes' counterparts).
- Removed TKHR_04 map from Team King of the Hill (it was included by mistake by the Team Sabre expansion, it's an older duplicate of Oil Island).
- Fixed all TS multiplayer maps not having a proper name (TKHR_ts02 has been renamed arbitrarily to Jungle Town as no official name exists for it).
- Fixed TS Flag Ball maps having incorrect names (B versions were still named A, for instance Oil Island B appeared as Oil Island A).
- Fixed duplicate TKHR_ts02 map in Team King of the Hill (the duplicate was meant to appear in Team Deathmatch, now it is so).
- Created B versions of the Ruination and TKHR_ts02 (now called Jungle Town) maps; fixed flag colors in the Capture the Flag and Flag Ball game modes.
- Included NovaHQ Heartbeat DLL (Alternate Lobby Reporting DLL) to offer basic multiplayer support.
- Included SuiMachine's wrapper to override FOV and 1280x1024 resolution with custom values.


Credits:
- Menrva (skins, mission editing and bug fixes, sound additions, localization and voiceover fixes, terrain conversions from JO/JOE/DFX/DFX2, etc.)
- Baldo_the_Don (Weapon Sights mod, further exclusive tweaks, help and suggestions)
- 2DNED aka Blade (terrain conversions from DF2/DFLW/DFTFD, additional terrain graphics, items ported from Comanche 4)
- Firefly aka Pentium III (conversion of the MK 23, L115A1, MP5A3 and suppressed MP5A3 weapons from Joint Operations)
- deewoody (borrowed some custom sound files from his sound pack)
- Daewolfe (borrowed some custom sound files from his sound pack)
- Eagle_Eye (conversion of the Chinook's 3di model from Joint Operations)
- Scott Lucht (for the NovaHQ Heartbeat DLL which allows to be play online)
- SuiMachine (for his DFBHD-Wrapper allowing to play the game with custom video resolution and FOV)
- NSO mod (few bits borrowed for custom textures)
- TerraNova-EXP mod (3di item conversions from Comanche 4)
- Insurgency mod (3di item conversions from Delta Force Land Warrior)
- NovaLogic (terrains from later and earlier games)

Special Thanks:
"A.Bullet"
"BuLL"
"buzzman47"
"Cpt.Axe"
"Chrislew200"
"Crack"
"DareHacker"
"DeadBolt"
"Devilsclaw"
"DV"
"^eATER^DFS"
"FwO_Raven"
"Life_of_Agony"
"LoneWolf"
"Major_Headache"
"TedSmelly"
"Vlad"
DFBarracks.com
DFReload.com
LoneWolfs.forumotion.net
NovaHQ.net
Nova-Inside.com
Nova-Outpost.com
NovaLogic