Night time CQB map in a Chemical production factory surrounded by a wall. Definately for those who like night maps with lots of action. Each spawn has 2 armories near by. Sniping would be tough but is possible.
**UPDATED** Please see the readme file.
From spawn you either go through tunnels or containers. Middle of map has 2 warehouses put together surrounded by a wall which has parts that can blow up. Same goes for the 2 PSPs there. Ladder access to the roof which also is a part of the zone in TKOTH.
This s a decent sized map which will be good for gunners and CQB's, this map has a main building in the middle surrounded by a wall and bunker type things. enjoy
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Yep, this is my 110th map for LW, and I am still going. This is a CQB Arena, with a couple of unique rooms that I made in each of the Arena Wall pieces. This will produce a lot of fast and furious action, even with only a few players.
Readme: Jungle fever is a fun map with great sniping opportunities. It is an open and much-lit. The zone has a wall around the perimeter with openings on each side.
Map based on a rich drug lord and his house, to get there go through a tunnel,blast the wall, and make the sprint across the yard b/c the other team will be doing the same also. lots of action great for cqb and gunning. have fun in its basement! Playable as: TDM TKOTH
Nice day time CQB map for action. One armory both the teams. Flat ground, covered with bushes encapsulated by a high wall. Primarily designed for CQB players and sniping is possible.
You start off in a brick wall cooridor that leads you to the entrance of a afgan compound. Once inside the compound locate and seize intel , eliminate all AI, Get to exfil and wait for Black Hawk. Easy Enough Right???
Two camps seperated by a ditch, crawling with crocs. A giant wall surrounding the place, to keep all the mayhem inside. What I would call: In Deep Duck Sh!t.
Long narrow map with 7 PSPs, all PSPs are underneath a concrete slab in the water, you have to shoot the radio on wall to vaporize the slab then you could get to PSP. Have fun !!!
took me a while to make this as i kept changing my mind and re-positioning , an ideal sniper map enclosed plenty of high buildings and towers but also easy to jump the wall if you want to go out , lots of items explode when shot at please have fun and enjoy you game.
A medium sized map centered around a lake
ridgid hull craft,some wall cover, ships to blow up, oil flairs. a number of places to hide and snipe and a couple of Tree Houses.
07-14-04
Notes: This map is a "No Way Out" Arena. The Windows in the arena wall are plugged with an invisable barrier. At only 65 kb, this map should run fast and furious for everyone.
The map is almost like the original map except that you cant glitch outside between the shed and the wall. I have not moved or made any changes over at the bus. It is not a glitch to get outside that way.
Maps have been tested at the server BLACK HAWK DOWN and will work fine.
Here is my remix from my DF2 Deadzone. I added some emplacments and a bigger wall for your cover. This is deff. another challenging map. It is easy kill or get owned. I added a cool effect with some cars falling from the air, but they do not hit the playing area.
Nice day time fast action map. One armory near each spawn. Lots of buildings encapsulated by a concrete wall. Primarily designed for fast action. CQB and sniping both are possible.
Will handle plenty of players plenty of action. Hard to take a picture map has few larger areas and maze has spawns offset marked by stone wall with RPG mounted on it. Have fun!
This Torri-Maze Arena, surprised me on how well it runs, considering how many wall pieces it took to make the maze. Those who do not have Cable or DSL may see a little lag, but not much. Yes you can get in those slanted towers, but it is a real trip!
This clean map supports mostly gunner / cqb style warfare. The zone provides little cover, but there are lot's of roofs and spots to hide and keep the enemy out.
The small town is surrounded by a wall but has access at all four corners.