The patch program will patch the demo executable for people whose video cards are not showing buildings and weapons, notably tnt2 cards. The user should simply exit the demo and run this patcher. The patcher will ask to locate the installed demo executable and modify it in place. The demo can then ran through the start menu. This will patch only version 7.33 of the demo.
First install regular NILE (JOTR_NILE_082604_xx.exe (Included in archive)). After install update it, using its own update Function.
After that copy the NILE folder from the ZIP File and overwrite your original (installed) NILE folder. Voila.
Now when you start it and check in Version, you should find NILE 1.6
the Replace the JointOps.exe in your game folder with the one from the zip file.
This EXE has...
- Support for more Resolutions
- Support for Intel Integrated Graphics
- Wide-screen Aspect Ratio fixes
- Improved Squad Tag Display
- Enhanced security, moderator, and anti-cheat features
- Overall Optimizations and bug fixes
PFF3 Manager allows you to modify PFF3 files (*.pff), which are used by NovaLogic to store game data in. By adding new images or objects you can create your own mod for your NovaLogic game.
The BIN Editor will allow you to update or create BIN files for use with Delta Force mission files. You can edit the VARIABLES.INI file to include the information for other Novalogic games as well.
CPT DepthMap Stripper:
This program is a self contained program does not need the game in anyway.
To use it you have to extract the CPT files from the resource.pff file.
Then you run the Stripper program. Select any CPT file or even all the CPT files at once.
It will create .raw files based off the name of the CPT.
For example Dvxc1.cpt would make a file called Dvxc1.raw in the same directory as the CPT file.
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 2 and interleaved.
A.Bullet found out that you can edit the JO CPT files and replace the CDEP section with the Raw file dumped..
So with a hex editor open the CPT file. Then create a new file..
COPY from the start of the program down to CDEP. Paste it into your new file.
If you copied the CDEP name as well just rename it to DPTH.
If you didn’t press the Insert Key and type in DPTH at the bottom of your new file.
Next open the RAW file with the hex editor press CTRL+A then CTRL+C that will select all and copy.
Then go back to the new file go to the very bottom and press CTRL+V that will past the raw file to
the bottom of the new file.
Now go back to the CPT file and search for the word POLY.
Now copy including the POLY to the very bottom of the file and the paste it to the very bottom of your new file.
Now save the New file as the CPT name you want. This will make it so that BHD or even the BHD med can read it.
CPT Poly Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump the Poly Map of CPT of the map you load in the game. It will dump it to C:RawDumps
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 4 and interleaved.
Right now I don’t have a converter to put the poly maps back to how they can be read by the game.
Maybe someone else can figure that out or give me time.
Or maybe the game can use raw poly maps and maybe poly needs to be renamed to something not sure yet.
BFC1 Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump all image base compressed files in the map you load. DDS, MDT, TGA, ECT.
It will dump it to C:TGADumps
This also includes the Color Maps and the tiles that the med can use
Updated Novawrld.exe lobby browser that replaces NovaLogic's "Novawrld.exe" browser. Works the same way as the NovaLogic one but without all the compatibility and iBrowse.dll issues. Works with all NovaLogic games that use an external browser such as:
Shock 'n Awe for JO MOD details:
* all JO stuff
* all Escalation stuff
Most of the stuff from:
* Urban Assault
* Deep Jungle
* Insurgency
* NSO
* Terranova
* and some newer stuff
TEAMTXD.COM (bhdmods.com) Has spent hours on end to get this mod finished and ready for release. We would like to thank everyone involved in the project for all their help. We will have the mod ready for Download here in the downloads section sometime later today. I just want to make sure there are not last minute changes that need to be made.
v5.0 NOTES:
This is a completely new release of the original ShocknAwe JO Mod. This version will completely replace version 1.4 if you have it. All existing JO, JO-Escalation and ShocknAwe JO maps will work with this version. We did a full release instead of just an update due to the amount of changes that we made.
Here are a few changes that were made as well as items added.
- Fixed terrains issues
- Fixed grass from rendering upside down
- Increased ammo count on Javelin and Barret
- Allowed more weapons to be carried by More Classes and all weapons are now available to Joint Op' & Rebels.
- Optimized files to run faster with less lag than the original JO game.
- Optimized sound files
- Thermite Grenade (We would like to Thank the IC Mod team for the Thermite Grenade).
- Added a Dart gun for the Medics called the Adrenalin Gun. It allows you to heal teammates from a distance. However if used on the enemy and or a healthy teammate, it can be deadly.
- added about 200 more models to the game including a lot of favorites from BHD and TeamSabre.
**This mod has been approved by NovaLogic for release on NovaWorld, based on limited testing of functionality and content. NovaLogic accepts no responsibility for this mod and anyone playing it does so at his own risk. NovaLogic retains copyright and ownership of all NovaLogic created assets in this mod, but makes no representation and assumes no responsibility for this mod, including any copyright or intellectual property infringements in the mod, which are the sole responsibility of the mod creator(s). NovaLogic reserves the right to rescind its approval at any time for any reason or no reason.