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By Northstar78 JOE SP, CO-OP 267 Downloads Added 02/24/2025 Updated 04/22/25 5 Comments PermaLink

Operation: Dragonfall [ESC]
Situation:

Intelligence reports confirm that rebel forces have entrenched themselves in the Two Dragons Gorge River Valley, using a village warehouse to stockpile weapons and an outpost to maintain their technicals. They have also fortified a nearby stronghold to coordinate their operations. Your mission is to locate and destroy these assets before they can be relocated. Once objectives are complete, advance on the fort, secure the area, and hold until the extraction team arrives.

Mission Objectives:

1. Destroy the technicals at Target Alpha and clear out enemy resistance.
2. Locate and destroy the weapons cache in the village.
3. Secure the fort and hold the perimeter against potential enemy counterattacks until the extraction team arrives.

Notes:

- Enemy patrols are active throughout the area - stay alert.
- Satchel charges are required for destroying the targets.
- If you are low on health, you can use the armories to recover.


Known Issues:

• Some mods may be incompatible with this map due to memory allocation issues.
• Armories do not properly restore health in single-player.

Additional notes:

- I hope you enjoy my first Joint Ops custom map! I put in a lot of effort to recreate the feel of NovaLogic’s original coop/single player missions. As I mentioned above, some mods such as AW2 and IC may not work with this map due to excessive object placement which can cause crashes or simply not to load up. For the best possible experience it is recommended that is played with the vanilla game if you have the Escalation expansion. If you run into any other problems or have suggestions, please let me know.

Update Changelog:

Update: 25.02.2025
- Fixed event trigger issues that could prevent mission completion.
- Adjusted bot accuracy for better balance.
- Fixed minor map placement inconsistencies.
- Added a customized loading screen.

Upate: 22.04.2025
- Tweaked mission text and adjusted how certain events are triggered.
- Various balancing changes related to enemy combat performance.