Marathon | Ray | Delta Force II -- SINGLE PLAYER / COOP
Intel reports Da'nil forces have deployed an unknown number of mobile scud launchers along Georgia's Northwestern border. These launchers pose a significant threat and must be eliminated. recon the area for SCUD launchers. lase the targets for artillery fire. You have a limited number of fire missions, so use them wisely.
TDM - FIRE FIGHT!!! | NightReaper | Delta Force Xtreme -- TDM
A MASSIVE BLOOD FIGHT!!!. VERY INTENSE Start from the sky and with a full server there will be many enemys to kill. This is one of the most difficult types of maps to hold the zone when the server is full. Guns suggested to use are the Saw and At4.... so Enjoy and give some feed back if u would like something added to it. Originally a TKOTH, now a TDM for more favor.
-RSU-Going to church | FEZ~RSU~ | Joint Ops: Escalation -- SINGLE PLAYER / COOP
THIS IS AN I.C MAP. We have had reports of extremly heavy enemy fire in a town up ahead and have sent some soldiers up ahead to clear the area out, unfortunatly they have been killed in a barrage of enemy fire. The last transmission we heard was about 10 minutes ago saying that there were several civilians trapped in various places, we have no intel as to where they are though, im sure they will make themselves known when you get near them, just use your skills to help them.
fire fight farm | GEN.JK.SAS | DF: Task Force Dagger -- TDM
this is a little tdm that i put together were u are on farm terrain with loads of different buildings closed in together with a couple ammo dumps and a few 50. cal`s i have hosted it and tested it and most people seem to like it so i thought that i would put it on here hope u all like it please after downloading and playing can u comment and rate it
Fire In The Hole | VIPER | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Simple mission really. Demolish Ammo Caches and Clear Enemy before you can proceed out of the tunnel to complete mission. There is something new (at least to me) that I added to all my maps containing tunnels, which will (I hope) make it easier to find your way through underground maze of tunnels. Have Fun! VIPER IMPORTANT!!!UNLESS YOU CLEAR ALL ENEMY AND AMMO CACHE DOOR WILLNOT OPEN!!!
cross fire | GEN.SlyFoX | DF: Task Force Dagger -- TDM
players start in a walled area and have laders in the spawn point so they can get out if the front is blocked it has 2 base they are the same and are joind by 2 briges with 2 super towers on top of bunkers there is 2 helos that have a palyer from each team the player that spawns in the helo circels the base there is action for snipers and cqc in this map runs good no lag that i found i put a lot of work in to this map hope you like it
Fire on Ice (HARD MODE) | Zigan | DF: Task Force Dagger -- SINGLE PLAYER / COOP
An amatuer fleet of enemys have taken over a airbase and have also taken over 3 nuclear missles. They are planning to strike an innocent city with these missles and take the mayor there hostage in the enemy helicopter. So you must destroy all enemy resistance,trucks, the freakin helicopter,and 3 XMD Sams. WARNING! Careful of the helicopter! This mission may be very difficult. I would mostly use a sneaking technique instead of running in there and shooting everyone.
Time: April 24, 1993 - 2025 hours
Location: Urban agglomeration dubbed "Quiet" Eastern Fragrant Quiet Valley
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·Situation: We will conduct mission by two divided teams after meeting motorcade according to the Assault Operations. And the report showed that troops unevaluated are under fierce fire power and in dire demand of our rescue in the suburbs of the city. However, the enemy force is heading towards both the fire-compressed and us. We must tear us free and gather the divided team together for sequential take-over of gym against enemies.
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This is my fifteenth mission, please enjoy
SFH Fire Base Spooky | SFH ANEURYSM | Joint Ops -- TKOTH
A mid sized urban map. Made to “ Real War Specifications “. Primary spawns set 1500 meters from the zone. Zone is set in an urban industrial area. Some light fog for added cover. Time set to daylight. A few armored cars and jeeps for each team. Two respawn markers at opposite ends of the battle field 200 meters from the zone.
1st: A machine-gun bunker, nearly immune to AT4, very resistant to grenades, some camouflage, minimal exposure to enemy fire.
2nd: A standing bunker, nearly immune to AT4, highly resistant to grenade, camouflage, very minimal exposure to enemy fire, with a ramp so you can duck out of sight quickly by simply walking backward
3rd: No-roof so you can easily deploy at4s and grenades. Less protected than the other two bunkers, but with much greater visibility.
Fire In The Hole EXP | RogueWarrior47 | DF: Land Warrior -- SINGLE PLAYER / COOP
NAVCOMINT (naval communications intelligence) has confirmed an outlying base in the the hills at Nimruz, just south of the capital of Zaranj, being used as a relay point for "drugs for weapons", trade depot. Your mission is to infiltrate the camp, destroy all drugs, retrive the Bio-Case and leave all SATCOM equipment in tact for the DEA, then Exfil. Good Luck. Please feel free to rate this map and contact me at colvanishercs@charter.net or you can also reach me at colvanishercs@hotmail.com on MSN messenger for comments or suggestions. Thanks RW47
JOBHD Somali Conflict Mod required!
Kharq Island Infiltration is the first official BHDTS single player mission of Iran series.
Kharq Island Infiltration
Date: February 21, 2005 - 0600 hours
Location: Kharq Island, Iran.
Situation:
In a multinational airfield interdiction, your SAS squad will make a water insertion via Pavelow helicopter into a waiting Rigid Hull Inflatable Boat (RHIB). Once onboard, destroy enemy patrol craft and rendezvous with Delta on the beach. After linking up, Delta will disable airfield power while SAS destroys any anti-aircraft defenses.At the same time, a Ranger team will assault the airfield via hummer convoy and provide fire support for Delta and SAS.Both teams will then provide fire support for a Ranger assault.
Modification:
Once linked up with delta team 5, Ranger team 2 will assault the airfield via hummer convoy and provide fire support for Delta and SAS.