Sniper vs. Sniper | Combat Medic | Delta Force II -- DM and TDM
Sniper vs. Sniper Death Match or TDM This is a good mountain seeting DM or TDM map. It can be played as assaulteras well but it is best played as a sniper map. Enjoy. Any errors, questions or comments mail Combat Medic at: Daniel.Rembish@us.army.mil Thanks and enjoy....
Objective King | NIGHT WOLF | DF: Land Warrior -- SINGLE PLAYER / COOP
Authors Name: NIGHT WOLF Date Map Produced: 01312001 Map Name: G5 - Objective King Map Type: GRASS LANDS, LOTS OF HILL'S. REWORKED 0115 4 POSTED BY GRAY WOLF****there are over 150 mission we are working on, if any one would like to help write to gray-wolf@sbcglobal.net and use the word REWORK. FOR A LIST OF THE MISSIONS NEEDING TO BE REDONE. THANK YOU GRAYWOLF**** Brief Synopsis: THIS IS A BIG MISSION, YOU ARE TO ELIMINATE ALL TERRORIST FORCES IN THE CAMP SITE, AND FREE A GROUP OF HOSTAGES. YOU WILL HAVE GUNSHIP SUPPORT. GOOD LUCK. NOTE! THE HOSTAGES ARE IN A BUILDING IN THE HOLDING AREA, ONCE YOU ENTER INTO THE HOLDING AREA, THEY COME OUT AND RUN A SHORT WAY THEN STOP, THIS IS SO YOU CAN CLEAR THE PATH, BY NOW A GUNSHIP IS HEADING TO HELP OUT, SO BEFORE YOU RUSH IN, YOU HAD BETTER TAKE OUT ANY SHOOTERS IN THAT AREA, IF YOU SHOOT A HOSTAGE YOU LOSE, IF ALL THE HOSTAGES ARE KILLED YOU LOSE.
Fiji-operation
As a tactical soldier of the Liberation Army of Fiji you are to
wipe out the islandbased armybase of the Gerilla and elliminate
their leader whom intel confirm to be present.
/ Thomas T
HOLY SH%^! look at this one! very well built and almost no lag at all!... high action! that's if you make it up the long tunnel system! this terrain is hard to build somthin on but this guy used it great! and it turned out great!
The Contract of Geneva - First Indochina War, 1954. The Viet Minh tactical a guerrilla fight in Dien Bien Phu. Foods and weapons be absent in the lair of the French occupants. The Viet Minh stick in the hills. The trail is close to us.
Two camps seperated by a ditch, crawling with crocs. A giant wall surrounding the place, to keep all the mayhem inside. What I would call: In Deep Duck Sh!t.
Here's the story: You've been forced out of your own camp and pushed across the river by overwhelming numbers. Now you decide to hold your ground and push back. It's fun with two or three, but much better with four or more. Don't worry about how many times the enemy respawns because you can sneak around to there camp at anytime and take out the supply trucks. Updated to include a better ending, courtesy of Jonathan. Enjoy
this is a long range sniper map i didnt spend to much time on it if youd like to add things go ahead its not my best map did it so thered be a ew more sniper maps out there
Seriously I was totally out of ideas when I created this map. This map was completely randomly built and each mesh was placed by literally throwing them around. After tidying thing up a little this was the end result. Even though I describe this map as being open world there is still a wall stopping people from gaining 20 point sniper kills. The good news for snipers is that you can still choose to be a sniper if you wish to. Actually this map can be for whatever type of unit you want to be because it does have a balance of close quarters and open world. The center of the map has 4 sheds and contain shipping crates inside them. The dead center of the map has 2 Armories to replenish your ammo with and a spawn point. The map contains some ruined buildings and some rocks with grass and other various meshes like light posts etc.
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Combat type: Open world/Close quarters
Map size: Large/Medium.
Map paths: Open path choices you can take at spawn start.
Tunnel system: No.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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This is the corrected version of the map i posted last. Like last time, this map is great for everything, even sniping. You just have to make it out of the city alive.
A few years ago I was in a squad known as TM (Tactical Massacre) and our squad leader would always start off the night with the same map, until the other members had arrived, at which point he would rotate the maps and off we'd go. Which brings me to this map, I thought it might be nice to use it in the same way, there by remembering in our own way those that have fallen in battle. the map itself is a close quarter one and should play pretty fast. Enjoy MIA
This team death match (TDM) map is quite interesting. There are two loaded Black Hawks for each team which players can use that circle around the map, providing constant action from the air. There also two Progressive Spawn Points (PSPs). The map has a great structure to play tactical, snipe or just go macho and much more. I hope you enjoy!
Bocephus is a great medium enclosed map. Only three psps on this one. Teams spawn in their defaults and head up the ramps to control all the psps. If your side gets the middle psp, you'll have a great tactical advantage with the ability to shoot down on the other side. Plays great and will bring hours of fun team play in your server.
Jungle Airstrip | Bubbachuk~{PG}~ | Delta Force Xtreme -- DM
The setting is an airstrip carved out of the jungle. It's dusk and foggy as an airplane sets on one end of the runway waiting to take off. There is plenty of cover for tactical fighting plus a lot of wide open space for some fast actiomn.
This is a interesting map, 8 flags, tactical layout provides equal gameplay for both sides, good stragegy will result in alot of kills, 2 50 cals positioned to gaurd key points. PLEASE RATE! *E-mail me if u want a custom map for your sqd* -ATHIEST
Very optional map. The border has a ledge for a higher place to shoot. The Houses in each corner have metal reinforcements in certian spots and provide a great spot for snipers. Ground level is where gunners and CQB can do what they do best and fu*k sh*t up! --Killer TDM MAP!! -HHH Death