This is a small to medium sized deathmatch map. An enclosed partially flooded bloodbath with multiple levels. Shallow water makes leaping from upper levels survivable. Several emplaced 50 cals for added carnage. Tested and served extensively, plays very well, even with a large crowd.
Fight to the death over this custom 4 story mansion on Black Creek while lightning flashes in the distance. 1 psp at the river's edge makes holding the mansion a challenge. Emplaced weapons on the roof and many rooms to hide in make this a bloody mess for TDM or TKOTH. Would also serve well as a deathmatch. Enjoy.
Dual 10 story structures in a super-enclosure make this map a blast. Climb up through the towers, scale the enclosure walls or use the minibird as an elevator, its up to you. This map, though tall, is not very wide and quickly the ground level turns into a slaughterhouse as players try to escape upwards. Extensively served and tested, this one turns into a spacebar slammin madhouse. Have fun!
TDM: Teams spawn on opposite sides of a well travelled 4 lane highway lined with buildings. All levels/rooftops of buildings are accessable. 2 walkovers provide quicker access to enemy territory. Bloody and dangerous main street with psp in median as well as 1 psp in each of two hotels. Realistic and relatively screen-lag free map. Medium size provides good game play for large or small servers.
This is Dumptruck's idea of his mansion!
I turn it into a great enclosed map, it has area triggers set to -0 health ratio, so if you jump out or glitched out you will die instantly, if your team allows both, you can remove the area triggers, lots of hiding and secret places to have fun, I put 3 spawns 2 inside the mansion and 1 on rooftop.
Yeah buddy!!!