Take the boats and do a patrol down the river eliminating all enemies. Take a full crew and lots of medics with you. Speed kills in this map, try medium speed. Get your crew on the MK19's and 50 cals, you'll need all of there help. Good Luck!!
Mr B.
MADE BY 131
DMTDM
this is a map i made for my very good friend MR.ANGRY it is a very big sniper map lot of places to hide this may have video lag on older video cards
DJ3 - Island Raid | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
You are conducting sweeps of local villages to flush them of hostiles and to destroy enemy supplies and equipment. Recent reports indicate that the villages in the surrounding area contain everything from SAM launchers to caches of emplaced weapons and AK-47 and RPGs. You are to sweep the villages engaging the enemy and destroying all the enemies supplies and equipment. A temporary base camp has been set up just east of the enemy village." This is a relatively hard COOP map that requires the Deep Jungle 3 (DJ3) mod. Recommend a minimum of 2-3 players. Have fun !!! mr tarzan :-)
On Deadly Ground | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
(Coop) This map contains a lot of stuff. Gunboats, BTR's, Super pumas and T80 tanks. And they are all shooting at you. You'll probably need some help. Recommend minimum 3 - 4 players. This map is medium - hard, but far from impossible. Have fun !!!
Rumble In The Jungle | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
COOP & Single Player. Early morning in the jungle. Lots of BG's, gunboats & zodiacs shooting at you. This map also contains some JO buildings. It's not as dark as it looks on the screenshot. All objectives must be completed to end the game. Have fun !!!
IC3 - Island Raid | mr tarzan | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
This is an IC3 COOP map. The goals are; 1.Eliminate all resistance. 2.Destroy radio equipment (Bravo). 3.Eliminate perimeter patrols (Bravo & Charlie). 4.Destroy weapon emplacements (Bravo, Charlie & Delta). 5.Destroy supply trucks (Charlie). 6.Eliminate all weapon crates (Charlie & Delta). 7.Eliminate all resistance at the objective (Delta). Make sure you destroy all targets in one area before moving on to the next. This is a medium/hard map. Recommend 3+ players. Have fun !!! - mr tarzan
Hostile Territory | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
COOP only ---UPDATED--- This map has been updated. This is the final update to this map. Work your way through the waypoints and objectives. There's a lot of vehicles for you to move around in. There's also lots of power-ups. Ammo, satchel, med, sniper rifles, machine guns etc. Medium hard map. Recommend 2 - 3 players or more. Have fun !!!
Seek & Destroy | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
COOP only. ---UPDATED--- This is my 1st coop map. But i've made a few updates since i uploaded it the 1st time. This is the final version. Lots of bg's, lots of vehicles, lots of power-ups. This is a medium hard map. Recommend 2 - 3 players or more. Have fun !!!
Just Another Mission | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
(coop & single player) I kind of had to make a new map with all those new buildings and stuff, so I ended up with this. The coop and the single player is basically the same map.
Instant Action | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
COOP only. The action takes place on a jungle island. TOD 2200. You will come up against heavy resistance. Nade launchers, 50 cals, relatively accurate AI's, Mine fields (marked) and you might get a mortar or two in your head (don't stay in the same place for too long). This is a HARD map. Recommend 3 - 4 players minimum. If you download and / or play this map. Don't bother complaining to me about it's hard, I know.
The Cage 2 | Mr WebMaster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
(No Respawners) Updated: April 2007
This map was created to just play and have fun without all the run and gunners. If you're a run and gunner type player, you'll hate this map. This map requires players who are able to logically solve the puzzle to get to your next goal/waypoint. You might have to blow something up; kill something; or just be standing in the right spot to trigger the correct sequence of events.
The waypoints have been placed so that each points to a certain area that you should pay close attention to. Use and follow your waypoints; they will be your guide.
Watch your step; not everything is as it appears to be.
Note: Read the included text file for more detailed info.
Goofy Golf | Mr WebMaster & Cmdr Momster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Created by: Mr WebMaster & Cmdr Momster (No Respawners) Updated: April 2007
Platform: JO:IC (International Conflict)
190 People
61 Vehicles/Objects
997 Buildings/Decorations
32 Markers
6 Area Triggers
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The perfect hiding place for enemy forces to train their elite forces at; a golf course.
