Based on that classic BHD game, for JO/E. Enclosed Stadium, with a 100m x 60m playing field. All marked with lines spaced at 10m intervals. Best played with all weapons disabled, leaving you with knives.. Enjoy and have fun. IW-G.ISSUE
IWVolcano | unknown/†ßLãz¡N†*IW* | DF: Land Warrior -- TDM and TKOTH
Close quarters map with a hilltop zone.......lots of kills here!!!!! Please post in the forums if you know who this mapper is so we can give proper credit, THX!!
Bretts mission survival 3 | iw brett lol | DFBHD: TerraNova EXP -- SINGLE PLAYER / COOP
a day later the tanks were driving threw the deserts but they were destroyed by rpgs now its just u but u are a few miles away from the ship .as they were driving a whole bunch of enemys and vehicles are scattered through the desert . all you have to do is survive tell u git to the ship good luck the next episode will be different it will be called bretts mission rescue
Abolish-CoOp | Aus10=M= | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Insurgents challenge you for control of a section of a town in your area of operations (AO). Saddle-up and settle this issue with extreme prejudice. Prisoners are not sought nor are civilians an issue. All present are considered hostile.
Bretts mission survival 2 | iw brett lol | DFBHD: TerraNova EXP -- SINGLE PLAYER / COOP
hello all im submitting my second episode uf the survivalness 5 tanks come to pick up the rest of the survivers but the got attacked my more of the iraqi forces that try to attacked the base....but at least the base was saved more forces will guard that position so anyways........................................... ............. you ar trying to get to a destroyer but cant its only a few miles away will these survivers make it to the ship? maybe or maybe not oh yeah and ur gonna have to wait a while for the thunderbolt to destroy those tanks it takes a few rounds lol
Bretts mission survival updated | iw brett lol | DFBHD: TerraNova EXP -- SINGLE PLAYER / COOP
get ready to face the long fight from insurgents this is you hq its a great place and the iraqes hate it so bin ladden sunt 1200 or more troops to shut you and your squad down for godd its up to you to save it if you dont you will give them a chance to let them take over bagdad so fight and fight harder enemy tanks are inbound to so watch out.. brett two little tanks will support you to but it wont help lol just play it ............... no medic packs either this is a new version of this map it is the night edition and more
I thought I'd let you all see how this map would've looked like had lag on most servers not been an issue. I believe that all the things I added in this version would make it unplayable, but I might be wrong, so here it is. Enjoy
The map has been updated to correct an issue with the armory at the final PSP. One hour equals one day. Fight against Rebel forces. This is a village and grassland map. This is the final release.
This map came included with the terranova bhd exp mod, but had an issue as there was only one side of attack. I corrected this map so that both teams have a chance to attack. 24-30 players suggested. Have fun!
Hotels Lined up with lots of ladders and two psp's on top roofs... Map has two teamsabre items but can be hosted in BHD server without any problems. I have ran the map several times and never an issue.. Fire on the ground kills you if you stand in it. Fire from the fountains to give it great detail.
This map is a CQB DeathMatch map.I put alot of detail in my map, meaning i check them over and over until they are glitch free and issue free.I spend alot of time making my maps to make them as fun and enjoyable as possible.This map is good for CQB and you cant escape it.
This map is a CQB DeathMatch map.I put alot of detail in my maps, meaning i check them over and over until they are glitch free and issue free.I spend alot of time making my maps to make them as fun and enjoyable as possible.This map is good for CQB and you cant escape it.
Lined With Stacked Storage Shelds. Planes Taking Off From The Ground As You Make Your Way To The Other End. Transport Trucks Along With The Shelds Allow You Places To Hide. The Tank Jacks And Tree's Give It A Bit Of Color. Red Sky Is Custom. Small Glitch Issue With Gun Disappearing By Armories On Both Ends. Other Then That Nice Map.
This map is a CQB DeathMatch map.I put alot of detail in my maps, meaning i check them over and over until they are glitch free and issue free.I spend alot of time making my maps to make them as fun and enjoyable as possible.This map is good for CQB and you cant escape it.It had a nice high tower in the middle.This is a small run and gun map.
