This was an experimental DM map, before I knew that events did not work well in multiplayer maps. So, I am submitting this map as a single player map, not to be played, because it will punt players when teleport events activate, but studied for it's complex event programming. This map has a working chess board that plays automatically and was Bobby Fischer's "Game of the Century" that he won when he was 13 years old.
EXP-train-yard | a blind guy | DFBHD: TerraNova EXP -- TDM
Screeny is brighter than actual game map. A and B version, for attacking from other end. All skills should enjoy the terrain and cover fighting for control of the "yard".
4 years past, your with old friend you haven't seen sence boot camp. You must reclaim an old allied's base. thats been over run by weapon smugglers. The task won't be easy. Intel reports their heavly armed and well train in war tactics. So stay sharp, and think bedore you act, or you, or a teammate may pay the price of failure.
Fix: Ver.1.1: bad guy shooting at chair. add red becons to crates to help find them better.
Fix Ver.1 : T1 and T2 not mounting luncher on trucks.
11 years old NOW!! | ^SOH^ map maker | DF: Task Force Dagger -- TDM and TKOTH
This is an interesting level and has many 50 cals. the format is based on japanese archatecture!!! HOPE YOU DOWNLOAD IT ENJOY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Hello Everybody Spec_Ops AKA SpecOpsSniper is back!
Its been long since i last uploaded here but i am back with the campaign with classic chat system and classic stuff. although
i did not used the TioCoop 9.2 because the MOD is in the other computer that is rekted (again).
Have you guys though of what happened after "AJFP-Alliance"? well
here it is. You play as one of the soldiers fast roped at the vicinity. Although These is YEARS back (in-campaign) but there's an event or happening in the map after that you will be flashed back into the present day of his life(in-campaign) something bad happened to that poor guy but it's not just him who experienced the tragedy. There were others....
WARNING:
Some Content of the Map contains SPG Content (L)
Some Content also contains some rudeness to People
Please Play With Supervision(If Possible)
Please Like, Share , and Comment...
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The following content used belongs to their respective owners (the picture i'm saying) and should not be distributed but be used here in this site. The map or any of my maps can be distributed just not the picture.
Hotel Battlefield | Mr. Nice Guy | Delta Force II -- TDM
Very nice map, good for sniping and gunning. Theres some huge ''bunker'', I call it my hotel ... it has few 50's and 4 nade launchers, which have pitches to make it impossible to spawn then when you go to 1st floor there's a corridor behind the armory which leads to 2 bunkers.. those are reachable for attackers 2 by ladders.. attackers also have a lil bunker and 50's spread over the battlefield... please rate, i love it!
** MOTEL MASSACRE ** | BEER CAN | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Strange goings on have been reported at a Motel west of town For years the motel was thought to have been haunted, but now intelligence suggests that contrary to earlier reports that evil terrorist Mullha was shot and killed two years ago - he is alive and well and using the motel as his headquarters. Your mission is to search for Mullha, eliminate any hostiles in the hotel area then advance to the Owners House. Once all hostiles and Mullha have been eliminated move to a small village northwest for exfil. WARNING. If Mullha was indeed killed two years ago and has discovered a way to come back from the dead it is possible that his army to are "UNDEAD". Remember - this could be no ordinary enemy you may be fighting, for this reason it is highly recommended that you don't try to complete this mission alone.
Well, it isnt really a map, but I played it and its quit fun... It cost me lots a time to make this map, and its still not glitch free.. but if you play it with friends who dont know how to prone jump it rocks.. for the guys who CAN prone its even more fun, cause youll find lots a cool spots.. i couldnt get the complete map on the ss, if you should explain this level short: Lots a corridors and REALLY much shoot bunkers, small, medium big, the bunkers are everywhere
Hazardous Circle | Mr. Nice Guy | Delta Force II -- CTF, KOTH, TDM and TKOTH
Well, I made a map, while looking @ the Sniperex TST map. Its very simple.. a very big circle, and straight opposite to each other 2 armory's. They have been placed very smart: 1 wall at Z3 and 1 wall a few meters behind that one at Z-2. This is what I call anti-base rape protection, you cant shoot nades/laws or your rubber bullets in the spawn points now . Incase of (T)KOTH the zone is the bunker and the 2 little sandbagbunkers. The flags are 5 for each team. 2 at the corners of the bunker and 3 in front of the armory. Hard level, bring your saw out there NOTE: flags arent really visible at the screenshot, and the ss has been token from a tower that I have deleted!
13 targets for each team. Bases are spread out fairly decently. When you see the "Border Check Point", you are only half way to the other teams' base. Use of snipers will be needed in this one! Enjoy!
Beach Assult 2 | Soul_Reaver | DF: Land Warrior -- DM, KOTH, TDM and TKOTH
I havent played in about five years but when i seen so many people hosting this old map i think i needed to make a part 2. So everyone loves blowing the tower and i blameing that on the bio-hazzards. I added bigger zone some blown up stuff the tower is now old and weathered. Its been 5 years time to return to the beach. I added some parachute respawns. Thanks to cok squad and low squad for hosting the old map i still like playing it. You find its now good for deathmatch and more. You will find this map much more challangeing to control the zone expect many deaths. Thanks all Wolffey.