There is an ICBM launch facility atop a frozen mesa in the Arctic. It needs to be taken and held. This TKOH map was designed for 32 playes. There is more than one way to make it to the "zone." Enjoy!
This map is an enclosed urban setting and can be played as TKOH or TDM. There are 3 PSPs and the "zone" is near the Twin Towers in the UN HQ. Designed for 32 players. Fog removed in screenshot to show detail.
This is just a scenario to show the versatility in using Events, Triggers, and Teleports. Get on the Helo and watch all hell break loose. I included the .MIS file so you can see how I did things. Enjoy!
This is a multi-layer map. It also comes in two versions; FB and TDM. There are many places to climb and shoot from. There is a catwalk which circles the playing arena and two boats patrolling the water below. Sure footing is a must, or else it's a long way down. Designed for 32 players. 2 PSPs.
This map has an elevated zone. There are 4 PSPs. Fog in Screenshot is off to show detail. However, the fog in the map is set to 150m. Designed for 32 players. Enjoy!
Teams need to make it onto the small island and control the stronghold. 2 boats patrol the island. There are 3 PSPs. The zone is an enclosed compound; accessable via the ground, but watch the roofs. Designed for 32 players. Enjoy!
This map takes place on a long Dam. Each team starts at either end of the Dam. There are 2 files in the .zip dam_it and dam_it_fb. The first 1 is TDM and TKOH; the 2nd is FB. designed for 32 players. Have fun.
There are two Maps in the .ZIP file, an A & B map. One team starts on the docks; the other inland. There are 4 PSPs. The map is in an enclosed arera. The map can be played as a TKOH or TDM game. Designed for 32 players. Enjoy.
This is a Flagball map in an enclosed urban setting. 2 PSPs, 2 patrol vehicles, places to climb. Good for CQB as well as sniping. Enjoy!
www.geocities.com/stovk64/dfbhd.html
B2 bombers hav just finished dropping their payload on a small, terrorist infested, village. Now you ned to mop it up. 2 PSPs, 2 patrolling vehicles, and haze set to 200m (good luck snipers). Designed for 32 players. Enjoy!
This is a city Flagball map. There are raised freeways, 4 PSPs, and many wide open roads mixed with tight ally-ways. The fog was removed for the screen shot but is set to 250m in game. I hope you like it. Designed for 32 players. Enjoy!
This map takes place in an enclosed Junk Yard. You need to have good CQB skills. There are 2 PSPs and fog is set to 200m; snipers will have a hard time. Designed for 32 players. Enjoy!
This map takes place on an island and is a multi-level map. It has lots of trees with walkways high above in the tree-tops. It has a multilevel "Zone" and three PSP's. The map was designed for 32 players.
Rebel forces are unhappy with the new security wall being built as well as a new airbase and communications center. Rebels want to take it over, coalition forces need to defend it. This map can be played as TKOH or as TDM. 32 player the map, 3 PSPs, and a tunnel system that connects the two sides.
The .ZIP file has 4 maps: A&B Flagball and A&B TKOH/TDM. The map is an enclosed urban setting. It has 4 PSPs. Some climbable buildings. The TKOH/TDM maps have a small tunnel system. Designed for 32 players. Have fun.
This is A TKOH map. There is an abandoned Secret Missile Tracking facility in the caldera of an extinct volcano. Both Teams want control of the facility. The Zone is in the caldera with power-ups scattered about. Designed for 32 players. Enjoy!
Ancient ruins were buried centuries ago by a massive volcanic eruption. In this large cavern there are places to climb and hide and 1 PSP. The map was designed for 32 players. The screen shot has the fog removed to show detail. Fog in game is set to 100m
During the D-day landings at Normandy, U.S. Army Rangers had to scale a 100-ft. cliff called Pointe du Hoc. It is now 60 years later and you need to retake and hold the Pointe! Good luck.
This map has an A & B so both teams can try assaulting the beach. The opening is very explosive, literally! The Team assaulting the beach needs to ride boats in; the other team defends. There is a tunnel; you can climb the buildings, & 1 PSP. Designed for 32 players. I’ll see you on the beach.
Both teams start out on opposite Mesas and have to race to the flag. Teamwork is necessary because the bases over look the Flag Bays. Both Bases are separated by a lake. There is a small island in the middle of the lake with an armed Littlebird. Power-ups evenly dispersed. Designed for 32 players.
Bone Yard. It's probably the best map for BHD. This one is done right! 2 PSP's and buildings to climb. Created from scratch and was designed for 32 players. Visit www.geocities.com/stovk64/dfbhd.html for other versions of my Bone Yard II as well as other maps and screenshots.