This download includes several patches to get your DF2 up and running.
DF2 UNFREEZE FIX
- When your DF2 game appears to freeze, simply press the INSERT key on your keyboard and your game should resume like normal.
- HUGE thanks and full credit to Frank on the Novahq.net forums for information on how to fix this terrible freeze bug!
DF2 64Hz Update***CLIENTS MUST HAVE THIS 64hz PATCH TO JOIN 64hz SERVERS***
- Increases the tick rate for the game for smoother online play.
- HUGE thanks and full credit to Big Baked Bean for creating the 64Hz patch!
Lobby + VON Fix
- Corrected the NovaWorld hostname so the game appears in the NovaWorld lobby.
- Disables VON on game launch. Do not go into the VON settings in game or it will still crash.
Startup.htm + IBrowse.dll Fix
- Allows you to select the official NovaWorld lobby or alternate NOVAHQ lobby.
- Updated IBrowse enables smoother fonts in the lobby.
Copy all files from the "DF2_Fixer" folder to your games folder. Replace all files when asked.
Win10/11 Fix **(Only if you have borders or a grey screen)**
- Use this to remove borders, enable full screen and fix the grey screen issues in recent Windows 10 / Windows 11 versions.
- You can use the dgVoodooCpl.exe to play with the graphic options but the provided dgVoodoo.conf has tested to work.
- You do not need to run dgVoodooCpl.exe with the game. Just drop the files in the games folder and forget about it.
- Read more about dgVoodoo here: https://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/
Copy all files from the "Win11Fix" folder to your games folder. Replace all files when asked
STEAM USERS: DO NOT ALLOW STEAM TO VERIFY GAME FILES OR EVERYTHING WILL BE OVERWRITTEN.
90% OF PROBLEMS CAN BE SOLVED BY INSTALLING THE GAME SOMEWHERE OTHER THAN C:/Program Files/*
Von / Swap Warning Fix:
Disables VON on game launch. Do not go into the VON settings in game or it will still crash. Removes Swap File warning message on
game launch. IBrowse includes NovaLogic's 2003 security patch.
Startup Fix:
Allows you to select the official NovaWorld lobby or alternate NOVAHQ lobby.
STEAM USERS: DO NOT ALLOW STEAM TO VERIFY GAME FILES OR EVERYTHING WILL BE OVERWRITTEN.
90% OF PROBLEMS CAN BE SOLVED BY INSTALLING THE GAME SOMEWHERE OTHER THAN C:/Program Files/*
Von / Swap Warning Fix:
Disables VON on game launch. Do not go into the VON settings in game or it will still crash. Removes Swap File warning message on
game launch. IBrowse includes NovaLogic's 2003 security patch.
Startup Fix:
Allows you to select the official NovaWorld lobby or alternate NOVAHQ lobby.
STEAM USERS: DO NOT ALLOW STEAM TO VERIFY GAME FILES OR EVERYTHING WILL BE OVERWRITTEN.
90% OF PROBLEMS CAN BE SOLVED BY INSTALLING THE GAME SOMEWHERE OTHER THAN C:/Program Files/*
This download includes several patches to get your DF1 up and running.
Lobby + Startup.htm + Novawrld.exe Fix
- Fixes all port forwarding and lobby issues.
- Allows you to select the official NovaWorld lobby or alternate NOVAHQ lobby.
- Includes an updated Novawrld.exe
Copy all files from the "DF1_Fixer" folder to your games folder. Replace all files when asked.
Win10/11 Fix **(Only if you have borders or a grey screen)**
- Use this to remove borders, enable full screen and fix the grey screen issues in recent Windows 10 / Windows 11 versions.
- You can use the dgVoodooCpl.exe to play with the graphic options but the provided dgVoodoo.conf has tested to work.
- You do not need to run dgVoodooCpl.exe with the game. Just drop the files in the games folder and forget about it.
- Read more about dgVoodoo here: https://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/
Copy all files from the "Win11Fix" folder to your games folder. Replace all files when asked
STEAM USERS: DO NOT ALLOW STEAM TO VERIFY GAME FILES OR EVERYTHING WILL BE OVERWRITTEN.
