Deep underpit | Sniper 2003 | DF: Task Force Dagger -- TDM
Well here it is, Deep underpit...Many high crops, crops everywhere, walls to prevent people from shooting through them, Armories at spawns, very high action. Enjoy, please dont forget to Rate and Comment
Angels On High | Striker1~*BA*~ | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Enter Compound, retrieve intel, destroy everything else....simple as that. Act as a team, take care and this map should be easy. Go in fast with guns blazing and you'd better bring plenty of med packs. Lots of objectives and one particularly vicious area that has not failed to pile up the bodies so far. Hope you enjoy.
High Action CQB | freestylerevenge | Delta Force II -- CTF
*Map Updated* - This is one of the most hectic and fast CTF maps. Players start down small alleys and then run into the flag area where they meet enemy fire. When we used to have this in our server it was so much fun with a lot of fast paced action, a must have for CQB junkies - Revenge -
HIGH RISE BASE | DEATHWISH HP | Delta Force II -- SD
This is a very nice Search & Destroy map. There are stone walls around the base and then there are ladders that let you get up on the platforms above the wall. There is a sandbag bunker in the middle of the base. There are two entrances and 4 armorys. Very Nice Map!. HAVE FUN!
CQC - walled in - 200 m end to end - some sniping possible from hills - if u jump out. Each team spawns inside their own maze, with ladders, platforms, and openings as the exits. Medium sized center area with buildings and more ladders. High paced, high action map. Beware of hands grasping knife's sticking out of the ground (they bite).
Another nice open map made depicting an airport at high altitude. Two control towers protected by SAMs. One large hanger for planes and choppers, surrounded by 2 high hills in NW and SE and couple of mid size hills N and S. Lots of place to snipe from and to have knife battles. One spawn for each team near by. Definitely made for sniping! Only problem with this on is that if you go to highest points on either hill your head in the sky, thus creating a glitch. Also has some fog.
A very unique defendable structure with low and high points of defence, with close attackers spawns to give it a fast and intense pace. Blow the front 3 bunkers inside the walls to open a side entrance. Good cover for the attackers and some good high points for the snipers.
Rage in the cage | krazeeinjun | DF: Task Force Dagger -- DM
2-level platform enclosed inside of dual-walled cage. Only two ways to access cage and both require u to expose urself to deadly gunner & sniper fire. High towers and worktown buildings circle platform. High hilltop sniping zones. Bright sunny day. Armories. Mostly ground spawns with a couple of para drops to liven things up. Enjoy!! ----krazee
high bridges | deadman ^RFD^ | Delta Force II -- TDM
Bridges, where you can walk over, to the Top. you can shoot, on the top... you can run to the hills. and shoot people from there...you can look True the Bridges, and shoot people then...its how YOU want it...!!
IF YOU LIKE HIGH DESSERT BUT DON'T LIKE HILLERS THIS CLOSE TO THE MAP U BEEN LOOKING FOR. lol.called it hd arena because this map is similar to to high desert. Its and arena, there is a city in the middle where you can battle or you can fight in the nature trench like areas that surround the city. The outer buildings have platforms between them to make moving around on top easier. This map needs a little work and look out for HD Arena- sometime soon when I get the time. (It will be good trust me)-PLEASE COMMENT/RATE(i put rating/comments on my website)
It's what you'll probably experience on this map. Medium, enclosed cqb/gunner arena. High walls bordered on the inside by scalable temple walls. Towers, bunkers, emplaced .50 cals. keep the action flowing nicely. Two opposite facing high towers for the naders and snipers. Center section is a hodge-podge of worktown buildings and rock formations sure to please the knifers and cqb'ers. Armories. All internal ground spawns. Enjoy!! ----krazee
Arenas Gone Wild! | krazeeinjun | DF: Task Force Dagger -- DM, KOTH, TDM and TKOTH
Yowza! Title pretty much says it all. Medium to large sized, enclosed arena. Rectangular - with split level run & gun corridors on each long side. High walls on each short end complimented by high towers on each corner. Center section of arena has quad-bunker setup with quad Gtown buildings structure off to either side. Gunners and Cqb'ers will go wild here. Snipers can probably even find a few spots to ply their trade from. All internal ground spawns. Light hazy fog. Armories. Enjoy!! ----krazee
Gunner's Playground | krazeeinjun | DF: Task Force Dagger -- DM, KOTH, TDM and TKOTH
Dueling medium sized arena's within overal large gunner arena. High tower in center is KOTH zone. Sub-arena's have varying structures, high and low, offering plenty of run & gun cover. On east & west ends there are mini-cqb areas for those who like their slaying up close and personal. Corridors on perimeter for sneaking around from section to section. Armories. Mostly ground spawns inside, but I did throw a couple of para spawns in for DM play just to liven things up a bit. Enjoy!! ----krazee