This is a city based map. 5 army vehicles driving around. 4 PSP's. Roadways, in between buildings have lots of cover. Able to get on "almost "every building the the map. Also included a map to test the map out before using. Good for Snipers, CQB, and Gunners.
Ahh crap, another tunnel-map..
Only this is a bit narrower than most others, it also has pretty sharp turns and bends. and most importantly its absolutely glitch free.. Try it I'm pretty sure you'll like it.
This is a for every map type on BHD. I also added a Easy, medium, and Hard maps for co-op and Single Player. Its a big map with lots of city stuff. Some CQB, Some Sniping, and something for every other type. Its a good map for all map types. ENJOY!
Parachute in, well almost right on top of your enemy to destroy their base. Fast pace Map. Quick reflexes a must for this one and a sharp eye don't hurt. Most A&D maps are made hard to Attack. Well this one Breaks the mold, it is almost undefendable.
Got The Idea From My Squad Member Kibs Of his Maze Map! i Just Played his Map At Our DFI Server And Got An Idea To Make A 2-4 Team Battle! I Really Like This Map! You All Will Enjoy It To! O Yea 1 More Thing, Don't Get Caught In A Dead End!!!!!
This is my first BHD/BHDTS map ever! I wasn't sure which game it went to so I put it on the TS one. Its an old remake of a map from my DFLW map making days. Lots of armorys blocking you in with lots of CQB action. Some sniping action can be found here also. Enjoy!
A Blocked Inn map with fences blocking you in. There is an arena in the middle of the map with alot of action. Snipers will love this map if they like to snipe in smaller areas. 2 PSP points are also in this map. ENJOY!
You Remember The Regular Alley Wars? Well Now You Can Play My Alley Wars II! Its Way Better Than The First Alley Wars! You Each have 2 Bases! 4 Armorys, 2 Towers, And A Way To Get Back In If You Fall Out Of It! Mostly For Gunning And CQB, Some Sniping!
ZONE BALL!! Zone ball basically has no zone but if you want to time out the zone you have to have the ball in your possessions at all times. Map has 2 stadiums stacked on top of each other and a football field in as the center with field goal posts and whatnot. TKOTH, TDM, and FB
This Is My First Map Im Submiting To DFHQ!!!!! Its A Good Map Mostly Good For CQB(Well Thats Why Its Called C.Q.B. Hell, lol) The Best Thing For it Is CTF or FLagball (If You Can Get The Flags, lol) And TKOTh Isn't Really A Good Idea For This Map, TDm Is Probally The Best DIea For This Map!!!!!
City Park (DJ MOD) | Balian | Delta Force Xtreme -- TDM
(DEEP JUNGLE MOD) This is mainly a CQB but there are some good spots for sharp shooters. You have a park in between you and the enemy base with lots of cover. Enjoy
The map is 2 spawn bases with a giant tower in the middle. 8 noticeable entrances and 1 secret entrance, if you can find it. Took me about 8 hours to make by the time I was done lining up things from the stuff on top of the tower to adding enough coverage outside of the tower. I also added night versions and a single player one to check out the map. Also I added a .mis version of it to edit it yourself. Good for TDM, TKOTH, S&D, CTF, and FB. ENJOY!!
sniper hunt | front-liner | DF: Land Warrior -- SINGLE PLAYER / COOP
my third map in about 24 hours.... this is one for the snipers. Your black hawk has flown off course and into hostile territory. Your objective is to seek and destroy 10 enemy snipers. The region your heading into is riddled with hostile patrols and other units. stay sharp, your wits will be your best friend here.
=OC= Bloodbath, the name basically says it all, all out war no base raping, if you do there is a little surprise just waiting for you . 500 meters from one base to the other. 4 PSP's and 1 PSP building, 2 PSP's enclosed by destroyable walls, 2 PSP's way outside for snipers. Snipers and MP5ers will be hard to find because of the 40 degree angeled buildings, towers, and the hills. This is not one of your ordinary spray & pray maps. Team Deathmatch & Team King of the Hill compatible. ENJOY!!
Presents A Clear Danger Part 1 | JobiWan | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Part 1 of 3 "Welcome to Bogota" for IC 2 Mod or later Your task is to provide security for the FBI Director and his entourage on a visit to Colombia. He is there to discuss ways to cut down drug trafficking with the cartels. Reports are that someone doesn't want this meeting to take place. Look sharp. City map for 1-4 players recommended. Nothing to blow up, just survive and make your way to the embassy. Meds recommended for this one. Enjoy! Parts 2 & 3 to follow
=OC= Alley Wars 2. This map was made from the original Alley Wars map that I have made. The only thing that has really been done is fog added, the =OC= on the ground and accessible by ladder, objects down the center for more coverage, and some coverage in the zone as well as a tower. No sniping on the hills on this one, just try it if you don't believe me. In Flagball all emplacements are taken out and the flag is in the tower. Team Deathmath, Team King of the Hill, Flagball, & Capture the Flag. ENJOY!!
4 years past, your with old friend you haven't seen sence boot camp. You must reclaim an old allied's base. thats been over run by weapon smugglers. The task won't be easy. Intel reports their heavly armed and well train in war tactics. So stay sharp, and think bedore you act, or you, or a teammate may pay the price of failure.
Fix: Ver.1.1: bad guy shooting at chair. add red becons to crates to help find them better.