90% OF PROBLEMS CAN BE SOLVED BY INSTALLING THE GAME SOMEWHERE OTHER THAN C:/Program Files/*
64 hz Server Patch is a small edit to the game executable, required only for server hosts and affecting all connected players. This change forces values that were previously only customizable for LAN servers, now on servers hosted on NovaWorld. With the current speed of providers, everyone can now enjoy the game to its fullest.
This patch does not magically eliminate lag, the latency generated by your joining-player distance to the server will still remain. Players with high distance-based ping, will still need to shoot infront of their enemy, but they will have naturally less packet loss as the server will refresh at a much faster rate, leading to a significant reduction in the perception of lag.
What are the benefits and practical effects of this community server patch?
A huge decrease in the number of situations where players would teleport while moving, making perceived enemy player movement smoother and easier to aim at.
Now all bullets from all weapons on the server are more effective. Previously, 1/3 of the bullets of all weapons (e.g CAR15) were eaten due to the default low server data refresh rate of 16 hz.
All in-game sound effects can now be heard audibly. At 16 hz, many gunshots and ambient sounds were not played because they started at times when there were no packets to transmit to the player joining the server. Now all players can hear weapons, vehicles and the environment in their real accurate state.
All of a player's mouse and keyboard inputs are transmitted faster to the server, making it easier to execute movements they've really wanted to do on the server. Easy to notice when a player prones.
While it doesn't lower the minimum ping your players can have on a server, their ping tends to not fluctuate as much as it used to.
Movements made by all vehicles are now smoother and synchronized, making it possible for a player e.g. To hit another player who is in the window of a Black Hawk with much less difficulty than before.
Maps load much faster for everyone.
Video comparing 16, 48 and 64 hz:
Why did NovaWorld's servers run at 16 hz and why should we use more than that?
Limitations of the time the game was developed culminated in methods and adjustments to accommodate players with slower connections such as dial-up. Today, everyone plays with connections capable of handling higher refresh rates, so there is no longer any need to degrade gameplay quality. No more players teleporting for no reason.
Why we shouldn't use more than 64 hz?
Although we can go further and reach 128 hz and we've tested higher limits, the game is not prepared for this and may present some problems in animations and other things. 64 is the sweet spot, perfectly matching the frame rate at which both the server and the game is designed to run on natively. This rate is also in line with current gaming standards, allowing new players to have fun and not be negatively impacted.
Compatibility
This patch is not compatible with modifications that also change the game executable.
Replace the files in your games folder with the files in the archive. Includes ability to host COOP and KOTH, as well as an alternate Startup.htm file so you can select from multiple lobbies.
Replace the files in your games folder with the files in the archive. Includes ability to host COOP and KOTH, as well as an alternate Startup.htm file so you can select from multiple lobbies.
the Replace the JointOps.exe in your game folder with the one from the zip file.
This EXE has...
- Support for more Resolutions
- Support for Intel Integrated Graphics
- Wide-screen Aspect Ratio fixes
- Improved Squad Tag Display
- Enhanced security, moderator, and anti-cheat features
- Overall Optimizations and bug fixes
WARNING! DO NOT INSTALL NILE INTO A GAME DIRECTORY! DOING SO MAY DAMAGE THE GAME AND REQUIRE A RE-INSTALL.
NILE SHOULD BE INSTALLED INTO ITS OWN FOLDER.
*Setup
The first time that Nile runs it will request you to locate the game directory. Simply select the folder that you have Joint Operations installed in and press the OK button. If you change install directories you can locate the new directory through the File|Preferences menu item.
Help
Help documentation is available through the Help menu. Or you can seek help in the 'Maps and Mods' forum at http://www.novaworld.com.
Updating
Nile can easily be updated through the Help | Update menu item, or by running the update.exe from the Nile install directory. Check for updates frequently. Nile will have many new features and changes for the indefinite future.
About
Nile is BETA software and represents the future direction of Novalogic level editing tools. We have brought the community into the development process for Nile because we believe that the community represents the future of all our products. Help us to make Nile the definitive tool for level editing by giving your feedback about this tool on our 'Maps and Mods' forum at http://www.novaworld.com. We want to hear from you.
This is the latest Delta Force Xtreme Update 1.6.9.3
DEVELOPMENT NOTES:
Version Update
1.6.9.3 Multiplayer end-game score screens have been updated to more accurately display the winner of the game, and how the game concluded.
1.6.9.3 Players will now be able to see their total NovaWorld experience points on the HUD while playing in a Nova stat game. More information on this available on the NovaWorld Forums.
