ToW [IC] Flood Damage | ToW-Papa | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Flood's in trouble... again. His helo went off the grid yesterday with no further contact. This morning we monitored a radio transmission from a cargo ship located 1 klick north of a remote island near Flood's last know position, reporting suspicious activity at the island's small shipping port. Today's satellite imagery indicates a marked increase in shipping traffic in and out of the port and a microwave comms tower on the island that was not there a month ago. sd1 has volunteered to fly you to the cargo ship and set up a FOB. You will be met by a Mark V assault boat for your island insertion. If you locate Flood and his crew, sd1 will extract them. Objective: 1. Rendezvous with Mark V for island insertion. 2. Conduct a recon of the island and search for signs of Flood's helo and crew. Important: Further objectives will be transmitted as the mission progresses. Stay alert!
ToW [IC] Peacemaker | ToW-Papa | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
(**Requires the International Conflict Mod***) [Time: 0100. Weather: overcast, rain. Visibility: 250m] Welcome to the newly established Desert Outpost 35Delta. You are located in an abandoned farm house approximately one click south of al Qursah, which is a vital distribution point for terrorist weapons traffic in the region. Since learning of the new Joint Operations outpost, the al Qursah terrorists - supported by a company-sized element of western nation mercenaries - have taken hostages and deployed defensive positions throughout the town. Your mission is to engage the enemy and restore peace in al Qursah. Expect heavy, organized resistance. [GOALS: 1. Destroy all emplaced weapons and weapon caches. 2. Rescue hostages in warehouse district and provide security for extract team 3. Rescue hostages in the town park and provide security for extract team] [IMPORTANT: Rules of Engagement are in effect. More than 3 civilian deaths will terminate this mission.]
ToW-IC Tundra Wars | ToW-Angel & ToW-Papa | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Mercenaries are setup in a valley to the west. You and your team are to search out and destroy their communications and heavy weapons. There are reports of sniper activity in the area with roving patrols. Equipment Required: Medic Sniper Rifleman **NOTE** This map is best played in a team that works together. Run-n-Gunners will die quickly and often. This is a slow and tactical map meant for squads who enjoy playing together. There are no vehicles in the map for a reason, I didn't want them in. The map can be played as a single player, but it will take you a long time to complete it. The average for a single player is 2.5 hours, where a squad can complete the map in about 45mins.
This map is made for my fellow squad member Papa Bear*SD, he is a sniper and this is the map for him, this map has 2 psp's, walled in but well enough to snipe, and gunners, cqb's, and meds, i didnt forget you either. I didnt forget tiles or sound markers in so i did put them in. Hope you enjoy this map
This map is a great map, great for sniping, gunning, you name it, This map is well worth looking in to. I have a lot of custom objects in it too by me, you can get on top of the wall surrounding the map too, but I hope you enjoy.