"The enemy wants to retake this area, so get ready.
You fought long and hard and ran the enemy out of there, but Intel shows that the Rebels are regrouping and are planning a counter-offensive to retake Kecoa Crossroads."
This map is timer based, so you just need to hunker down and let the time run out. Even though the main part is from the original MP map, IC bots were used in this map, so you will need the IC mod for full effect.
Original map by Dana Dispenza from Novalogic. Coop by jabo1SFH.
A nearly exact replica of Novalogic's BHD stock A&D map, crossfire. This map is approx. 95% accurate with the 5% dealing with item replacement within the ic mod. All my BHD remakes used the original .mis file, then taking the time to match the nulls to the actual items and making minor tweaks to elevation and minimal movement to prevent overlapping. All events were brought over, but players are limited in using vehicles due to scripting limitations/differences between bhd and jo.
This remake is only about 85-90% accurate as I needed to improvise on the basement since the IC mod team did not port it over from BHD. DEFINITELY DO NOT USE SATCHELS IN THIS MAP!!!!! All 11 targets can be destroyed with the 3 satchels one player carries, so it is IMPORTANT that the server has satchels turned off!!!!! I did my best to replace the basement and everything else should be proper. Have fun!
Remake of my BHD flatlands map. Whiners beware: if you played the BHD version and did not like it, you definitely will not like this version. I had many whiners complain that the map was too hard in BHD. Too bad because it was designed it to be hard, lol.
A remake of TSCHIHAD's knie map in BHD. This map is a more open style map in a waterfront dock setting. SFH have had many knife battles in the original version of this map. Also, this map was the inspiration for my coop map Kazejin Market. Enjoy.
Tunnel madness is kind of an oddball map I made in BHD. Tunnels going in different directions, but only 2 actually take the attackers to the main base. This version should be just as maddening as the original.
A rebel force on Tungsten Island has begun to process enriched uranium. Your team has been chosen to get on that island, elminate the enemy forces, destroy all their weapons caches and destroy any fuel tanks and fuel transports. Be sure to complete all goals, you may need to search a bit for a couple of them but all are there and do work properly. Once all goals are completed, make sure one player is on the last HQ building(that trigs the end when all goals are met). *5/18/2020 updated map*
The peaceful and usually quiet town of Palinpona has been seized by a previously unknown rebel force. Your team has been selected for this mission for the sole purpose of armed personnel elimination and asset destruction.
Liu Kang City has been transformed into a major Insurgent outpost for the Shang Sun Militia and we have good intel they plan on stockpiling weapons for a future military offensive. Your team has been selected for this mission.
Illegal weapons trading is going on at Kazejin Market. Your team must go in and rectify the situation there. Use your map to locate the market as our UAV was shot down and command is unable to give you waypoints. Be alert and attentive as the rebels have itchy trigger fingers. Ill give hints if anyone has trouble. *5/18/2020 updated map*
The Jungle is a place from the movie Training Day that is described as a place that you don't want to go with anything less than a platoon. Well, I doubt that you will quite have a platoon, so you will have to make due. Recently, riots have ensued around the LA area and the source has been linked to The Jungle. It is your job as a member of the elite LA SWAT team to go in and get the members responsible for the riots. Good luck, you're gonna need it. *11/28/2020 updated map*
Castle Probertstein is an old abandoned castle currently being used by rebel insurgents and is a point of interest that must be liberated from rebel control. follow your waypoints and obtain your objectives. only the resistance inside the castle is important. however, there will be other resistance along the way to your objectives. eliminate them as needed. good luck! *5/18/2020 updated map.*
Ok men, you have secured the black hawk crashes and got to the LZ, bad thing is we cant get to you and your pinned down. Find a side route around the enemies front lines and make your way around the city, destroy the weapon caches that are in your path and head for the convoy at the far end of the city. Then head for the stadium to get the hell out of dodge. This map is the 2nd of two maps. Black Hawk Down by OUTCAST*SFH* is the 1st map. *5/18/2020 updated map*
BLACK HAWK DOWN! two black hawks have just gone down. it is your task to get to the crash sites and secure them. Try to find the pilots, if not there dont stay, go to your next objective. Once done securing the crash sites, head south to the LZ for extraction. *5/18/2020 updated map*
Karma is a city that has unusual construction design and is like no other city. It was designed to promote peace, but some local militia's decided otherwise. You and your team must eliminate the current combined militia, destroy any illegal weapons caches and eliminate the commander to allow the original citizens to return to their city. *5/18/2020 updated map.*
The leaders of a significant terrorist group is meeting on a small town.
We have sent a sniper team but they got compromised on a rooftop of a building. A helicopter with the 1st leader is incoming. Fortunately, the stranded team has destroyed all communications and vehicles in the area. Destroy the leader on the helicopter first, or he may escape out. Then, jump out from the building and assault the town to find the 2nd leader. He is trapped and encircled. and our helicopters will make sure he won't escape. More Details on the Readme included in the download.