I'm not really known for Cooperative maps, and when you see this you'll know why. But my team enjoyed it, so I thought I'd release it to the public as well. Basically, you are surrounded on all four sides and under seige. Just as in the movie which this is based on, right down to the sewers. The various tanks that are in the map are invaluable, but getting into them will be a challenge. If you do manage to get a tank you'll find helicopters over the ridge, but a word of warning: Don't get too close to the top or you'll be cut down. Enjoy
This is not what I envisaged for dropoff3, but until I can get a better computer it'll do. I've only done two versions of this one, Coop and TDM and if it's well recieved I will add a DM to it. The feel is the same, but the layout is different. On the Coop version there are vehicles to contend with, and the only respawning comes form the gunners and drivers. I couldn't test it out the way it should be tested, because of this old piece of junk, but it looks playable. Let me know otherwise will ya. Enjoy
I've kept to the same kind of layout with the follow up to Sincity, but I've made it a little harder. Like the other one it would suit a large server. In fact, the more people playing the better it will be. I've included a single player version, but you've got to be on your toes to finish this one. UPDATED to add a couple of things. Enjoy MIA
DJ3 Map# This is my first map, and it took me over a month to make. If it wasn't for my husband I don't think I'd ever have finished it, you all know him (as MIA) he helped me with the events in this map. He's told me to tell you that it's a close quarters map, and will play very fast. It's a single player map as well as a coop one. I hope you like it.
This is the final one in the series, at least for now, I want to go onto other things. There is a single player version of this map, but I worn you now, it is hard. If you find it too hard you can go into the editor and under General Information highlight the single Respawn option. What this will do is allow you to continue where you die as opposed to having to restart the map. Enjoy
Bond, Your mission is simple. Seek and destroy all the weapons crates, as they are believed to hold nerve gas. I can't give you any back-up on this one Bond, all I can tell you is that the crates are being held in five different locations. We know the first location for certain, (that will be your drop off point) but the other four you will have to find for yourself. Good luck Bond. MIA
A large open camp with a lot of surrounding water and small islands that are connected with bridges. It should make for a good tank battle. With plenty of helicopters and a few bikes in the CTF version. Personally I think it will play fast and close, but there's no telling with these size maps without seeing the server full. Enjoy updated to include a few more decorations.
A painstakingly laid out map that would suit a large server, and if you don't like being sniped, you won't like this map. There will be a lot of close quarter fighting as well though. One bit of important information is the embassy basement door can only be blown with satchels from the inside. The only way to take it out on the tunnel side is to AT4 it. Enjoy
ps for the admins info, I had to send these two seperately from the first as the files were too big.
A Go-Cart race with twenty four AI taking the lead at the start of this map. You can either go head to head with the AI in single player or both AI and team mates in the coop version. Either way it's fun. ### Advanced Warfare Mod Required ### Enjoy MIA
#International Conflict Mod# Normally I would follow the orders from Sarge without question, but this time I think he's nuts. We had a chance to escape a while back, but he insisted that reinforcements were on the way and that we were to hold this position no matter what. We've been under siege now for two days, with no signs of back-up. If it doesn't come soon, we're gonna die in this god forsaken place. Enjoy MIA
As this is my 100th map, I felt it had to be special. I think I've done a good job, but only you can ultimately decide. Most of you have seen this map in other forms, but here is where I believe it's suited the most. You're up against five tanks, three gun emplacements and a black hawk armed to the teeth. Not to mention the ground crew, who are armed with AT4's and various other weapons. And with help from Jonathan, who gave it a few finishing touches I think it's my best map to date. Enjoy Updated
#DJ3 Required# Journal-I just knew it was too good to last, we've been marching for three days with no sign of the enemy. Now we've hit the first of their defences, and we have quite a force heading our way. Compared to what awaits us at the city fifty miles down the road, this is just a skirmish. Check ya weapons and prepare for battle men, because this is it. Enjoy MIA
This time I've added a little twist to the ever growing amount of tunnel maps. You start off at the entrance of two tunnels per team, with each leading to the centre of the camp. Once there you have the ability to get out into the camp proper on the surface, and there you will find that I've made it so that you can come up behind the other team. The result is, that whoever controls the surface keeps the other team below ground. Enjoy
