The Mighty Tower | ICE CaNNoN | DF: Task Force Dagger -- DM, KOTH, TDM and TKOTH
The Mighty Tower, A circular map with vehicles driving around making fun transporation or to hide in until the right moment. In the centre of the map is THE MIGHTY TOWER. A large tower where the zone is, battle to keep control of the tower.
Kicker1 | Ice =EGF= | Delta Force II -- TDM and TKOTH
Cqb map, Ways to get out of the base, and sneak around to back of the enemys respawn, or shoot in towards the zone from the sides. Hills Surrounding the base, good for snipers. The zone is covered by high metal walls, 2 rooms in the zone. Easy to clear the zone with a satchel, sure to be a fun map, with lots of kills.
Global warming has melted the the northern polar
ice cap and partially melted the southern polar
ice cap and now you must fight for what land
is left manyarea's have become swamp land
and battles fought over them has become known
as " Swamp wars Elite "
FITE clan moving into the ICE (internatioanl conflict europe) mods. With this I introduce my first map for ICE. Pearl Harbor team death match. Like the Japanese and American attack in Hawaii with the stealth and deadly surprise. You must defend your battleships from the incoming enemy planes. Like in real life the goal is to wipe out everyone. It's a tough mission but you dont have a choice. More maps coming soon from FITE clan www.fiteclan.com and advancedWarfare.com
Ice Castles is a really fun CTF battlefield with snow and water and twin towers combined by a courtyard. Battle inside and out, above and below water and fight your way to the mountain top, blow up walls, search inside and atop bunkers and blow up barrels to find hidden flags. A good clean easy to play map.
No Mod needed, just unzip contents to your DFX folder and you're ready to start slinging lead!
Nice design, cept there are no waypoints, just keep walking strait till someone starts shooting at you! Lots of people to shoot at in this one, not to easy to complete!
G3 Ice Station Bronze | Deathhand~FOX~ | Delta Force I -- DM
Snow DM map with Com. Base - with outer supply posts. Made as a Sniper Map - spawn points within valley and around base area. Snipers skills are needed for this map.
Foggy Arena #3 | HeadShot=ICE= | DF: Task Force Dagger -- DM and TDM
A medium-sized CQB map designed for DM or TDM. The map has four armories centrally located with trees, sandbag walls, curved sandbag bunkers, and CASBASH buildings around it. At bothe ends of the map there is a Vehicle Maintnance Facility to run around in but not cover inside the facility.
G11 Ice Station Zulu | Deathhand~FOX~ | Delta Force I -- TDM
TDM Castles - Snow Map with both bases 400 meters apart. Snap shot shows Blue Base in lower right hand corner and Red Base - left center. Fast Castle combat with each base having bunkers, walls and clay mines for defence. There are good spots for quick take downs.
ICE Mod V2.0.1 required. Coop, SP and DM version. No PSPs.
The Cylons have instigated a rebellion in the fleet. Key Galactica crew have been imprisoned in the brig of one of the supply ships. Admiral Adama has ordered you to free them and take control of this important supply vessel. You will also need to destroy their weapons supplies. Eliminate their radios to stop them, and Baltar, broadcasting seditious messages to the fleet.
The SP and the Coop differ a little but only at the end. Not my best map but it is a lot of fun. Well, I thought so anyway. Enjoy!
Our 4th Campaign MISSION. Somalian Militans. Stealing all UN Supplies from Somailian People. So your objective is. While you protecting US Convoy. Eliminate all Transporting enemy Militians
nice base layout and foggy setting. There is AI in the map also. the only waypoint however is 700m away from the main base so some walking is done sometimes as there is a start point there to
Fire on Ice (HARD MODE) | Zigan | DF: Task Force Dagger -- SINGLE PLAYER / COOP
An amatuer fleet of enemys have taken over a airbase and have also taken over 3 nuclear missles. They are planning to strike an innocent city with these missles and take the mayor there hostage in the enemy helicopter. So you must destroy all enemy resistance,trucks, the freakin helicopter,and 3 XMD Sams. WARNING! Careful of the helicopter! This mission may be very difficult. I would mostly use a sneaking technique instead of running in there and shooting everyone.
Ice Box | Captain Plunder | DF: Task Force Dagger -- DM and KOTH
BBBRBRRRRRRRR!!!! It's cold in here!!!! The second map I've made after my long sail around the world. this map is fairly simple a ghost town surrounded by containers and towers with a suspended walk way in the middle. Kinda reminds me of the Prison of Insanity.....What a quaint place that was..... Anyways, I suggest a M4A1-SD to close range snipe your fellow Pillaging Pals. And as always make it a Blood Bath -Captain Plunder AAARRRRGHHHHHHH!!!!!!
G1 Ice Station Alpha | Deathhand~FOX~ | Delta Force I -- DM and TDM
Snow Map, DM & TDM action. DM - all respawn points are within base area. TDM - respawn for both teams - east & west side of base. Good cover for all weapons.
This is our 5th map on our campaign. After "Operation: Walking Monkeys" all UN Supplies secured. But Somalian Militans still wants to take them. And our forces taking Heavy Fire. We're going to Help them and exfil them out.
This map was originally made in DF1 on the Ice Floes terrain by Shark. He has re-created it exactly for DFX. It has two castles located on the floes for each team's bases and a bigger castle in the middle where the flags are located. It is a real challenge to get to the flag area, get the flag, and turn it back in. There is alot of good CQB action in the water and flag area and lots of good gunning nearing the bases. There are also some good spots for snipers. It played great in DF1 and plays great in DFX. This map was one of four match maps used by the DFNCL league in DF1. Shark has re-created this map, Snow Hill, and Shark Valley, but the terrain for Showdown isn't in DFX. No vehicles on this map. Shark asked me to upload it for him.
This series of maps is a remake of the original DF1 maps based on the Ice Floes terrain, with an additional gametype- a Deathmatch version of the King of the Hill style. This one of the most fun DF1 maps when played in KH or DM mode. Unlike the stock DFX version, you wont be running to find a target here, you'll be running for a place to hide!
No Mod needed, just unzip to your DFX folder and start handing out body bags!
Happy New Year's Day 2025!
This map is official version 1.2.5
This picture was completed in August, but for some reason it is only released now, this picture put some thoughts into me, this picture needs to pay attention to teammates when walking (although there is a teammate path), to avoid teammates stuck in the wall (generally does not appear), because there are some events that need to be triggered by you and teammates together (those also include some voices), the authentic machine gun must be clear, otherwise two voices will be lost, although I made a teleportation device to put teammates stuck after the mortars and anti-aircraft guns were blown up in the back, But if you stuck your teammates in one place before, and then went to the one-way pass, then you will lose a bunch of voices and certain events along the way, it is recommended to keep your teammates walking normally and trigger to avoid getting stuck. If you reach a waypoint and don't switch, it means you have to be here with your teammates to trigger the event and change the waypoint.
This series can be said to be a large-scale series, with the beginning starting from the end of the varied series 4, and each level is connected.
The difficulty is medium personally.
Okay, without further ado, I wish you all a great time!
Have a nice 5-1 journey!
Larger map.. snipers and the far shot mag will be needed.. it sucks when you run all the way there and then die ;( nicely built map and fun to play! cept for all the walking
Readme: A nice city map with a bar, hospital, moving trucks, a few people walking down the street, stoplights, streetlights, and plenty of places for AI's to hide.