Air field Snipe | Confucius | DF: Task Force Dagger -- DM
This is a pretty spred out sniper map but not too spred out so you can bearly see the other player. The air field provides good cover as well as ammo. And you can respawn high in the sky parashooting in to see where all the enemies are hiding. I hope you all like the map and have fun. Please coment this is my first map I have posted.
Small TDM | Bevo "4B" | DF: Task Force Dagger -- TDM
just a little something I came up with in about 15 minutes. It plays nicely, more of a claymore/CQB map.......have fun! comments/suggestions are very much appreciated!
The Middle Ages | LittleGuy-DW- | DF: Task Force Dagger -- SINGLE PLAYER / COOP
This map took alot of hard work, i had a lot of errors and stuff like that, i wish i could have put in more to the map, but i'd ruin the whole map. I had to deleet a lot of stuff. Eliminate enemy, get docs, Locate French Journalist, And blow ammo. I'd recomend that you stick with your waypoints. hope you enjoy this map, and please comment and rate it, Thanks!
SPTOY_01 | Toy Machine | DF: Task Force Dagger -- SINGLE PLAYER / COOP
This is my first TFD SP map for a while so dont go expecting anything special. It is a basic kind of map. Just take out the Helicopter, the comms dish, the 3 SAM Launchers and move to exfil. I suggest following the waypoints because it will add to the realism of the game.
Rocky Era | UTF*Reload | DF: Task Force Dagger -- DM and TDM
Base at each corner of map, rectangular map with almost every type of building there is within the area, some good use of Sound Files to add a bit of character, good hiding spots for short rang snipers and hill points for long range snipers, excellent for gunning and cqb, target area with beds n cases next to it where past terrorists have trained and relaxed etc... couple of churches at each end and high buildings to add some height and well placed ladders for extra hiding positions. An overall enjoyable map.
Take Down | Sylent_Death | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Have Updated zip with some corrections.. Thanks for the input...2nd map I have made.. A take no prisoners raid on a terrorist training camp funded by drug smuggling.. Abandoned village taken over by terrorist org. and drug cartel..
Operation: Black Flag c | GunnerSam | DF: Task Force Dagger -- SINGLE PLAYER / COOP
** Minor Update 7/2/04 ** Mullah Rhir has been located in an underground bunker at Obj. Spider. Exterminate Mullah Rhir and all vermin in the bunker, search for any intel, and destroy their Comm Center. Mullah may be hidden so be sure to carefully search the bunker. This map starts slow, but ends with a bang. It is recommended you bring a Barrett.
fire fight farm | GEN.JK.SAS | DF: Task Force Dagger -- TDM
this is a little tdm that i put together were u are on farm terrain with loads of different buildings closed in together with a couple ammo dumps and a few 50. cal`s i have hosted it and tested it and most people seem to like it so i thought that i would put it on here hope u all like it please after downloading and playing can u comment and rate it
NightMare DWOV | N NUBBINS | DF: Task Force Dagger -- DM and TDM
A CQB Map. Small and totally enclosed, tunnels but not much. This is not a sniper map. This is a fast paced map that WILL test your patience. HAVE FUN. 4 respawns per side and plenty of ammo suppilers.
Mayan Dyan | RogueWarrior47 | DF: Task Force Dagger -- DM and TDM
This map has plenty of challenge for the sniper, cqb, gunner and the like. Please feel free to contact me with comments, complaints or suggestions and please rate this and all maps. You can contact me at rogue@cssquad.com. Thanks and enjoy! Rogue*CS
Operation Scud Nighttime mission press G for goals kill bad guy at insertion and the Hooks Armory is there so you have all the weopons you need from Hooks Armory plus you have 999 lasers you can use.Your mission goals eliminate all hostiles at each location plus destroy all scud launchers at objective marthon plus all the tents buildings guard towers etc.You will have several russian hind attack helicopters you will have to deal with i estimate at least 2 close to objective marathon then you will have 1 or 2 more Hind Copters to deal with at last objective.Then have to destroy all boats/ships at objective python its locastion is north of objective marthon.its right before the bridge.At both objectives you can laser these targets safely from safe distance without getting killed.Then at objective trinity you have to eliminate all hostiles at that base and you only have 1 APC at that base take it out plus 1-2 Russian Hind Attack Helicopters you have to deal with.Overlooking base marathon and trinity i put Hooks Armorys there for you to help you accomplish this mission.The biggest threat you will have is those copters i suggest you take them out asap.On the screen shot i put the mission goals on there plus the scheduled mission to be seen this year 2025 on our youtube channel.
https://www.youtube.com/watch?v=fO_TzqlvwBg
Operation Assault Daytime mission will be shown on our youtube channel November 21 2025.Destroy all scud launchers and tanks and APC,s and eliminate hostiles you may or maynot run into hind attack copters.I added the Hooks Armory and 999 laser guilded airstrike so you have enough firepower for this mission.Read mission goals pressin G and i removed or tried to remove landmines and claymores etc
This is the daytime mission of Scud.I scheduled the video of the mission to be seen on September 3rd 2025.You must read the goals i added Hooks Armory in 2 locations.And added 999 laser guilded airstrikes.I have 2 versions daytime and nightime
This is Compound daytime mission you have to read goals carefuly.Threats include APC,s Hinds and hostiles.This is a tough map i added the Hooks Armory its located upstairs and added lookout towers and i added 999 laser airstrikes
Humanity stands at the edge of annihilation. The undead have overrun most of the world, and Kecoa Crossroads might be the last chance to hold them back. There are no more factions. Joint Ops, Rebel fighters, and Cartel gunmen now fight as brothers-in-arms. Past grudges mean nothing when the only future left is survival. Local intelligence confirms an overwhelming horde is moving straight through this sector, threatening to wipe us out completely. If this position falls, so does any hope of survival. Command has gone dark. Communications are offline and with no way to coordinate reinforcements or request extraction, we are on our own. This is our last stand. The technicians are our only chance at restoring the communication equipment back online. Once the distress signal is sent we’ll finally have a chance to escape. Until then, we fight. We stand. We survive - because if we don’t, there will be nothing left to save...
Mission Objectives:
1. Prevent the undead from breaching the base.
2. Defend the technicians while they fix the communications equipment.
Notes:
- Survivors report that some undead may be capable of using weapons and even vehicles. Stay alert and be ready for anything.
- If you are low on health, you can use the armory in the main building to recover.
Known Issues:
- Some parts of the user interface might disappear when opening the menu or the commander map while a high number of players or bots are within the base perimeter. This could be related to memory allocation limitations and in some instances it could cause sys dump errors.
Additional Notes:
- This map is an adaptation of Kecoa Crossroads originally designed by Dana Dispenza. Inspired by the 'Base Defense' training mission, it has been reworked into a coop map where you fight against a relentless undead enemy force.
If you run into any issues or have suggestions, please let me know.
Situation:
A number of Tier One personalities will be meeting tonight at an old hotel complex in the city. Aidid is expected to be in attendance. Our teams will secure the complex and capture any Habr Gedir personnel. There will be many civilians in the area, so check your fire.
S.D. Save your azz | Sylent Death | DF: Task Force Dagger -- SINGLE PLAYER / COOP
This map was created by one of my TFD playmate-Sylent Death with a little input from me. Expect a long and hard fighting journey while advencing toward the final objective-EXFIL. You should have 3 or more players in your room if you want to ease the complation of the map. Good luck and have fun. BUZZ/Courtesy of Sylent Death