Joint-Effort | MIA | Delta Force Xtreme -- CTF and SINGLE PLAYER / COOP
This one's mainly a tunnel map, but there's still a fair bit of action up top. The guys on the ground level respawn twice, meaning you have to shoot them three times before they stop coming back. In the tunnels they respawn only once, so it's tough getting into the tunnels at first. I've completed this on my own though so I know it can be done. Take note of your map in this one as the tunnels are quite big, all the targets are crates and they're in the tunnels. Enjoy Updated to include a CTF version. Updated to include objective and waypoints thanks to Jonathan.
Dropoff2-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I wasn't going to release this, because I didn't think it was very good as a Cooperative map. However, as a single player map it's very good. I finished it with all 106 kills and 11 deaths, which I'm sure can easily be beaten, and that was with tracers on. It still might work as a coop with just two or three people in, but it'll be over too quickly. Enjoy Updated to include objective thanks to Jonathan
Fortress-Extreme-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I had to add a few things and take a few things away in order to make this one work as a cooperative map. There are no respawns in this one, but the enemies accuracy is up to 90% so it isn't easy. They also run at you and attack, which keeps you on your toes. It's fast and close quarter fighting, with plenty of bikes and a few choppers. The objectives are simply 32 Weapon crates within the fortress. Enjoy Updated to include objective and waypoints thanks to Jonathan.
Cry-Havoc | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
"Cry Havoc and let loose the dogs of war." The enemy has pounded your position for two days, and now they give you an option. You can surrender, or you can die bravely. This one is very fast, and it needs at least three or more people in it. One person on there own will get cut to ribbons. Updated to include objective and waypoints, thanks to Jonathan.
Tunnel-Run | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
There are no respawns in this one, as it's a fairly big camp. It's fun to snipe the top of the camp, but there's a lot of soldiers below ground along with quite a few targets. I've included a few tanks and helicopters, even though you won't need them. Enjoy Updated to include objectives and waypoints thanks to Jonathan.
The-Wall-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
In this one, you have a choice. You can either fight the on coming hordes of soldiers or you can go around them and attack their base, where you will find twenty weapon crates to demolish. With plenty of vehicles and a large playing area it should be fun. Personally I like it more than my other map (Bridges) but that's just me. Enjoy Updated to include objectives and waypoints thanks to Jonathan.
Explosive-Ambush-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
When you first see this map, and find out what you're up against you'll probably think 'there's no way this is a single player map.' You'd be wrong, cause I did it on my own with only two deaths and it was a lot of fun. But where this map really comes through, is in the cooperative part. It's fun taking it to the enemy, before going for the targets. A true snipers paradise as well. The targets are wooden crates in the camp and two on the cliff. Enjoy Updated to fix an error. Updated to include Objectives and waypoints, thanks to Jonathan for explaining them to me and giving me an example.
Trenches-Single | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I started this off as a Coop map, but soon realised that it wouldn't work. But like my Dropoff map it works well as a single player map. I've given you a choice here, you can end it by taking out all the enemy or you can destroy the ten crates that are scattered around the base. There are no respawns in this one, so once they're dead they're dead. Enjoy Updated a coop version so that a friend or two can take it on with you. Updated to include Objectives and waypoints thanks to Jonathan.
Water-World-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I knew that this one would make a good Coop and I was right, I've played it on my own and found it to be just about right. You're attacking in this one, and there are twenty one crates to take out in order to end the game succesfully. BONUS GAME I've added a game to this download called Extreme-Coop I haven't released it on its own because its a hard map, and there's too many wimps out there ready to whinge. This map is for hardened gamers only. Enjoy Updated to include Objectives and waypoints thanks to Jonathon.
Tactical-Retreat | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
Here's the story: You've been forced out of your own camp and pushed across the river by overwhelming numbers. Now you decide to hold your ground and push back. It's fun with two or three, but much better with four or more. Don't worry about how many times the enemy respawns because you can sneak around to there camp at anytime and take out the supply trucks. That will end the game, with blue as the victors. Enjoy. Updated to include a second helicopter. This final update see's a better ending courtesy of Jonathan, as there is now more than one objective for ending the game. Enjoy
Chopper-Attack-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I had to leave this one until I was sure I could add AI's to the helicopters, otherwise it wouldn't be the same. It's possible to complete this on your own but it's more fun with a few friends. This will probably be my last map, as I'm selling up and moving over to America to get married. Although I should probably do one more as that will be the magic number 100th map. Enjoy
Manoeuvres-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
As this is my 100th map, I felt it had to be special. I think I've done a good job, but only you can ultimately decide. Most of you have seen this map in other forms, but here is where I believe it's suited the most. You're up against five tanks, three gun emplacements and a black hawk armed to the teeth. Not to mention the ground crew, who are armed with AT4's and various other weapons. And with help from Jonathan, who gave it a few finishing touches I think it's my best map to date. Enjoy Updated to include three more Helicopters, and a few power-ups.
Dropoff3-TDM | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP and TDM
This is not what I envisaged for dropoff3, but until I can get a better computer it'll do. I've only done two versions of this one, Coop and TDM and if it's well recieved I will add a DM to it. The feel is the same, but the layout is different. On the Coop version there are vehicles to contend with, and the only respawning comes form the gunners and drivers. I couldn't test it out the way it should be tested, because of this old piece of junk, but it looks playable. Let me know otherwise will ya. Enjoy
Dropoff4-Coop | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
This is what Dropoff3 should have been, so get prepared for some intense battles. You'll find yourself on top of this enclosed structure, with two routes down. You can either drop down the middle and be safe from gun fire all the way down, or you can take the side route. With over two hundred enemy soldiers firing at you, you won't have time to think. Enjoy Updated to include a little cover at the bottom.
