A map suitable for a small to medium server, I think it would be too hectic in a large server. It's an enclosed map and unsuitable for snipers, except maybe on the roof which is more open. Should be fun. Enjoy
The title kind of gives things away really, but essentially it's all about controlling the most amount of psps, the team who takes the majority wins. It'll be close quarters and fast, and possibly only suitable for a small or medium sized server. Enjoy
Fast paced and with a definate team effort required. I can forsee good teams sending out spys to spot for movement on this trench filled scene, and it's also a good map for snipers. Enjoy
The team that manages to get a good firm grip on the centre of this camp will win, but the defence has got to be good. It'll be fast with a lot of close quarter fighting. It's not a big map, just compact. Enjoy
This one took me five days, but the result was well worth the effort. It's a camp affair with tanks (like you didn't guess that) and helicopters. The fortress has four levels and is surrounded with hilly terrain. It's set during the day, and should be fun in any server. Enjoy
I firmly believe that this one would make a good match map, it's for squads that like to play a teamgame. It's a fairly big enclosed camp, but there are vehicles to spice it up a litle. There's not going to be a Coop version of this one. Enjoy MIA
I had a lot of fun making this one, it's not to be taken too seriously. There will be a lot of parachuting in this one, as well as snipers popping up all over the place. Set in a volcano, it has several bikes with which to jump from several bridges strategically placed around the mouth of the volcano. Enjoy
I was in the mood for another Drop-off map, so here it is. Nothing you haven't seen before, just a different layout. The Coop version is fun to play, but I think the TkOTH will play pretty fast as well. Enjoy. MIA
The Seals is an attempt by me to capture those missions that only the Seals would take on. I've placed several helicopters on each of two islands, and in between them is your goal. A camp that can be attacked from the air the water and even from below. It was just going to be a TKOTH map, but I felt it would work as a TDM so I included that as well. Enjoy
Your basic four walled camp which (I predict will be hard to defend) has vehicles and several ways into the camp. Having not tested this one, I'm not sure whether it'll be fast or close paced, but what I am sure of is that it will be played hard and long. Enjoy
A large and open camp that should suit everyone's needs. It started off as a forest map, but once again my mind refuses to do as it's told. It should be fun, now back to that forest map again. Enjoy
The premise for this one is simple, you've been cast into hell for your sins with no escape. Even after dying you're recast into the pit, time and time again. Your only salvation is to work as a team and send the others through that hell. Enjoy
It's taken me quite a while to get around to doing a third in this series, and when it did happen it was an accident. I started this one off as an A&D map, but soon realised that it would be perfect for ExtremeDM3. It's so completly different from the first two. Once again it's an enclosed map, but there are so many places to take the enemy out from that you'll be looking around for the best when you first get in there. It's close quarter fighting all the way, and it''l be very fast. Enjoy
This follow up to Lemmings is slightly over the top, but what the heck, it's fun. Take out the barrels on the ledges as quickly as possible, and you'll be free to roam the map once more. There are only three targets, and they're all on the top. Enjoy MIA
You're in a tight spot in this map, as you're completely surrounded and cut off. This was supposed to be a cake run, but the enemy somehow found out what you were up to and have you out numbered and out gunned. This will be my last map, unless I can think of anything original. Enjoy MIA
The year is 2075 the game is staying alive long enough to earn your freedom. The wars of the future are decided in arena's such as this, where soldiers are pitted against one another to secure another year free from violence on our streets. In other words, just a bit of fun. Enjoy
This one's a conversion of a DFX map, and feels about the same. The objective is to take out the gun emplacements and weapon crates, which is harder than it sounds as you have several choppers attacking your position. Sorry, no single player version. #UPDATED# to fix an error. Enjoy MIA
This one's harder than the first, but there are no respawns in this one. They know you're coming, and are bringing the fight to you. The targets are weapon crates, which are in four different locations. The ladders on the skyscrappers work, but you have to keep moving and jump at the right time to get to the top. #UPDATED to fix an error. Enjoy MIA
The attackers are going to love this map, simply because they can quite literally blow the camp apart. The defenders have their work cut out for them in this alamo type scenario. It starts off with just one entrance to the camp, but by the time the attackers have finished there will be four. Enjoy
Once again I've gone for a large camp with plenty of targets for the A&D part. It'll be fast, but because of the surrounding mountains there is room for some strategic thinking. There are plenty of vehicles, and the spawn points are not scattered too far from the camp. Enjoy
Here's the latest in this series and it's for the standard version of DFX. It plays pretty fast so seek cover straight away. I haven't actually played the coop version yet, but that's always hectic. lol Enjoy MIA
A large map, which like the title suggests is full of targets for the many tanks that I've included. Of all three of the different game types, I personally believe that the TKOTH version will shine through. It just feels right somehow, but only playing will prove or disprove this statement. Enjoy Updated to include A&D and also fix a bug.
There are no respawns in this one, as it's a fairly big camp. It's fun to snipe the top of the camp, but there's a lot of soldiers below ground along with quite a few targets. I've included a few tanks and helicopters, even though you won't need them. Updated to include objective and waypoints, thanks to Jonathan. Enjoy
Hi guys/gals I'm back and I'm starting off with something simple. Two Identical camps, and one large tunnel in all three of the various incarnations. I might change it into a Coop at a later date, but for now have fun. With plenty of cool spots to snipe from and a tunnel for those close encounters it should be good.
Here's the latest guys/gals in my dropoff series, and I'm glad to say it's very diferent from the others. It shouldn't be hard in Coop but I think it'll be a challenge for the Single player version. TDM should be fun as well, but I think the best will be DM. Let me know when you've played it a while. Enjoy MIA