#BHD-Team Sabre map# Journal-I just knew it was too good to last, we've been marching for three days with no sign of the enemy. Now we've hit the first of their defences, and we have quite a force heading our way. Compared to what awaits us at the city fifty miles down the road, this is just a skirmish. Check ya weapons and prepare for battle men, because this is it. Enjoy MIA
Here's another Flagball map for you. This one's gonna play very fast, with not a single helicopter in sight. There are three camps in this map, yours the enemies and the flags. So I can see this one being all about control of the flag camp, which ever team does that wins the game. CTF and TKOTH should play pretty fast as well. Updated to include a Coop version. Enjoy MIA
#International Conflict Mod# Until today you thought this was just another mess that had to be cleared up, but you're about to discover something that will have a profound effect on the rest of your life. You've always believed in a higher power, and the further you get into this mission the closer you feel drawn to the evil that permeates all around you. If necessary you will go into Hell itself just to stop the dread that invades your very being. You're going to want answers to a lot of questions when you get back, assuming you survive! Enjoy MIA
A few years ago I was in a squad known as TM (Tactical Massacre) and our squad leader would always start off the night with the same map, until the other members had arrived, at which point he would rotate the maps and off we'd go. Which brings me to this map, I thought it might be nice to use it in the same way, there by remembering in our own way those that have fallen in battle. the map itself is a close quarter one and should play pretty fast. Enjoy MIA
Normally I don't like spawn raping or those that do it, but this map actually encourages it. It starts off in a kind of maze/tunnel affair, in which the object is to reach the centre in order to escape. Whilst you're doing this you'll notice another level above you, it's from here that you can spawn rape from, but the only way to it is via a helicopter. All the helo's are located on the surrounding islands, so you have to earn the right to spawn rape by reaching one and getting into that second level. Enjoy
Here's the latest dropoff map, and I have to say it's the best one yet. It'll play very fast, especially in a large server. I haven't done a coop version but I might later on. I've got a feeling the Flagball map will be fun, as will the CTF map. Updated to include a Coop version. UPDATED Enjoy MIA
This ones strictly for fun guys/gals, I had a little time on my hands so I threw this one together. In the coop version (sorry no single player for this one) you have sixteen choppers coming at you as well as over six hundred enemy soldiers charging your position. I'd recommend at least three people to take this one on, although having said that I like being up against the odds from time to time. Anyway, I think the TKOTH version will play pretty fast, so check it out. Enjoy MIA
This one's a collaboration between Jonathan and myself. In fact without Jonathan this map wouldn't exist. The object of this one is to take out all the crates, which are inside the base. You're up against tanks, humvees (with nade guns) and 50 cals as well as a helicopter. I've tested it out with my own squad and it was fun blasting them from all directions. Updated to include a bug fix and wac file, as well as a few other things. All courtesy of Jonathan. Enjoy
Boy have you picked the wrong time to break out of Prison, unbeknown to you the forces that are keeping you incarcerated are playing war games just over the hill. When they hear the gun fire coming from the prison they decide to check it out, leaving you trapped within the walls and fighting for your life. The only objective here is to reach your waypoint, yeah right, good luck on that one. lol
I hadn't seen any tank battles with any sort of real thought put into them, so I've tried to create my own. I've seperated the tanks from each other by a river, but I've added plenty of bridges in various places. You should be able to sneak attack from behind if your so inclined. There's a few other vehicles as well such as a BH and transport Heli, but what this map's really about is trying to get you to work as a team as opposed to just dying every few seconds. Whether it works or not is yet to be seen, but as no one ever comments about my maps I suppose I'll never find out. Enjoy
This one's quite intense, and although I've made it into a single player version it really needs a few people to play it. Having said that though, I enjoy the challenge on my own. lol Anyway, like the title suggests it's a fast paced Beach Head affair but it's a small map and shouldn't last long with six or more people playing together. There are only four people who respawn and they're the chopper pilots, so once you break through the first defences its all down hill from there. Enjoy MIA
I'm in the process of changing some of my older maps into Cooperative one's, and while I'm at it I'm revamping them as well. This one's an old favourite of mine. I've added quite a few things such as the tunnel which wasn't in the original. The TKOTH version of this map now has two locations, one above ground and one below. It would suit any size server, and will play pretty fast. #RECOMMENDED Three or mopre players if you're going to take on the coop version. It's not impossible on your own but it is hard. Enjoy MIA