**KINGS2KINGS** | GRIM'Z PRODUCTIONS | DF: Task Force Dagger -- CTF, DM, FB, KOTH, TDM and TKOTH
"Death is nothing, but to live defeated and inglorious is to die daily', All wars are civil wars, because all men are brothers". Come to the King's Castles and fight your way to defeat the opposition in six different game types. Choose your weapon because there is no honorable way to kill, no gentle way to destroy. There is nothing good in war, except its ending.****Grim'z Productions*KRULL
LOST TIMES | GRIM'Z PRODUCTIONS | DF: Task Force Dagger -- DM, KOTH, TDM and TKOTH
START IN THE RUIN MINES AND BATTLE YOUR WAY TO THE CENTER OF THE OLD TOWN WITH MULTIPLE SPAWN POINTS AND ARMORIES ALONG YOUR WAY. CQB, SNIPERS, AND YOU NADerS ALIKE HAVE EQUAL PARTS IN THIS MAP. PLAY DM, TDM, OR TKOTH AND SEE WHICH SIDE IS KING OF THIS TOWN.
*THE CALL OF KTULU*EXP* | GRIMZ PRODUCTIONS | DFBHD: TerraNova EXP -- DM, KOTH, TDM and TKOTH
TERRANOVA EXP MOD. Four spawn points that are located on custom bridges will increase the DEATH TOLL of any player and new weaponry that is provided. Defending the TKOTH center is set in three HELLISH levels-pick your choice? TONS of access to any structure within the map, and NO SPAWN RAPIN on this one. Each blue and red team has four seperate areas to REVENGE your DEATH from HELL!!! SPECIAL THANKS to whomever came up with the idea of mounting the armory #3 to the walls!!! Ive couldnt have made this map without your idea!!! SPECIAL THANKS to A-BULLET and the DFBARRACKS crew for the RELENTLESS hard work thats involved in keeping this WEBSITE ONGOING. The EXP was needed to keep us map makers busy!! PEACE OUT. CHAOS*GP. Grimz Productions.
It's a desert sniping level but has a bit of CQB in it. The objective is to destroy the equipment and crates, kill all the dudes and capture the leader. If he dies, you lose. So place your shots well.
A medium to long range sniping map with CQB/gunner action around the 3 PSP's. This map is littered with great hiding spots for short and long range sniping as well as custom bunkers and lots of destructables. The PSP's have proven fun to fight for and defend especially with the snipers picking away at those who like to try and fight from the rooftops. Comments and ratings appreciated! Enjoy!
COOP --- Commanders Ravenn and Barbus, hoping to negotiate peace on these war-battered lands, set out to deliver a treaty to Weeping Hollow.
Contact was immediately lost... While the fate of the peace envoy is grim, the book of shadows is still in enemy hands. Recapture this book, destroy the enemy's munitions depot, and
destroy "The Five," a powerful group of Demons residing in the Circle of Power. The enemy's forces are substantial, boasting not only of ferocious armored and air assets, but the enlistment of Max's fearsome Hell Demons.
Conduct yourselves with adamant caution.
Advance along the Hard road pounded by incoming resistance from all side. Follow the road into the North Base and follow all your Objectives. The resistance are well dug in the base and is protected by .50cals and Granade launchers. Use the Base choppers to try and get into the base, but however, the task will not be easy as the base is full of air defence resistance.
Conquer and clear the base and advance into the comound East of the Main base and use the radios to gather intel and call for a ride home.
Know your enemies as they are swift and smart.
Good Luck Marines!