A heavy fog not only hampers good sniping, but also gives a great eerie feeling to this map. 21 targets in a closed single walled base where the only way in is to use the bridge.
A semi open base map that has multiple entryways at the front. Not much in the way of cover for the attackers. Both teams will need to be on their toes in battling on this map.
THIS MAP IS ENCLOSED WITH THE LONG CORRIDOR BUILDING PIECES. A DUAL COLLABORATION BETWEEN TSCHIHAD AND jabo1*SFH*. DEFINITELY WOULD BE SUITABLY FOR 30 PLAYERS. HAVE FUN!
An open casbah town map with plenty to do for all load-outs. Go into the tunnels for some mean cqb action. The first ever DF: TFD map from jabo1*SFH*. Enjoy!!
Attackers must gain entry to the temple to destroy the targets. Once inside, utilize stealth to go unnoticed so you can complete your mission. 30 players max.
A very large enclosed map that can allow all load outs to have their fill. From cqb to snipers. Not an easy map to defend or attack so good tactics are a must. 50 players max.
THIS MAP IS CONVERTED FROM THE BHD MP DEMO4. CONVERSION DONE BY jabo1*SFH*. THE OLD CTF MAP WITH THE BRIDGE, JUST WITH ALL THE FLAGS REMOVED AND TURNED INTO A&D. MAY NOT BE SUITABLE FOR SERVERS WITH MORE THAN 30 PEOPLE.
As the name suggests, this can be a hard run for the attackers. They do have some help in the form of an apartment building and the surrounding hills to help with covering fire support.
ANOTHER COOL MAP BY TSCHIHAD. AN OUTTER DOCK SETTING IN SHALLOW WATER. *SFH* HAVE HAD MANY KNIFE ENCOUNTERS UNDERWATER IN THIS MAP! WOULD SUGGEST 30 OR LESS PLAYERS.
Attackers should employ snipers in this map as they will need the long support to get the targets. Semi long run for the attackers will slow them down a little. 30 players should be the max on this one.
A NICE ENCLOSED CITY MAP THAT IS BASED FROM THE FINAL SCENES OF "SAVING PRIVATE RYAN" WHERE THEY MUST HELP DEFEND THE BRIDGE FROM BEING DESTROYED. NOT COMPLETELY ACCURATE, BUT A DECENT RENDERING. CAN SUPPORT UP TO 32 PLAYERS. ENJOY!
Another strange green fog style map from TSCHIHAD, both teams start on the ground and must navigate up to the platforms. Medium sized map that can support up to 24 players.
EXCELLENT MAP. ORIGINAL WORK BY KIP KILAGEN. A&D VERSION BY jabo1*SFH*, WITH KIP'S APPROVAL. THERE ARE A COUPLE TARGETS WHERE YOU CAN HUNKER DOWN AND MAKE IT EXTREMELY DIFFICULT FOR THE ATTACKING TEAM. SUITABLE FOR 30 PLAYERS.
A NICE BHD/TS MAP FROM LANCE*SFH*. ATTACKERS SPAWN AROUND THE SLUM VILLAGE AT THE BOTTOM OF THE HILL AND MUST WORK THEIR WAY TO THE INNER KEEP OF THE FORTRESS. A WELL ROUNDED MAP, EVEN SOME GOOD SNIPING CAN HAPPEN. UP TO 50 PLAYERS ON THIS ONE.
ANOTHER LARGE CITY MAP THAT WILL REQUIRE TEAMWORK. USE YOUR MEDS WISELY, AS THERE ARE A COUPLE TARGETS THAT WILL NOT BE TAKEN EASILY. THIS MAP IS NOT FOR PLAYERS WHO HATE TOUGH MAPS. CAN HOST 32 PLAYERS.
1st DF2 exp map from Bunnyemt*SFH*, a chain link fence provides the only perimeter around this base. 2 entrances into this base. 40 targets, but there are quite a few softies. have fun with this map!
A NICE SMALL CQB STYLE TDM MAP FROM BUNNYEMT*SFH*, THIS MAP HAS MOST OF THE OPPOSING SPAWNS OPPOSITE ONE ANOTHER SEPARATED BY A CENTER WALL. THERE ARE A FEW OUTSIDE SPAWNS TO HELP ANY SNIPERS TO GET OUT. YOU GET A DAY AND NIGHT VERSION. ENJOY!