Yes, another weird name for a map but what a map this is! This map consists of nothing but water, boats and wharves. Most BHD maps are inland or near water but this whole map is built on a dock and has highly detailed underwater terrain. You can jump on the boats and hide but be careful because the smaller boats are destructible. The other feature this map has is that you can choose any type of unit you wish to be. (Medic, sniper etc.) The center of this map has a couple of buildings with wooden docks around them and a spawn point. This map is visually quite good and runs well on low end PC's.
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Combat type: Open world.
Map size: Large
Map paths: Open path choices you can take at spawn start.(Bridge or water.)
Tunnel system: No.
Water: Yes, everywhere.
Game Modes: Team King Of The Hill/Team Death Match.
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The 2nd Sniper Coalition Presents To You Snipers Ruins, The Ultimate Sniper Experience. This map has everything a sniper could possibly ask for. Loads of concealed places to snipe from, small areas to crawl threw, loads of places to set up booby traps, & even little bushes to try and hide in.
BOSNIA, SNIPER | MORICANO | DF: Land Warrior -- TDM
This map is for those that tan a good team game, I did to play of sniper but if you want to try in another way it is your approach. Good game the whole ones.
Sand Death Trap | Sniper 2003*TIF | DF: Task Force Dagger -- DM and TDM
This is a Sand Death Trap, I'm not sure if it works with Deathmatch if I added deathmatch points, theres a MIS file in there that you can edit.. This is a CQB map and Sniper Map, but umm I wouldnt call it a sniper map cause you'd get shot trying to run for the hills.
While creating this map and listening in TeamSpeak I heard someone say Pfftt MEH as they were playing in a BHD server. Therefore the name for this map was born. After asking a few people what they would want in a map, this is the end result. At the start of the spawn are a number of bridges that cross over water resembling wooden docks. There are some towers for the typical sniper players and some high up places against some walls. Like most of my maps you cannot leave the combat zone and gain those 20 point sniper kills. Once you leave the spawn start you can choose either to climb a tower or wall or cross the bridges and enter some sheds with vehicles and other miscellaneous meshes contained within them. Some rooftops can be accessed by jumping from the towers onto them and some rooftops are blocked by fences because of unfair advantages that can be gained by being up there. Each end of the map can only be accessed by running through the sheds reducing the chances of having spawn campers by restricting access to each spawn start. Though, if a spawn camper makes their way through the sheds and into the spawn start area they would find reasonable cover high up in the walls.
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Combat type: Close quarters
Map size: Medium.
Map paths: Open, then there are two path choices you can take at spawn start.
Tunnel system: No.
Water: Yes, large pools of water at spawn start.
Game Modes: Team King Of The Hill/Team Death Match.
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Didn't find this one fun, probably cause I spawned inside the gates and there was no way out. It's supposed to be a sniper map, but I don't see the sniper in that.
This is a good sniper map for +6 people. Very Scenic with gun emplacements on top of the temple, and lots of places to hide, snipe, or auto rape. lot's of counter sniper and sniper friendly elements in this map.
hello and welcome to mal2421 sniper map, this is a very small enclosed map ideal for sniper or cqb if you wish, also ideal for a small amount of players plenty of good positions on ground or on buildings and just like my other maps items will explode when shot at have fun and enjoy