it was going to be a map from rainbow six 3 but i decided to do something different to it its a dm with alot of respawns on both levels of the building and respawns outside .have fun with it lol
this is a long range sniper map i didnt spend to much time on it if youd like to add things go ahead its not my best map did it so thered be a ew more sniper maps out there
its an odd map its 8 stories high armories on top and one at the bottom .both teams start on the top they need to work there way down through the map and try to get to the enemies base .id like to have your comments on this map
long range sniper 2 | killshot~OS~ | Delta Force II -- TDM
THIS is a long range sniper map approximately 1900+m from rb and bb there are 4 custom platforms behind both bases there 50 m off the ground good spots to do some wping from
LONG RANGE SNIPERS | killshot~OS~ | Delta Force II -- TDM
THIS is a long range snipers map 1900 + m from rb to bb . wp alpha is the spot each team will want for an advantage there they have approximately 950m shot to there enemies base
imports | killshot~OS~ | Delta Force II -- DM and TDM
this map is based off a rainbow six map called imports exports .its a dm and tdm map .losts of passage ways and several room there should be some good close combat situations . have fun all
oh man | killshot~OS~ | Delta Force II -- DM and TDM
its a 3 story fully enclosed tdm and dm map it has 50 cal implacements red team spawns at the bottom and blue spawns at the 3rd story. in dm mode you spawn at all 3 levels . have fun all
r6-3 prison | killshot~OS~ | Delta Force II -- TDM
this map is based off a ps2 game called rainbowsix 3. its the prison map from the game it has several passage ways and different levels .its a fun map with 6 people on the rainbowsix game so it should be a blast for 16 players hope you all like it
junk yard dogs | killshot~OS~ | Delta Force II -- DM and TDM
its an enclosed map with a few vehicles placed around and satcked on platforms .alot of cover and its a pretty close quarters combat area .tdm respawns in there bases and dm respawns are all over i do believe this will be a fast action map .should be alot of fun
R6-3 garage | killshot~OS~ | Delta Force II -- DM and TDM
this map is based off a rainbow six 3 map called garage.its a tdm and dm map its not exactly like the r63 map because of certain items that i used .this map should be fun especially in tdm.
EN=This map where in Omaha Beach in 1942 when the axis enter in the French to fight with the axis. BR=Esse mapa foi feito pensando exclusivamente na 2º Guerra Muldial no Dia D em 1942 quando os aliados desembarcaram na praia de Omaha no sul da França entrando em confronto direto com os nazistas.
Map medium long with good graphics, and great gameplay working everything perfect.
There is only 1 respawn of 1 time only, at the beginning the rest of the map has no respawn.
Leave your comments on anything.
This is a Mod OS map.
The name of the terrain that made this map is Mission Terrain - so_c3d.
AW(Air Walker) | Sniperex*TST* | Delta Force II -- TDM
Ok Guys this is just a weird map i made lol...Now this map has one big bunker(Which is really just 2 8 slit,bunkers ones on top os the other one so it looks like a mini bunker base) very cool map with alot of peeps.This map dose have fog but i made it so you can pick the thickness of it(0 Through 3).1 is the best if you want it wicked hard to see the path thats why i called it Air Walker cuase with 1 thickness of fog lol lets just say you can`t see where the path goes lol.well here you go i hope you like the map.
Was the name of this map a mis-spelling? Perhaps not! Besides, this map is very small and can be quite frustrating. Especially if you are losing. This is your typical tunnel map but the tunnels are not large. The tunnels open up inside buildings and lead to an outdoor area via a gate. A grenade launcher is mounted on the opposite wall to the gate and the center of the map has a very small area full of ruined buildings. Two spawn points are located near the gates on either sides of the map. This map would be very fast and insane if played on a full server.
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Combat type: Very restricted.
Map size: Small.
Map paths: One tunnel path to take at spawn start.
Tunnel system: Yes, at spawn start.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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