OpBettycoop | Jonathan | Delta Force Xtreme -- SINGLE PLAYER / COOP
Updated coop mission for DFx. This update will now show the correct goals and waypoints for those that haven't d/l the mission and try to log onto a server running them. Overview: Rebel forces are working hard to finish construction on a Comm and Control center in a remote region. Your team will parachute outside the Rebel base, where you will proceed to disable the commander bunker and blow the radio tower. Also, watch your objectives (G-key) for any updates. enjoy Jonathan
DJ3-War3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
You've discovered a missile base, with underground bunkers. The only trouble is the enemy want it back and are sending in quite a large force to take it. There are respawners in this map, but you won't see them respawn. The last targets are in bunkers at the back of the forest, at either end and in the middle. I just completed this one in forty minutes, and it seems to work well. Updated to fix an error. Enjoy MIA
AW-Resident-Evil2-by-MIA | MIA | Joint Ops -- SINGLE PLAYER / COOP, TDM and TKOTH
After that last mission the Umbrella Corp are taking you seriously, and have laid a trap after giving you a lead on another of their hidden bases. When you attack you believe that with all this armoury at your disposal it's going to be a cake walk, well think again. It's not until you call in an air strike that you spot the flak guns mounted on top of the structure you're attacking, so you shout out the orders to take out those guns. ### Advanced Warfare Mod Required ### Enjoy MIA
DJ3-War2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
It's a race to reach the ruins first at the start of this map, and once you hold that ground the fun begins. You have Fifty AI's (some in vehicles) helping you to beat the enemy. There are respawners in this map, so if you don't like that, stay away. I'm only releasing this one to Barracks and DFreload (which is where the first one's located) and there will be others over time. I've found that although I'm not making many maps anymore, I do occasionally tinker with the odd one or two and that suits me fine. Enjoy MIA
OpCleanSweep V2.1 | Jonathan | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
This new version (V2.1) should make the mission even more challenging for the player(s). Coop Mission for Joint Ops Escalation with the IC mod. Your team must sweep thru the city and secure waypoints Bravo and Delta. Blow the tower at Charlie, and secure the bunker at Foxtrot. Hope you all enjoy this mission. enjoy Jonathan PS Be sure to read the "readme" file.
DJ3-Don't-Panic-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I've been working on this one for a week or so now, and I think I've got it just about right. It starts off with plenty of support from BOT ground troops, but after the second waypoint is achieved you'll be on your own. I've made it into a single map for fun, though I think it needs four or more people to play it. Your objective is to take out the weapon crates within each waypoint, and try not to miss any. Enjoy MIA
Amp_DagNabitt==UPDATED FINAL | Amp | Joint Ops: Escalation -- SINGLE PLAYER / COOP
Title = Amp_DagNabitt FINAL UPDATE, AUGUST 3 2006 read description txt for full details. All sugestions were implemented. This mission will run in =JOE=JOIC=JOREALITY=
SO-The-Curse-2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
The main difference between this version and the first is the sheer size, it's huge. I'm trying an experiment with this one though, as I've made a TDM version. The AI are still in that version, and the two teams have 54 crates each to take out. With searching for the crates and avoiding the enemy, it should play quite well in a large server. Let me know how it plays. ### UPDATED to fix an error, I'd placed one of the targets above the tunnel and didn't spot it until trying to end the game. Sorry about that. Enjoy MIA
SO-Curse3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
This version is specifically designed for the TDM and TKOTH formats of the game, but it wouldn't be the same without coop and single play so I included them as well. This will be the last in the curse series, so I hope you liked them. ###UPDATED to first add an apology to 27 people who have downloaded this map, some how (and don't ask me how) but some how I'd managed to delete two rooms before puting it up at barracks. It's now fixed and ready to go. Sorry about that guys/gals. ### SO MOD Required### Enjoy MIA
OpCeezar | Jonathan | Delta Force Xtreme -- SINGLE PLAYER / COOP
Single player mission for DFx. Overview: A large enemy force attempts to over run your remote outpost. Hold until relieved. Be sure to read the Readme file.
OpCeezarCoop | Jonathan | Delta Force Xtreme -- SINGLE PLAYER / COOP
Updated coop missions for DFx. There are 3 versions of this missions: A-easy, B-hard, and C-harder than Hades. Overview: A large enemy force attempts to over run your remote outpost. Hold until relieved. Be sure to read the Readme file.