Team Deathmatch level originally designed for the Eurosnipers server. Joint collaboration between Kos=ES= and BaDDreaM=ES= in 2015.
It's more of a CQB level than a sniping level, but was not tested on an all-weapons server. I have reason to believe spawncamping would be an issue on this level.
Teams spawn either side of a medieval East Asian compound and fight for control of three PSPs. Open terrain allows for some short and medium ranged sniping.
When coalition and rebel forces have failed to resolve a sensitive issue of land ownership through a diplomatic approach, tension has reached boiling point. Each side has fortified their presence along the line of dermacation, where conflict has envitably ensued.
Each team is divided by a main river that functions as the 'official' boundary. Positions of cover and height advantage are evenly balanced across the jungle inspired battlefield.
The map relies upon traditional marksman and tactical skills, rather then a BTR noob fest!
City DM | daneel | DF: Task Force Dagger -- DM and TDM
My first try at a Deathmatch (and Team Deathmatch). Upside: I tried to put a lot of places to hide and shoot from; 2 tunnel complexes (No ammo in tunnels) which can get you around the area without being seen; Ammo is either on top of buildings (Voice says Move Up if anyone goes there) or alarm sounds if you use either of the ones inside buildings. Downside: lots of stuff means lag might be an issue and without enough people, you might not even find the enemy. As I said, this is my first try so please send feedback (soft if it sucks, LOUD IF YOU LIKE IT!) - daneel
This map is a CQB TDM/DeathMatch map.I put alot of detail in my maps, meaning i check them over and over until they are glitch free and issue free.I spend alot of time making my maps to make them as fun and enjoyable as possible.This map is good for CQB and you cant escape it.This map has 2 hidden spots with hidden ladders inside the walls, that lead to the tunnels, that will get you on top of the map.I decided to make this map a little bit of a mystery.Its really not that difficult to find if you look around but makes it a challenge.
IC4-Bridge | Team-Reload-GoldenEagleLST and MIA | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
You've recieved intel that the enemy have taken possesion of nuclear weapons, and have decided to take them out. The only problem is the approach, you have to take them by surprise and in order to do that you need to disembark on the far side of the island. This is your starting point, from there you work your way across the island until you reach the docks. There are several objectives along the way. ###UPDATED to spice the AI up a little### UPDATED to make the supply trucks neutral, it seems theres an issue with making them red. I've also included three flags on the bridge which is where you should lay the charges. Enjoy
CrysalWaters | MajorPotato~RGR | DF: Land Warrior -- CTF
***UPDATED*** + Flag in airplane has been fixed...it could not be captured earlier + Respawn issue in bunkers has been fixed...now 3 respan points per team I'm sorry for the malfunctional map everyone! The bugs have been fixed! Thanks for RGR and the Red team who blew up their own frigin bunker and could not respawn. ;0) Crystal Waters is my second map attempt, and I personally think it is a winner. Twelve flags per team are positioned within the crystal blue waters of Crystal Waters Lakes. This map is good for snipers and those who love to use the good ole' UAR for underwater battle. Teamwork is a must on this map...as it should be for all team maps. Have fun with this one! -MP~RGR
Rebel's Revenge | Spec | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**Updated - Fixed Chopper coming early issue** Great job, you pissed off the rebels. They are so mad, there are sending an entire armor division plus infantry to your location. A blackhawk helicopter is being sent to you but you will have you hold out for a while, due to your location. Once the Blackhawk arrives, board it and get the hell out of there. Good Luck.
Goals:
1. Survive until the chopper arrives
Hints:
1. Err, try not to die too much?
2. The chopper should arrive in 10-15 minutes within the start of the map.
3. Enemies will only come from the West, so don't worry about other directions.
4. DO NOT GO OUTSIDE THE WALLS!!!!!!!!!!!!!!!!!!!!!!!!!!!
This is meant to be a simple and fun defend map, not an extra hard one or a realistic one. I hope you like it. Comments/Criticism is appreciated.