This is the latest Delta Force Xtreme Update 1.6.9.3
DEVELOPMENT NOTES:
Version Update
1.6.9.3 Multiplayer end-game score screens have been updated to more accurately display the winner of the game, and how the game concluded.
1.6.9.3 Players will now be able to see their total NovaWorld experience points on the HUD while playing in a Nova stat game. More information on this available on the NovaWorld Forums.
1.6.9.3 Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining.
1.6.9.3 Flashbangs will now function accurately in DM and KOTH.
1.6.9.3 In King of the Hill and Deathmatch the score list will no longer overlap the game information in the lower right hand corner.
1.6.9.3 The crosshair will render more accurately in 1024x768 resolutions.
1.6.9.3 When a player dies, a respawn timer will now appear to indicate how long until a player may spawn.
1.6.9.3 In-game leveling works accurately now.
1.6.9.3 Deathmatch & King of the Hill games will no longer sort kill list based on experience, but rather on the winner determinant value. In Deathmatch it's kills, & in King of the Hill its time in zone.
1.6.9.3 NovaWorld games can now restrict players from servers based on a player’s total number of kills.
1.6.9.3 Emplaced weapons ammo has been updated to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 Re-balanced enemy AI ammo to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 The four levels of HUD detail have been re-addressed. There is now Default -> Brief -> Minimal -> None.
1.6.9.3 An option to enable or disable the Experience Reward Sound Effects was added to the Audio options menu.
1.6.9.3 The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone.
1.6.9.3 In-game changes to video resolution will now produce a confirmation message before applying the changes.
1.6.9.3 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. The field name is “hitfeedback”.
1.6.9.3 Host Messages are now subject to a profanity filter.
1.6.9.3 References to HUD map in game have been changed from “Spin Map” to “GPS”.
1.6.9.3 The video options pre-configured settings have been renamed to “Recommended Settings”, “Maximum Performance” and “Maximum Detail”.
1.6.9.3 • The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user.
1.6.9.3 The in-game options menu will no longer run off the screen when in 1024 x 768 resolution.
1.6.9.3 Checking “Remember My Login” in Joint Operations on NovaWorld will no longer cause DFX to ‘forget’ your login info.
1.6.9.3 All "Intense Combat" references have been changed to "Combat”.
1.6.9.3 Fixed “Commander of the Ar” bug – The longer rank titles were being truncated. They now display the full title for in-game leveling and on the stats web pages.
1.6.9.3 The NovaWorld account Help button has been updated with information.
1.6.9.3 Returning to the NovaWorld login screen will no longer break the Tab key functionality.
1.6.9.3 The NovaWorld login screen will no longer “Auto-Login”.
1.6.9.3 The NovaWorld menu’s “Assortment” button has been renamed to “All”.
1.6.9.3 The NovaWorld menu’s “Misc” tab has been renamed to “My Account".
1.6.9.3 NovaWorld menus and campaign lists will now support advanced and beginner servers for NovaWorld stat games. Inclusion and exclusion rules for these games are based on the number of kills a player has.
1.6.9.3 We now display the user’s Total NovaWorld experience points and session experience points (those you have accumulated since logging in) on the HUD in game when playing in a NovaWorld Stat server.
1.6.9.3 Improved ping code to provide more accurate ping times.
1.6.9.3 All references to "Sniper" missions have changed to change to "Sniper (Advanced)" missions.
All the teammates' HP are set to 32750 (normally 100)
NOTE: In Bad Habit Mission, Charlie Team might killed compulsorily. Once the Charlie 2 is dead, Charlie 1 WILL DIE. If you don't what that happen just restart your mission. Once Alpha team enter the village, Charlie will survive for sure.
Don't hesitate contacting me at maverick_y@qq.com if you have any questions or feedbacks.
Med Little helper is a Program that lets map makers keep track on their maps, and let you view the terrains for. Includes H2Viewer
Delta Force Extreme
Delta Force Extreme 2
Comanche 4
Details
1) A Terrain Viewer.
This lets you view all the terrains
2) Environments
This lets you view the Environments that are available in w / time of day.
3) Databases
This lets you keep track of your maps and let you save them to a folder in the software. You can keep track of your maps better and restore them when you need them.
4) Back up
This will let you back up your databases and files that you use in the "data" folder to another folder of your choice.
5) Bin Files. BIN2TXT or TXT2BIN
I added the tools so that you can compile your text files to bin files and convert them back when you were running the program.
6) Bin File Editor
Last I added an option where you can create and maintain your text files that you compile bin files with. It loads notepad and lets you edit your text files.
Many object pics were missing or invalid so I inserted these pics. Just replace your Med.pff file with this one. Be sure to make a backup of your old file.
This tool will allow you to view terrains and environments without loading them into the game first. It saves alot of time when trying to pick the perfect environment or terrain for that perfect map!
CPT DepthMap Stripper:
This program is a self contained program does not need the game in anyway.
To use it you have to extract the CPT files from the resource.pff file.
Then you run the Stripper program. Select any CPT file or even all the CPT files at once.
It will create .raw files based off the name of the CPT.
For example Dvxc1.cpt would make a file called Dvxc1.raw in the same directory as the CPT file.
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 2 and interleaved.
A.Bullet found out that you can edit the JO CPT files and replace the CDEP section with the Raw file dumped..
So with a hex editor open the CPT file. Then create a new file..
COPY from the start of the program down to CDEP. Paste it into your new file.
If you copied the CDEP name as well just rename it to DPTH.
If you didn’t press the Insert Key and type in DPTH at the bottom of your new file.
Next open the RAW file with the hex editor press CTRL+A then CTRL+C that will select all and copy.
Then go back to the new file go to the very bottom and press CTRL+V that will past the raw file to
the bottom of the new file.
Now go back to the CPT file and search for the word POLY.
Now copy including the POLY to the very bottom of the file and the paste it to the very bottom of your new file.
Now save the New file as the CPT name you want. This will make it so that BHD or even the BHD med can read it.
CPT Poly Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump the Poly Map of CPT of the map you load in the game. It will dump it to C:RawDumps
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 4 and interleaved.
Right now I don’t have a converter to put the poly maps back to how they can be read by the game.
Maybe someone else can figure that out or give me time.
Or maybe the game can use raw poly maps and maybe poly needs to be renamed to something not sure yet.
BFC1 Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump all image base compressed files in the map you load. DDS, MDT, TGA, ECT.
It will dump it to C:TGADumps
This also includes the Color Maps and the tiles that the med can use
With this PHP script you are able to show the status of your favourite JO: TR, JO: E and/or DF: X servers at your site.
Shows you the following information:
servername
gametype
map time left
current/next map (with pictures)
how many players are in the server
the names of the players and the team where they in
player ping times, player class, player kill/deaths
Works with:
-JO: TR
-JO: E
-JO: Reality MOD
-DF: Xtreme
The BIN Editor will allow you to update or create BIN files for use with Delta Force mission files. You can edit the VARIABLES.INI file to include the information for other Novalogic games as well.
3D Object Converter, a powerful 3D polygon model translation and interactive viewing shareware tool that allows arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats with great accuracy and quality. The program supports 822 file formats.