1.6.9.3 Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining.
1.6.9.3 Flashbangs will now function accurately in DM and KOTH.
1.6.9.3 In King of the Hill and Deathmatch the score list will no longer overlap the game information in the lower right hand corner.
1.6.9.3 The crosshair will render more accurately in 1024x768 resolutions.
1.6.9.3 When a player dies, a respawn timer will now appear to indicate how long until a player may spawn.
1.6.9.3 In-game leveling works accurately now.
1.6.9.3 Deathmatch & King of the Hill games will no longer sort kill list based on experience, but rather on the winner determinant value. In Deathmatch it's kills, & in King of the Hill its time in zone.
1.6.9.3 NovaWorld games can now restrict players from servers based on a player’s total number of kills.
1.6.9.3 Emplaced weapons ammo has been updated to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 Re-balanced enemy AI ammo to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 The four levels of HUD detail have been re-addressed. There is now Default -> Brief -> Minimal -> None.
1.6.9.3 An option to enable or disable the Experience Reward Sound Effects was added to the Audio options menu.
1.6.9.3 The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone.
1.6.9.3 In-game changes to video resolution will now produce a confirmation message before applying the changes.
1.6.9.3 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. The field name is “hitfeedback”.
1.6.9.3 Host Messages are now subject to a profanity filter.
1.6.9.3 References to HUD map in game have been changed from “Spin Map” to “GPS”.
1.6.9.3 The video options pre-configured settings have been renamed to “Recommended Settings”, “Maximum Performance” and “Maximum Detail”.
1.6.9.3 • The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user.
1.6.9.3 The in-game options menu will no longer run off the screen when in 1024 x 768 resolution.
1.6.9.3 Checking “Remember My Login” in Joint Operations on NovaWorld will no longer cause DFX to ‘forget’ your login info.
1.6.9.3 All "Intense Combat" references have been changed to "Combat”.
1.6.9.3 Fixed “Commander of the Ar” bug – The longer rank titles were being truncated. They now display the full title for in-game leveling and on the stats web pages.
1.6.9.3 The NovaWorld account Help button has been updated with information.
1.6.9.3 Returning to the NovaWorld login screen will no longer break the Tab key functionality.
1.6.9.3 The NovaWorld login screen will no longer “Auto-Login”.
1.6.9.3 The NovaWorld menu’s “Assortment” button has been renamed to “All”.
1.6.9.3 The NovaWorld menu’s “Misc” tab has been renamed to “My Account".
1.6.9.3 NovaWorld menus and campaign lists will now support advanced and beginner servers for NovaWorld stat games. Inclusion and exclusion rules for these games are based on the number of kills a player has.
1.6.9.3 We now display the user’s Total NovaWorld experience points and session experience points (those you have accumulated since logging in) on the HUD in game when playing in a NovaWorld Stat server.
1.6.9.3 Improved ping code to provide more accurate ping times.
1.6.9.3 All references to "Sniper" missions have changed to change to "Sniper (Advanced)" missions.
This is the 1.6.9.2 update avaliable for Joint Operations: Typhoon Rising And Joint Operations: Escalation. They are packed together in one update, if you only have Typhoon Rising this update still works for you.
Joint Ops: Typhoon Rising:
1.6.9.2 The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting.
1.6.9.2 AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied.
1.6.9.2 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file.
1.6.9.2 Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats.
1.6.9.2 Resolved an issue that was causing players’ scores to reset when they died in COOP games.
1.6.9.2 Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation.
1.6.9.2 Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI.
1.6.9.2 Resolved a couple of issues associated with the commander’s map and commander’s map waypoints.
1.6.9.2 Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability.
1.6.9.2 TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone.
1.6.9.2 Updated multiplayer end game win screens to more accurately reflect wins and loses.
(90 MB) A very close to fully unlocked MED Map Editor for Joint Ops - this is the most substantial map editing tool available to date for Joint Ops. This Map editor is a BHD map editor which has been tweaked to allow use of 3DI wireframe mode, as well as full use of terrains (colormaps and heightmaps) as well as tiling. Additionally we added a new checkbox for the AAS gametype and the ability to modify distances for LFP spawns. Have fun and Get mapping.. NOTE: Extract zip file to a temporary directory - then read README before proceeding.