Your mission is to navigate the course and destroy all hostile forces; radio equipment; weapons crates; technicals and oil storage tanks that you locate.
This training facility is in the early stages of completion; with your help we can crush the enemies elite forces before they get the chance to attack anyone else in the world.
Good Luck on your mission!!
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Author Notes: This is not intended to be a single player COOP map; so please take a few friends along with you - trust us - it will cause you far less stress.
As always, please report any glitches, flaws, bugs, non-working items, etc to: cops@cogeco.ca (Mr WebMaster) so that they can be corrected immediately.
The Cage | Mr WebMaster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Difficulty Rating: MEDIUM to HARD (No Respawners) Updated: May 2007
169 People
56 Vehicles/Objects
848 Buildings/Decorations
25 Markers
7 Area Triggers
Originally Created in: 2004
Updated in: May 2007
Difficult map for single player, although it can be done. Teamwork and patience is required here. Follow the waypoints (otherwise bad things might happen to you); only 3 objectives (but very in-depth). Bring lots of medics with you; armories at each PSP. If you don't see who is killing you, look harder. Enjoy!
WildThing | Mr WebMaster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Difficulty Rating: HARD (No Respawners) Updated: Jan 2008
188 People
104 Vehicles/Objects
920 Buildings/Decorations
17 Markers
27 Area Triggers
Objectives/Goals:
- eliminate all resistance
- destroy all radio equipment
- destroy all technicals
- destroy bridge
Originally Created in: 2004
Updated in: 2007
Mission: You are attacking the Rebel HQ; you will encounter massive build-ups of troops and you will require expertise from every chartacter of the game. Follow the waypoints in order; if something is done out of order - you loose. Enjoy it - I very much would like to have feedback. Thx.
WildFire: Part 1 | Mr WebMaster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
(No Respawners) Updated: April 2007
170 People
35 Vehicles/Objects
430 Buildings/Decorations
8 Markers
8 Area Triggers
In game photo's done by: T4E AcidSniper
Goals:
Eliminate all resistance
Find Intel Documents (Destroy Intel actually)
I have been asked by dozens of friends to please create a map that does not take hours to complete; this is one of several that I will be creating just for those people. The map title has been named after my best friend (WildFire) and because the firing from the AI is really wild.
This map has an estimated play time of approximately 25 to 30 minutes or less, depending on the amount of people in the map.
Please have fun with it and should you wish to comment on it, good or bad... drop me a line.
The Rush 2 | Mr WebMaster | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
IC3 Mod Required for this map. NO Respawners was used at all. Updated: April 2007
Difficultly level: Medium to Hard
Thinking Ability: ZERO - just stand your ground and shoot
NOTICE: This can be a very fast map to WIN or LOOSE. It has been created intentionally as an Ant Hill map (for those who don't know what that means: AI converge to one location, it is your job to stop them at any cost).
The LOOSE condition for this map is: if ANY of the special forces AI gains access to the Rush 2 HQ - you loose.
228 People
0 Vehicles/Objects
181 Buildings/Decorations
26 Markers
1 Area Triggers
WHY DID I MAKE THIS MAP??
Cuz someone asked me a while ago if I could make a working map in under 15 minutes. I never did answer that person... until now; here's my reply: The Rush 2 (created in 14 minutes... with another 20 minutes for tweaking after the basic map was made).
For those who think this map is stupid or silly or whatever.. it is. Orange flags mark the area where AI should not be permitted to enter.. the problem is you won't know which AI are not permitted to enter this area.... good luck on that!! (And) Yes, it took myself and two other friends 4 tries to actually win the map. The chances of you actually being able to kill all 228 AI is pretty slim (although not impossible). Have fun with it, its meant as just that.. a really silly waste of time with nothing but laughs and fun.
SO MOD REQ: SP THE BG HAVE BEEN SHIPPING POISONED COCAINE INTO THE U.S. AND MANY HAVED DIED. YOUR MISSION IS TO KILL THE BOSSMAN (RED HAT) AND GET THE INFO ON THE REST OF HIS FIELDS, THEN DESTROY THE TRANSPORT BOATS.
This is one sweet map on the EXP terrains! I'm not really sure what it is but it's sweet! where does this guy get his ideas? lol.. great map and fun to play!