This is my first Single Player map So If wont be the best and it is small there is alot of surprises in the map it is my map that i think is the best cuz it had problems and i fix them you will see it getting a little harder at the end i hope you like it
a map based on the fortess helms deep from the movie 'lord of the rings the two towers'. it has a few added features which make this map an even better place tp fight in!
Some hostages are reported in area.Your main objective is to recue them. Alpha and Charlie will support you with enough firepower to distract the enemy from killing the civvies. To make the sound properly suicide and then restart mission.
You Need D2 Items to TFD, And DFLW Items to TFD to Play this Map. This is Going to be my Last Map. In This Mission, You Need To Take Out The Alien Lord to Close The Portal Between Earth and The Other Dimension.
Several custom made towers, with platforms and hiding spots, but not much cover. You must infiltrate the differnet islands by stealth and keeping a watchful eye!
All teams stucked on Bakara Market's street. We lost contact with command. We have to find Radio Building. Meet with Rangers. Comminicate with Command and Extract. THIS IS OUR SECOND MISSION ON CAMPAIGN
There are two castles, red's and blue's. The castles are taken from Helms Deep in the Lord of the Rings of course. You have choppers and tanks you can take to the other castle or you can stay in your base and fight off the enemy off. This would also make a good sniper map.
AW2_OPERATION FLYING EAGLE | HAWK1 | Joint Ops -- SINGLE PLAYER / COOP
AW2.0 OPERATION FLYING EAGLE You and your squad are station on a remote airfield in South East Asia. Your Mission: To ward off the advancing air defenses by the enemy. You will first engage the enemy by air. You and your squad will battle in the skys. Then you and your squad will engage the second enemy wave by hand to hand combat. Your Final enemy wave will come by sea. Must takeout all the enemy in the boats before entree to final radar room can be achieve! Goals: - Goal1. Take out Airforce Commander - Goal2. Take out Navy Commander (if kill game ends joint ops team wins) - Goal3. Safe Guard Joint Ops Commander (if kill game ends enemy wins) - Goal4. Follow intel orders flashing across the screen in consol and text Hints: - Hint1. Time elapse 6-10 minutes before you can gain first access to radar room. - Hint2. All important entries are in radar rooms - Hint3. Fighting will be done on three islands closest to your respawn point. Note: - Note1. To stop air attacks you must takeout airforce commander (will be in mig fighter) - Note2. To get to navy commander you must takeout ground forces first - Note3. Look for attack boats where your aircraft use to be? - Note4. Must kill all enemy on the boats to gain access to final radar room Important: - Important: Only respawning is by your squad. Enemy tanks one time! Enemy Panes/pilots
This map is my attempt to do something different. This map contains 8 mini maps. I had a lot of fun making this map I hope you all will enjoy it. THANK you to Dawg O War for his help with making this map. THANK you to Amp, Camo, and everyone else that joined in on the server to help test this map. Also THANK you to my hubby for his support, He had a few lonely nights while I was busy mapping thanks for understanding.
Goals:
Kill as many of the AI that you can.
Destroy targets marked in red.
Super 6-1 is down Southeast to the crash site. You're going to save all units. And take Convoy 4-1 from last position. Before they destroyed. [ This mission coming after our mission Operation: Blind Eagle ]
Recently recovered communiqués have revealed that drug lord Antonio Paulo has scheduled a personal meeting with several of his bodyguards in a small village in the foothills of the Cordillera Mountains. If the information is still valid, this may be the best chance of capturing the elusive Paulo before he can cover his tracks again.
This is a nicely designed tunnel map. The only problem with maps_dflw like this is if you have nade launchers on they just nade the doorway. That's no fun .
This single player covers several islands with access to each by way of foot bridges or standard bridges. There are several enemies on all islands and a drug lord you will have to elliminate. it is early morning with fog cutting visibility down to around 200 yards. Proceed cautiously. Good Luck
AW2 mod required.
A drug lord
s holding hostages to work on his plantation. They have to be evacuated. The site is near a active VOLCANO and this maniac is ready to stimulate a eruption, if so, we'll need to ind a way to slow it down so our chopper can go in and bring the hostage to safety.
Pain in the Base | Dave Robo | Joint Ops: Escalation -- SINGLE PLAYER / COOP
This map has been updated from the original. It supports multiplayer now. Sorry for the inconvience. A lot going on in the map. Enjoy! Reinstall fresh. There is no bin file with this map. Thks for the support Amp.
Nice day map for very fast action. Armories are present. Maze of walls enclosed in a circle with ruins in the middle. Designed for CQB but sniping can also take place.
Russia and Venezuela have really escalated things now. They have abducted our Ambassador mid Peace talks and are trying to create an excuse to start a new Cold War. We do not play games. Rescue the Ambassador and end this nonsense. Good Luck.