Fix Ver.1 : T1 and T2 not mounting luncher on trucks.
=OC= Duck 'n' Cover. This map has 2 levels, both have access to the zone. Bottom level is more of a CQB, paintball type thing and the top is good for snipers and Gunners. The =OC= on the top has access to it from the ladders which you can jump onto the side walls and run along there to get to a specific area. There is a tower in the middle that you can access by a ladder and zone in from up there. The bottom zone is more concealed which means smaller area and good coverage. Team Death Match & Team King of the Hill. ENJOY!!
TEterrain- GhostTown*s* | Malice~TE~ | Delta Force II -- FB, TDM and TKOTH
This map is not that great of a sniper map beacuase of the fog in it. Both bases are seperated by a short body of water. Blue base is located on a moutain and red base is loacted in a low valley! Their is a town on the left side of the blue base.... this is an exellent asuualters map but your eyes have to be sharp because the fog can hide you very well... The screen shot i took was of the body of water that seperates the 2 basses... the red base is a head of me in the ss and the blue base behind me... Have fun and always PLAY FAIR! P.S. Leave some comments... THANX!
AC-130 Down | front-liner | DF: Land Warrior -- SINGLE PLAYER / COOP
OK. I'm sure this one will work... You were tranpsorting supplies for Somalis over Mogadishu when your AC-130 spectre gun ship was shot down by Somalian gunmen. You are the sole survivor of the crash and the site has been quickly surrounded. You must hold your position until SAR helo arrives to evac you out of the area. Once you have cleared the area, a marine squad will attempt to cover you as you fly out... To make the helo take off when it arrives, kill two enemies armed with AK-47s who run in when the helo lands. Stay sharp, the bgs here overwhelm you quickly. As those who may have seen Black Hawk Down might recognise this map. I put a AC-130 because a black hawk would provide no cover what so ever. Good Luck!
Uprising | front-liner | DF: Land Warrior -- SINGLE PLAYER / COOP
You need EXP and DF2 objects to play. This mission is the first of two. You are the security chief of a UN compound situated in a politically unstable country. Local militiants are rumored to be urging civilians to take up arms against all foriegn interests. All support staff at the compound are being evacuated, but you must wait for a third Black Hawk to extract you from the town. A small security force will remain behind to attempt to protect the compound. If by any chance your BlackHawk is shot down or damaged, you will have to make your way on foot to the extraction point. It is unclear when and where a civil uprising will occur, but be on your guard. It is beleived that once an attack begins, militiants and joining civilians will strike the compound hard and fast. It is possible that the attack may spark a civil war. Sattelite has picked up extensive movement in the countryside. There maybe a lot of militiants out there. Good Luck and stay sharp.
Starting in 1976 a new and powerful radio signal was detected worldwide. It was later determined that the origin of the interference was somewhere in the USSR. The Duga-3 facility was erected between 1970 and 1975 and used as an enormous antenna. It is a huge lattice mega-structure, 150 meters wide, 90 high, and 750 long. To man the radar system, a small secret city was built, in which 1000 people lived. Duga-3 is a Soviet early missile detection system (over-the-horizon radar system). This site was NATO codenamed, "Steelyard”. It was nicknamed “Russian Woodpecker” due to the signal that could be heard on the shortwave radio bands worldwide between July 1976 and December 1989. It sounded like a sharp, repetitive tapping noise, at 10 Hz, giving rise to the "Woodpecker" name. The random frequency disrupted legitimate broadcast, amateur radio, and utility transmissions and resulted in thousands of complaints by many countries worldwide. You must enter the facility without setting off any alarms. You must destroy the Soviet radio equipment in the main communications building. After the radios have been destroyed Soviet patrols will not be able to radio in your presence. Proceed to the Duga-3 array and place C-4 charges and once you’re clear detonate the C-4.
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Russian Woodpecker NSO | tony991 | DFBHD: NSO -- SINGLE PLAYER / COOP
Starting in 1976 a new and powerful radio signal was detected worldwide. It was later determined that the origin of the interference was somewhere in the USSR. The Duga-3 facility was erected between 1970 and 1975 and used as an enormous antenna. It is a huge lattice mega-structure, 150 meters wide, 90 high, and 750 long. To man the radar system, a small secret city was built, in which 1000 people lived. Duga-3 is a Soviet early missile detection system (over-the-horizon radar system). This site was NATO codenamed, "Steelyard�. It was nicknamed �Russian Woodpecker� due to the signal that could be heard on the shortwave radio bands worldwide between July 1976 and December 1989. It sounded like a sharp, repetitive tapping noise, at 10 Hz, giving rise to the "Woodpecker" name. The random frequency disrupted legitimate broadcast, amateur radio, and utility transmissions and resulted in thousands of complaints by many countries worldwide. You must enter the facility without setting off any alarms. You must destroy the Soviet radio equipment in the main communications building. After the radios have been destroyed Soviet patrols will not be able to radio in your presence. Proceed to the Duga-3 array and place C-4 charges and once you�re clear detonate the C-4. This map is to be used with the NSO mod and Team Sabre expansion pack. You will need the /d command in the target destination box for your NSO mod shortcut. Example: Delta Force Black Hawk DownNSOmod.exe" /mod NSOmod /d (((I had to condense the map to upload it here so if you want the full version please visit dfreload.com and go to the NSO section))) PLEASE RATE AND COMMENT!! THANK YOU!!