Code Name: Operation Betty. Single player mission for DFx. Overview: Rebel forces are working hard to finish construction on a Comm and Control center in a remote region. You will parachute outside the Rebel base, where you will proceed to disable the commander bunker and blow the radio tower. Also, watch your objectives (G-key) for any updates. Be sure to read the Readme file, and enjoy. Jonathan
AW-Holding-Ground-by-MIA | MIA | Joint Ops -- CTF, SINGLE PLAYER / COOP, TDM and TKOTH
The enemy is on the attack, but your orders are to push them back. In a large open battle field you can see the enemy charging your position, it's now or never. Your sargeant is the first to take up position, so you follow his lead and hope you see the rear end of this day as the shooting starts. ### ADVANCED WARFARE MOD Required### UPDATE I've just found out that the only AI's that can respawn are the zombies, so I've included a Resident Evil SP version and a coop one. Enjoy MIA
DJ3-Terrorism-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
Now and again I create an intense map, and this is one such map. Half way through it I nearly scrapped it and started again, but instead I left it alone for a day and came back to it with a fresh mind. I'm glad I did, because I've created quite an intense map here. The premise is simple, you've located a terrorist strong hold and your mission is to destroy every weapon crate you can find. Take no prisoners. #UPDATED# to include a night time version for both Coop and Single player, which seems to add a certain atmosphere to the map, check it out. Enjoy MIA
GWL_KELS_CQB_2_JABO_EDITION | GWL-Kel, GWL-AMP, GWL-Dawg O War | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**RESUBMIT ORIGINAL POST WAS LOST** This map was made because Jobo was disappointed with first version not having Knifers. We had a lot of fun making and testing this map I hope you all will enjoy it! THANKS to Dawg O War and AMP for their help in making this map. Also THANKS to everyone else that joined in on the server and helped test! Goals: 1.KILL AS MANY OF THE AI THAT YOU CAN 2.DESTROY THE TARGETS MARKED IN RED 3.RETURN TO HOME BASE (FULL VERSION ONLY) Hints: Hint1 FULL MISSION IS DEFAULT FULL Hint2 LEFT CHAIR HALF MISSION / RIGHT CHAIR FULL MISSION Hint3 DO NOT USE PRIMARY WEAPONS YOU WILL NEED A SOME MEDICS
SO-Dropoff-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
There are five objectives in this map, but because they're scattered all over the camp there isn't one particular objective to go after first. My advice would be to choose a direction and clear that point before choosing another. The only tip I will give is to take care of the two tanks and the four RPG guys on the ground first, that should ease the amount of times you die considerably. I've played this map three times and it ended every time, so if you think you've done it all and it hasn't ended then you've missed something. ###SO/MOD Required### UPDATED to fix a glitch. Enjoy MIA ###Objectives### Radio Equipment, Weapon Crates, Communication Towers, Weapon Emplacements, Crates.
SO-Defensive-by-MIA | MIA | Delta Force Xtreme -- CTF, SINGLE PLAYER / COOP, DM, FB, TDM and TKOTH
You've successfully infiltrated a training camp for terrorists, and the information you have gathered is invaluable. Unfortunately you've set off an alarm on your way out. You now find yourself on the run as the enemy try to pin point where you are in the camp. Under these circumstances you either surrender or try your best to fight your way out. Having decided to wreck their plans you go about destroying their weapon emplacements and their hoard of weapon crates. #SO/MOD Required# In the single player version of this map there are no respawners, but in the Coop version those soldiers coming over the walls respawn once to give the illusion of numbers. Enjoy MIA
CQB_Pool_Party | GWL-Kel and Amp | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
This map is a KNIFE ONLY map if weapons are fired you will be punished.If you don't like to use your knife don't download this map!! This map is a close quarters battle. Targets will self destruct when player is near! We hope you enjoy it. Thank you to everyone who tested this map for us. Goals #1 Destroy all weapon crates marked in red #2 Capture the 4 zodiacs in the pool
Amp_Combat IV | Amp | Joint Ops -- SINGLE PLAYER / COOP
DEC20 Reported bugs repaired. The map will end without some goals being met flexibilty had to be made for dedicated public servers. THREE CIVILIANS WILL HELP US TO GAIN CONTROL OF THE HOMELAND. ONE COMMANDER STANDS IN THE WAY.BARGES ARE STORING SOMETHING BUT ITS NOT FUEL. OUR JOB IS TO ELIMINATE HIS FORCES COMUNICATIONS AND STORAGE. WEAKEN HIS DEFENCES FINALLY ELIMINATE HIM. IF ALL CIVILIANS LIVE THEY WILL AID IN OUR MISSION. GOOD LUCK SOLDIERS. Compatible and tested with all Joint Operation versions. Have Fun.
SO-The-Curse-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
A discovery of an anti chamber in one of the great pyrimids, leads to two rooms. They both hold Gold, but one is cursed. The curse has turned everyone who tried to take the gold into the undead, but as yet the real prize hasn't been discovered. This is your mission, but the army that protects these hallways isn't going to make it easy for you. ###I've completed this map several times so I know it all works, but the thing is there are a lot of hidden rooms in this map, so if you think you've cleared it all and it hasn't ended then you've missed something. The action starts outside, but once they are dealt with all the action is inside the pyrimid. ###SO/MOD required.### Your objectives are Weapon crates, Weapon Emplacements and Radio equipment. Enjoy MIA
%R&D% JUNGLE OF DECEPTION | Amp | Joint Ops -- SINGLE PLAYER / COOP
UPDATE NOTE(Fixed the Blackhawk landing.)Jan13. JUNGLE OF DECEPTION, Follow waypoints, destroy tech at both outposts, keep an eye on your hud for intel it may save your life, move in to main base destroy the radio, move to main base hangar destroy crates. Wait for extraction. Thanks to all who help test this map non squad members and squads ( ETA, GAK, SWC, MMI, ZG77, WCC, 911 TAC )
SO-Terminate-PT1 | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
This one is part one of a three part campaign, your only mission in this one is to take out the weapon crates on both islands, and inflict as much damage on the enemy as possible. In the Coop version you will have three spawn points, 1 that gives you access to tanks, 1 that gives you access to helicopters and a third that respawns you above the enemy camp. ###SO/MOD Required### Enjoy MIA
Reload#9(Last-Stand) | AssassinXaero-and-MIA | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
When this map starts you are in a world of hurt, your camp is totally surrounded and they're closing in. Unfortunately for the enemy, you are an elite squad and can more than take care of yourself. Once you see the action slowing down, it'll be time to move out and take it to the enemy. This is the first of many Team-Reload maps, we hope you enjoy them all. Enjoy MIA