A skirmish within a city is how I would describe this one. It'll be fast, and I'm guessing fun to play especailly when you fly the helicopters between the sky scrappers. I've made it a TDM as well because it's tight in there with plenty of places to atack from. Enjoy MIA
#Swat Mod#
This one's a large map, suitable for fifty or more players. I've got to say though that the amount of people you're allowed in coop sucks, 64 in total. However the TDM version will prove to be fun I'm sure. #UPDATED# Enjoy MIA
With a few custom buildings and a sprinkling of bike jumps, this fairly large map should be fun. Half of the flags are pretty easy to get to, but you've got to work for the other half. It should make a good sniper map as well. Enjoy
This was how I pictured the first one, before changing my mind and going a different route. There's not a single vehicle in this map, it's all about fighting to get in and defence. In other words back to basics, the only difference being, it all takes place within an Asteroid field. The camp itself has two levels so don't be fooled by the screen shot. Enjoy
You have roughly four minutes to make a dent in this camp before reinforcements arrive, once that happens all hell will break loose. It's mainly a close quarter map, but you can pick the enemy off from the cliff top. Use the various tunnels to your advantage, and I'm sure you'll have fun with this one. Enjoy MIA
This is what I picture the Alamo would be like with todays technology, a fast and bloody affair. It needs at least three people to take this one on, so don't even think of doing it on your own. lol You have a small camp and you're under seige, the only objective is to take out twelve weapon crates which are situated in three different locations. #UPDATED# Enjoy MIA
A large enclosed camp which would easilly suit a 50 server, it might be impressive to see actually because I have twenty five spawn points on each side, all in a row at each end of the camp. I can picture them all surging forward to gain a good spot. But as usual, only playing it will show whether or not it works. Enjoy
In this one, you have a choice. You can either fight the on coming hordes of soldiers or you can go around them and attack their base, where you will find twenty weapon crates to demolish. With plenty of vehicles and a large playing area it should be fun. Personally I like it more than my other map (Bridges) but that's just me. Updated to include objective and waypoints, thanks to Jonathan. Enjoy
#International Conflict Mod# Terrorists have taken control of the Oil Fields, and command has ordered you to destroy their supply. This means the barrels as well as the huge tanks of oil. Sorry, no single player version. Enjoy MIA
Not only did you manage to pull the last mission off, you even got away with not being seen. Now they have invited you to a special event, one that promises to produce even better results. We think they suspect you of sabotage, but have no proof. M has decided to let you have the last word here Bond, you can walk away if you so choose. Whatever your decision, good luck Bond. ADVANCED WARFARE MOD Required. Enjoy
This one's a combination of tank battles, helicopter strikes and close quarter combat. Because the main camp is in the middle I believe that the CTF version will play well. It's a fairly big map, but it will suit any size server in my opinion. Enjoy Updated to fix an error and add a couple of things.
This is what Dropoff3 should have been, so get prepared for some intense battles. You'll find yourself on top of this enclosed structure, with two routes down. You can either drop down the middle and be safe from gun fire all the way down, or you can take the side route. With over two hundred enemy soldiers firing at you, you won't have time to think. Enjoy Updated to include a little cover at the bottom.
The Swat team has gone into this one with little knowledge of how strong the enemy forces are, that was there first mistake. With over three hundred enemy soldiers attacking you position, it's tight in there. IF you don't like respawners, stay away from this map. Enjoy MIA
I finally got around to turning this one into a coop map, and liked it so much I made it into a single player map as well. It isn't that hard unless you try and take out all the resistance above ground as well as below, which is what I've been doing for the past hour. I just love taking on 128 soldiers and only respawning four times.
This one's a conversion of a DFX map, and should play pretty fast provided there's ten or more people in the server. The camp in the centre holds two PSP's, one on either side of the structure, so which ever team holds them controls the game. Enjoy MIA
This one's a follow up to Network, and is different enough to warrant it's own space. I've made it so that you can climb to the top of the sky scrappers, and either parachute off or take a chopper. There's a TDM version with this one, and in a large server I believe it will be a lot of fun. Enjoy MIA UPDATED to add a few things.
A painstakingly laid out map that would suit a large server, and if you don't like being sniped, you won't like this map. There will be a lot of close quarter fighting as well though. One bit of important information is the embassy basement door can only be blown with satchels from the inside. The only way to take it out on the tunnel side is to AT4 it. Enjoy
I keep saying I'm not doing anymore until I get over to America, but I just can't keep away. lol This one's very fast, which by now should be my trade mark, and I wish I could play it. Anyway, you're up against quite a few enemies, who've been pounding your camp for days. They're now coming in for the kill totally unaware that you've been hiding out in the tunnels and that you're ready for them. The objectives are Crates and Supply trucks, but it's well defended so good luck. Enjoy
A map of two levels, starting at the top level. It all revolves inside a huge camp, where a good team might be able to hold off the attackers from getting down below. This was the sort of map played in our tournaments, it's hard and the question is not IF you get all the targets but HOW many you get. The defence would have to be pretty poor for the attackers to get them all. Enjoy
You've walked straight into a trap. After bombarding this village from the sea, you've walked in thinking that the enemy has been obliterated, how wrong can one person be? You now have to fight your way out. It's close quarter fighting, and pretty fast. Enjoy MIA
A large open camp with a lot of surrounding water and small islands that are connected with bridges. It should make for a good tank battle. With plenty of helicopters and a few bikes in the CTF version. Personally I think it will play fast and close, but there's no telling with these size maps without seeing the server full. Enjoy
After kicking his men's butt, you decide not to allow this creep a second chance to try it again. You know from history that this kind of person will never change, so you've decided to end it and leave the running of this small country to those that deserve it. PS-everyone of the enemy in this map respawns once. I did that because I found it to be too easy when testing it out. It feels right now. Enjoy MIA
This one takes place in a large city, and should play very fast both in COOP and TDM. The targets are simply weapon crates, and it's set during the day. There's plenty of vehicles, and numerous spots to snipe from. Updated to fix an error. Enjoy MIA
I'm not sure if I managed to top the original one with this or not, but I do know it should be a lot of fun. Once again the only targets are weapon crates, but the sheer fire power involved in this map will make it quite hard to achieve. It will definately take a team effort, which is why I never made a single player version. I have placed the .MIS file in there though so if you want to convert it feel free to do so.
The start of this map is a race to secure a foothold inside the camp. I've placed several bikes and one helicopter at equal distances from the opposite sides of the camp. This could easily be used as a tournament map, but even if it wasn't it would definately make a good map for serious squads to practice on. Enjoy