New map created by two of EXMs map makers, Dark Angel & M*O*B. This one is based on the International Space Station in orbit above the Earth. Each team docks with the space station and makes their way up into the center complex where 4 PSPs are waiting for your capture. For the TKOTH side, there are no PSPs in or around the zone. Also, there is plenty of cover for you to defend from. Speed is essential to gain the high ground but smarts and tactics will win this or any other map. Good luck, good hunting and please leave feedback and ratings as they are always appreciated.
Operation Invasion Part 2: Stranded Angel
November 23, 2153
another aliens appeared in The Kandahar Airfield in Afghanistan, and it was abandoned. but a lone Delta Force Soldier is Trapped inside a building in the airfield full of aliens. you are to eliminate all aliens in the airfield and rescue the soldier in the airfield
EXM Multiplex is a large enclosed map,from Dark Angel & M*O*B different from most you've played before. There are 4 levels on each teams side with a total of 6 PSPs located throughout the map, 3 on each teams side. For the TKOTH players, no PSPs are located in or near the Zone. Multiple tunnels connect the Red and Blue teams side for great combat conditions. This map will play well in larger servers because of its size and complexity. Don't forget to come back and leave your comments and or your ratings. EXM hopes you enjoy this and all the maps we offer up here at NOVAHQ.
Great map but i think a tornado is coming in from the south so watch out!! Snipers will have a lot of spots to hide in these dark hills and zoning will be a challenge to face
Seek the Angel | Couq | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Coop! Hard map, impossible to complete in SP. It might be foggy but it doesn't matter since a big part of the play will be underground .Find your way through the city and tunnel, towards the roof of the Embassy. Area is mined! clear compound of hostiles, find intel, clear tunnels, find commander (don't kill him), and move to Embassy roof for extraction. Good luck. Plz comment, thanks.
This map will make your head spin and your eyes roll back in your head. It is a deathmatch game with the mind twisting qualities of the Darkness world. The level was designed by me for training purposes and is garuanteed to be like no other training level you have ever seen before. I've spent a lot of time finding new glitches to make the training more and more chanlenging and I've come up with this. It more than compensates for my recent failures at training levels. Large enclosed battleground. Invisibility glitches push even the best players to the limit. Gray looking grass in the center of the area makes you invisible. Great for training noobies and vetrans alike. Try this out and tell me what you think.
This map is based in the dark desert, populated with slum huts and decos, ensuring it'll be a dark night in a small village.
The map has a BH, closest to Blue Team's insertion area, whereas the Red Team, have two emplacements. Both of these are advantages, having their own ups and downs.
! Thanks to the the ''BHExample'' and p1gs1ck's BH tutorial, I got this map working with correct BH events, meaning the helo will only take off if you enter the helo area. !
Snow Angel | Battlestar | Delta Force Xtreme -- TKOTH
This is a winter TKOTH game, it has full weather, sounds and some cool AI vehicles in the air for asthetics. Red spawn is aboard an LCAC at a bridge construction site and blue spawn is aboard a chinook at a camp ground. the zone is a comunications building. This is set up much like the snow base level on dfx but this one has alot more character. with alot of extra detail. and is setup more for advanced players. the screen shot is taken over red spawn point. I hope you like it.
5 dark dungeons lit with flickering torches, linked by coridors and spiral towers, 3 spawns to fight over. Put the 'TIL' file in your BHD folder along with the 'BMS' file if you want the dark dungeon flooring
Happy New Year! This is Shi Xuan! This is the first mission in the Dark Dust series of homemade maps - Thunder, this is also my first map
Note to play: You must run the wac file
Make sure your team doesn't get killed or get stuck in a corner. Follow you!!!
The background of the Dark Dust series of homemade drawings has been explained in the in-game briefing. Please press U in the game to view.
Have fun!
Dark Dome | J-A-K-E | Delta Force II -- DM and TDM
This is a sweet map. It is not my best map i have ever made, but hey it is worth checking out at least. You can get on top of the dome & under it where the battle would be. So take a look. & tell me what ya think.
two towns, dark version | wiseco | Delta Force II -- TDM
this is a cqb map, u start off in a giant box, with a armory and towers in it, the opposing team starts in a replica about 70 metters away, then there is a roofed walkway with metal containers on it, under it is adobe buildings and were there is nothing over head is a giant tower and many tankjacks, tbeind the giant boxs is a stone wall tilted so u can walk up it and ontop is a armory and 2 towers, this is the dark version of the map, plz comment and rate this map, it is my best work so far
Funny! A very small battlefield fenced off by walls, actually even your spanwpoints are fenced off by walls :o) Look at the screenie, this map will provide nice quick action!
FIXED-ITEMS-AND OBJECTS-------
Dark!!!We all were in dark last two days!
And all because someone turned of power in hydro central.We didnt know what is happening so we sent a patrol there,but they didnt came back.Now we know that is something strange is happening there,so our best team of soldiers is sent there to resolve problem.
(IF YOU HAVE ANY PROBLEM WITH MAP LET ME KNOW)
!!!!!!!!!!!!SPECIAL OPS MOD IS REQUIRED!!!!!!!!!!!!!
Dark Castle is a fun medium sized enclosed map with multiple PSPs and tunnels connecting areas from one PSP to another. Lots of places to set traps and take advantage of the other team coming to try and get them. Even if the other team takes control of all the PSPs, you still have a chance to get your score up if they try to come into your base.
Twisted Angel | Godfather | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
OK Guys and Gals, here we go. This is a full blown Godfather exclusive for the IC4 MOD with all my normal little twists and turns. I's my intention to make you use your brain & equipment in the game to find your way through the mission, so you better learn how to use and follow your in-game map. You will start your mission at the Joint Op's Base. Check with the Base Commander for information to get you started on your way. Then follow your map to the PSP's and Objectives I have set out for you. Over 50 Objectives for you to find and complete, and 5 PSP's to capture. Enemy forces will do their best to prevent this of-course so proceed with caution. The Enemy are set to respond to what you do in the game, so just because you see one don't mean you need to shoot him, as it may bring a firefight your way.
Operation: Bantur Angel v1.3 | Nutz Marine | Joint Ops: Escalation -- SINGLE PLAYER / COOP
A blackhawk has been shot down in Bantur. Your being sent as part of a rescue operation. Drive a convoy into the city and suppress rebel opposition. Once the city is relatively safe, clear the building holding the POW. A blackhawk will be sent to extract him. Ensure that the blackhawk exits safely and your mission is complete. The island is unstable and active rebel encampments have been harrassing routes into the city. Enemy vehicles will be guarding the routes, along with large groups of enemy infrantry.
Update:
Increased enemy AI
Reverted to killing commander causes extraction (map ends now)
Sound effects added
Happy New Year! This is Shi Xuan!From this map onwards, it will be a continuous mission.
Note to play: You must run the wac file
The background of the Dark Dust series of homemade drawings has been explained in the in-game briefing. Please press U in the game to view.
Have fun!
ToW-IC Tundra Wars | ToW-Angel & ToW-Papa | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
Mercenaries are setup in a valley to the west. You and your team are to search out and destroy their communications and heavy weapons. There are reports of sniper activity in the area with roving patrols. Equipment Required: Medic Sniper Rifleman **NOTE** This map is best played in a team that works together. Run-n-Gunners will die quickly and often. This is a slow and tactical map meant for squads who enjoy playing together. There are no vehicles in the map for a reason, I didn't want them in. The map can be played as a single player, but it will take you a long time to complete it. The average for a single player is 2.5 hours, where a squad can complete the map in about 45mins.