Over-Run | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I keep saying I'm not doing anymore until I get over to America, but I just can't keep away. lol This one's very fast, which by now should be my trade mark, and I wish I could play it. Anyway, you're up against quite a few enemies, who've been pounding your camp for days. They're now coming in for the kill totally unaware that you've been hiding out in the tunnels and that you're ready for them. The objectives are Crates and Supply trucks, but it's well defended so good luck. Enjoy
Airstrike | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I've gone for a much larger playing field with this one, with quite a few vehicles and plenty of action. My only tip would be to take out the ground attackers first, as these will undoubtedly take out a fair few choppers if you don't. It'll be pretty fast once the enemy reach you, so think quickly as to where you want to be and which weapon to use. Enjoy
DJ3-Terrorism-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
Now and again I create an intense map, and this is one such map. Half way through it I nearly scrapped it and started again, but instead I left it alone for a day and came back to it with a fresh mind. I'm glad I did, because I've created quite an intense map here. The premise is simple, you've located a terrorist strong hold and your mission is to destroy every weapon crate you can find. Take no prisoners. #UPDATED# to include a night time version for both Coop and Single player, which seems to add a certain atmosphere to the map, check it out. Enjoy MIA
DJ3-Don't-Panic-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
I've been working on this one for a week or so now, and I think I've got it just about right. It starts off with plenty of support from BOT ground troops, but after the second waypoint is achieved you'll be on your own. I've made it into a single map for fun, though I think it needs four or more people to play it. Your objective is to take out the weapon crates within each waypoint, and try not to miss any. Enjoy MIA
DJ3-War2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
It's a race to reach the ruins first at the start of this map, and once you hold that ground the fun begins. You have Fifty AI's (some in vehicles) helping you to beat the enemy. There are respawners in this map, so if you don't like that, stay away. I'm only releasing this one to Barracks and DFreload (which is where the first one's located) and there will be others over time. I've found that although I'm not making many maps anymore, I do occasionally tinker with the odd one or two and that suits me fine. Enjoy MIA
DJ3-War3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
You've discovered a missile base, with underground bunkers. The only trouble is the enemy want it back and are sending in quite a large force to take it. There are respawners in this map, but you won't see them respawn. The last targets are in bunkers at the back of the forest, at either end and in the middle. I just completed this one in forty minutes, and it seems to work well. Updated to fix an error. Enjoy MIA
SO-Dropoff-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
There are five objectives in this map, but because they're scattered all over the camp there isn't one particular objective to go after first. My advice would be to choose a direction and clear that point before choosing another. The only tip I will give is to take care of the two tanks and the four RPG guys on the ground first, that should ease the amount of times you die considerably. I've played this map three times and it ended every time, so if you think you've done it all and it hasn't ended then you've missed something. ###SO/MOD Required### UPDATED to fix a glitch. Enjoy MIA ###Objectives### Radio Equipment, Weapon Crates, Communication Towers, Weapon Emplacements, Crates.
SO-Terminate-PT1 | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
This one is part one of a three part campaign, your only mission in this one is to take out the weapon crates on both islands, and inflict as much damage on the enemy as possible. In the Coop version you will have three spawn points, 1 that gives you access to tanks, 1 that gives you access to helicopters and a third that respawns you above the enemy camp. ###SO/MOD Required### Enjoy MIA
SO-The-Curse-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP
A discovery of an anti chamber in one of the great pyrimids, leads to two rooms. They both hold Gold, but one is cursed. The curse has turned everyone who tried to take the gold into the undead, but as yet the real prize hasn't been discovered. This is your mission, but the army that protects these hallways isn't going to make it easy for you. ###I've completed this map several times so I know it all works, but the thing is there are a lot of hidden rooms in this map, so if you think you've cleared it all and it hasn't ended then you've missed something. The action starts outside, but once they are dealt with all the action is inside the pyrimid. ###SO/MOD required.### Your objectives are Weapon crates, Weapon Emplacements and Radio equipment. Enjoy MIA
SO-The-Curse-2-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
The main difference between this version and the first is the sheer size, it's huge. I'm trying an experiment with this one though, as I've made a TDM version. The AI are still in that version, and the two teams have 54 crates each to take out. With searching for the crates and avoiding the enemy, it should play quite well in a large server. Let me know how it plays. ### UPDATED to fix an error, I'd placed one of the targets above the tunnel and didn't spot it until trying to end the game. Sorry about that. Enjoy MIA
SO-Curse3-by-MIA | MIA | Delta Force Xtreme -- SINGLE PLAYER / COOP, TDM and TKOTH
This version is specifically designed for the TDM and TKOTH formats of the game, but it wouldn't be the same without coop and single play so I included them as well. This will be the last in the curse series, so I hope you liked them. ###UPDATED to first add an apology to 27 people who have downloaded this map, some how (and don't ask me how) but some how I'd managed to delete two rooms before puting it up at barracks. It's now fixed and ready to go. Sorry about that guys/gals. ### SO MOD Required### Enjoy MIA