Bridge_TakeOver_TDM_IC4 | GoldenEagleLST | Joint Ops: International Conflict -- TDM
JO IC4 Hold the center spawn and your chances of controlling the Bridge will be good, watch your back because there are tunnels leading to each others home base.
SO-Dropoff2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, DM, TDM and TKOTH
I got the inspiration for this one by remembering how it all began, so if you liked the very first dropoff you'll love this. It wouldn't be the same if I didn't include SP and COOP but the real fun will be in TDM, TKOTH and DM. ###SO/MOD Required### Enjoy MIA
Rebels_Revenge_IC4 | GoldenEagleLST | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
A group of Rebels are coming to town to take it over, your assigned to stop them before they place explosives within the town to destroy it. more like the Hells Angles are on there way lol.
DJ3-War3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
You've discovered a missile base, with underground bunkers. The only trouble is the enemy want it back and are sending in quite a large force to take it. There are respawners in this map, but you won't see them respawn. The last targets are in bunkers at the back of the forest, at either end and in the middle. I just completed this one in forty minutes, and it seems to work well. Updated to fix an error. Enjoy MIA
Total_Dominance_IC4 | GoldenEagleLST | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
fairly simple map your objects are to blow crates,destroy enemy choppers, then destroy the command center. hint make it to the covered bridges before the jav guys see you.
AW-Resident-Evil2-by-MIA | MIA | Joint Ops -- SINGLE PLAYER / COOP, TDM and TKOTH
After that last mission the Umbrella Corp are taking you seriously, and have laid a trap after giving you a lead on another of their hidden bases. When you attack you believe that with all this armoury at your disposal it's going to be a cake walk, well think again. It's not until you call in an air strike that you spot the flak guns mounted on top of the structure you're attacking, so you shout out the orders to take out those guns. ### Advanced Warfare Mod Required ### Enjoy MIA
DJ3-War2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
It's a race to reach the ruins first at the start of this map, and once you hold that ground the fun begins. You have Fifty AI's (some in vehicles) helping you to beat the enemy. There are respawners in this map, so if you don't like that, stay away. I'm only releasing this one to Barracks and DFreload (which is where the first one's located) and there will be others over time. I've found that although I'm not making many maps anymore, I do occasionally tinker with the odd one or two and that suits me fine. Enjoy MIA
Bloody_Holler_TDM_IC4 | GoldenEagleLST | Joint Ops: International Conflict -- TDM
This map will take you to whats called the Bloody Holler, the day turns to night as the night falls the day light will return, snipers set up your in for some great shots.
Bunker Busters | Badger LST | Delta Force Xtreme -- SINGLE PLAYER / COOP
our maps has a logo LST in them and in the wac file has a saying visit us @ LST.EKN.NET wac file let you do things like weather effects in a map and other things.
This map is kinda tough map to play. and it will take team work You start out by making a beach landing and working your way up the beach to the bunkers that you have to blow up. there is 10 bunkes on the beach landing has to be blown up then move on to the next set of bunkers and to the next ones ect. once you blow the last set of bunkers before the final bunkers you will be teloported to a chopper and you jump off and go down to the final set of bunkers. if you die after the teloport you start at the last respawn point before final bunkers There are 54 total bunkers that need to be blown up to win. The last set of bunkers is very tough to get blown up. Map update added a tank that comes in for ground support on last Set of bunkers. also fixed the wac file
DJ3-Don't-Panic-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I've been working on this one for a week or so now, and I think I've got it just about right. It starts off with plenty of support from BOT ground troops, but after the second waypoint is achieved you'll be on your own. I've made it into a single map for fun, though I think it needs four or more people to play it. Your objective is to take out the weapon crates within each waypoint, and try not to miss any. Enjoy MIA
SO-The-Curse-2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
The main difference between this version and the first is the sheer size, it's huge. I'm trying an experiment with this one though, as I've made a TDM version. The AI are still in that version, and the two teams have 54 crates each to take out. With searching for the crates and avoiding the enemy, it should play quite well in a large server. Let me know how it plays. ### UPDATED to fix an error, I'd placed one of the targets above the tunnel and didn't spot it until trying to end the game. Sorry about that. Enjoy MIA
Amp_DagNabitt==UPDATED FINAL | Amp | Joint Ops: Escalation -- SINGLE PLAYER / COOP
Title = Amp_DagNabitt FINAL UPDATE, AUGUST 3 2006 read description txt for full details. All sugestions were implemented. This mission will run in =JOE=JOIC=JOREALITY=
SO-Curse3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
This version is specifically designed for the TDM and TKOTH formats of the game, but it wouldn't be the same without coop and single play so I included them as well. This will be the last in the curse series, so I hope you liked them. ###UPDATED to first add an apology to 27 people who have downloaded this map, some how (and don't ask me how) but some how I'd managed to delete two rooms before puting it up at barracks. It's now fixed and ready to go. Sorry about that guys/gals. ### SO MOD Required### Enjoy MIA
City Rampage 2 | GoldenEagleLST | Delta Force Xtreme -- SINGLE PLAYER / COOP
Updated from the original version made to be a little harder and things work better than version 1 this version is better suited for more players with more action. was gonna just update the map but some players prefer not so hard maps.
