POW XII is a tactical game for DF2full with imprisonment possibilities. It is an Teleport & Assigning example map. It makes use of a Shade able terrain in Df2full so the valley`s are darkened to get a more intense feel to the map. There is only one flag in this map so all players will be fearsomely focused. And if they decide to pick up the flag the enemy will be able to capture them by killing them. When killed they will end up in enemy jail ! ( teleported ) Where they will find themselves POW together with the Penguins of Waterloo! While in prison study ….lol … the penguins, they have a reality of their own. A POW can only be released from prison by his teammates. If they pick up the enemy flag again he will be released. Due to events settings he will be killed as he was last killed and set free. But the Flag runner who freed him is now a running POW target! Which makes this a highly tactical game. Hopefully the possibilities shown in this map will inspire other mapmakers to develop their own POW maps or even other gametypes. Teleport & Assigning and a Shading Tutorial are included as is the orig. mis file. Happy mapmaking and Playing
victor 3, Aidid's militia should not be done with more weapons.... this mission in the most dark and hidden horn of africa, find and destroy weapons of Aidid fucking.....greetings from Estado de la Laguna,México..
This map has some heavy fog so its really hard to see anyone.. you are locked in to a area.. high action CQB though! gets a lil laggy what a lot of naders since this map seems to attract them lol
This mapis made of two islands, one is a old deserted ghost town. The other is a barren wasteland. theres one bridge spanning the gap between the two islands, and the building in the water is the zone!
Cityblock on one side and ghost town buildings on the other, two castle towers connected by bridge and a bunker in the centre. Have added TKOTH and KOTH this time. Hope you like it. sneaky s (sylvturner)
Chase and be chased around ghost town buildings or try to escape down into the four way tunnel system: fun either way. Night time version included also. Spawns now working properly on TDM. Enjoy. sneaky s (sylvturner)
Nice mid-day, simple map, but for fast action. No armories are present. Bunch of wooden western style buildings, surrounded by small hills. Designed for CQB but some sniping is possible.
Nice night time map for fast action. One armory near each team's spawn. An abandoned town, a black fog, and circuling trucks. CQB and snipers both will enjoy it.
Many innocent people are dying by lost bullets in conflicts between police and drug dealers at the favelas of Rio de Janeiro.
Your mission is eliminate the drug leader M.M.Bolinha and all his staff, and finish with the free drug commerce at the docks.
Pay attention and follow the waypoints to the targets.
English: This Map is reply of the CS_ColdMansion of Counter-Strike (My English is Bad hehehe =P)
Portuguese: Este Mapa é uma Replica do CS_ColdMansion de Counter-Strike
Another great knife map..guns to I guess. Im formerly ~DMK~*Agent*..anyone that knows me knows most of my DM maps are knifes and that I've been mapmakeing about 5 yrs with standard editor and know how to de-lag maps...I also have knifeball maps and some neat CTF knifes.