Blood, Sweat & Fears | Badger and Ed Gein Of LST | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Two islands have been occupied by hostile forces to the North....we must retake these islands. Destroy all enemy forces, supplies, and eliminate all commandants. Finally assault the 3rd island. Take no prisoners!
Protect Embassy | GoldenEagleLST | Delta Force Xtreme -- SINGLE PLAYER / COOP
UPDATED Bad Guy AI's You are assigned to protect an Embassy, This Embassy was built in a remote area and once completed will be air lifted to it's destination. intel has informed your squadron that there was rumor that this Embassy was the target of an attack! Intel has just informed us that a supply truck coming is not a supply truck at all but is a car Bomb, this truck must not enter the area, You are reassigned to Destroy this Vehicle at all cost. if this truck makes it to the Embassy the Embassy will be Blown away. If this car Bomb (supply truck) is Destroyed the mission is a succuess. Good Luck and my God be with you. GoldenEagleLST
AW-Holding-Ground-by-MIA | MIA | Joint Ops -- CTF, SINGLE PLAYER / COOP, TDM and TKOTH
The enemy is on the attack, but your orders are to push them back. In a large open battle field you can see the enemy charging your position, it's now or never. Your sargeant is the first to take up position, so you follow his lead and hope you see the rear end of this day as the shooting starts. ### ADVANCED WARFARE MOD Required### UPDATE I've just found out that the only AI's that can respawn are the zombies, so I've included a Resident Evil SP version and a coop one. Enjoy MIA
DJ3-Terrorism-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
Now and again I create an intense map, and this is one such map. Half way through it I nearly scrapped it and started again, but instead I left it alone for a day and came back to it with a fresh mind. I'm glad I did, because I've created quite an intense map here. The premise is simple, you've located a terrorist strong hold and your mission is to destroy every weapon crate you can find. Take no prisoners. #UPDATED# to include a night time version for both Coop and Single player, which seems to add a certain atmosphere to the map, check it out. Enjoy MIA
GWL_KELS_CQB_2_JABO_EDITION | GWL-Kel, GWL-AMP, GWL-Dawg O War | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
**RESUBMIT ORIGINAL POST WAS LOST** This map was made because Jobo was disappointed with first version not having Knifers. We had a lot of fun making and testing this map I hope you all will enjoy it! THANKS to Dawg O War and AMP for their help in making this map. Also THANKS to everyone else that joined in on the server and helped test! Goals: 1.KILL AS MANY OF THE AI THAT YOU CAN 2.DESTROY THE TARGETS MARKED IN RED 3.RETURN TO HOME BASE (FULL VERSION ONLY) Hints: Hint1 FULL MISSION IS DEFAULT FULL Hint2 LEFT CHAIR HALF MISSION / RIGHT CHAIR FULL MISSION Hint3 DO NOT USE PRIMARY WEAPONS YOU WILL NEED A SOME MEDICS
SO-Dropoff-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
There are five objectives in this map, but because they're scattered all over the camp there isn't one particular objective to go after first. My advice would be to choose a direction and clear that point before choosing another. The only tip I will give is to take care of the two tanks and the four RPG guys on the ground first, that should ease the amount of times you die considerably. I've played this map three times and it ended every time, so if you think you've done it all and it hasn't ended then you've missed something. ###SO/MOD Required### UPDATED to fix a glitch. Enjoy MIA ###Objectives### Radio Equipment, Weapon Crates, Communication Towers, Weapon Emplacements, Crates.