Compoundead | Roc | DF: Task Force Dagger -- SINGLE PLAYER / COOP
As the name applies you will surely die trying to get into this compound. There are a few things you have to do to get into the compound, like finding the tunnels that let you kill the right BG's that will open the tunnels to the compound. (see its already confusing). Once you find the tunnel entrance in the little huts you will have to swim to the compound entrance. There is a 1/2 way point to get enough air to make it. I suggest you use it. The goal is to infiltrate and destroy all enemy and the huge radio transmitting station. Good luck and enjoy. P.S. Play smart.
Seek & Destroy | mr tarzan | Delta Force Xtreme -- SINGLE PLAYER / COOP
COOP only. ---UPDATED--- This is my 1st coop map. But i've made a few updates since i uploaded it the 1st time. This is the final version. Lots of bg's, lots of vehicles, lots of power-ups. This is a medium hard map. Recommend 2 - 3 players or more. Have fun !!!
OppSting 2 | ICE / WALKING CORPSE | Delta Force II -- SINGLE PLAYER / COOP
AGAIN THIS MAP WAS MADE BY ANOTHER MAP MAKER, WAS A REAL DARK MAP, I MADE IT LIGHTER, ADDED A ARMORY ( IT NEEDED 1 )AND ADDED A FEW MORE BG's ( BAD GUYS / HOSTILES ) AND AGAIN THERE IS A CHOPPER THAT NOW FLIES COS ITS NOT A NIGHT MAP NOW ,, ITS A BIT HARDER NOW TOO THANKS ,,,, WAKLING CORPSE ,,,, A K A ,,,,,,, ICE
Afgahn 2 | ICE / WALKING CORPSE | Delta Force II -- SINGLE PLAYER / COOP
THIS MAP WAS MADE BYE ANOTHER MAP MAKER, I JUST TWEEKED IT SOME ,, MADE IT A DAY MISSION NOT A NIGHT MISSION, ADDED MORE BG's ( HOSTILES ) ,, ITS A LOT HARDER NOW ,,, AND BEING DAY TIME ,, THE HELO FLIES AND SHOOTS,, SO YOU CAN'T SAY YOU DIDN'T GET WARNED LOL ,,, HAVE FUN ,, THANKS ,,, WALKING CORPSE ,,,, A K A ,,,, ICE
From DUSK till DAWN | BIG*TEX & Wild Turkey | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Another map that I teamed up with fellow mapper and good friend in CV. Nasty little map that is in a hazy dawn setting. BG's blend in to the back ground very well. Coovets uses this map for NO-Tag training and if you like the added difficulty, you should also turn off the tags while playing this one.
CS_Coop_5 | CS>Jamie | DF: Task Force Dagger -- SINGLE PLAYER / COOP
This is a nice map that has both tunnels and 4 compounds to clear. There are four objectives: 1.Eliminate enemy Resistance in the Compound. 2.Eliminate Enemy in the Tunnels. 3.Demolish 3 SAM Launchers. 4.Demolish all operational vehicles. Overall AI in the Map: 120 BG 90 on the surface and 30 in the tunnels. Map that you will have to play as a team to complete. Hope you Enjoy it.
Gava-BooToo | HAWKS MAPS | Delta Force Xtreme -- SINGLE PLAYER / COOP
My small version of a beach landing in progress, mission, is to destroy both comm towers on top of the left hill, and grab, AND HOLD on to the intell, located in a beach hut.. look out for the BG's from the right valley, their good shots. Remember, .... getting there is half the fun! Note, this is a respawn map, ...... as all of mine are to one degree or another. Sorry thats just the way I make'm.... All comments are welcome, if you see a way to fix a problem, please tell me how. Good Luck !! ..... YGNI (your gona need it) .
Operation Wildfox | JobiWan | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
The enemy have developed a near indestructible attack helicopter, codename 'Wildfox'. We have located the facility where it is to go into production, and we want you to steal the prototype and use it to cause some damage. Find a way inside and fight your way to the helo and get it to our tech team for reverse engineering. This is a map for the IC3 Mod. Can be played single player but two players minimum recommended as a gunner is needed when you steal the helo. Over 200 BG's to keep you busy. Enjoy!
smokie 4 redone | M4L~SMOKE~ | Joint Ops: Escalation -- SINGLE PLAYER / COOP
here if the map i said i would remake about the downed choppers ya gota secure targets to blow etc... hope you like this one better than the other one ... i hosted it and played it and we put it on our server and it ran good and worked some of my squadmates didnt like it "they died to much =))" it has respawning choppers a foot patrol that respawns and and an armoured patrol circling the city but all respawn north of the city and move thru and around it..... it is a tuff one or i think it is expect to die work as a team go slow and look before running into the open the bg's do chase and wil come up behind you =))
DJ3-COOP/TDM. MIS files are included to allow tweaking of the map difficulty. The battle scene takes you to a multi level city enclosed within a large Stadium structure. Many BGs are patrolling high and low and the action is very intense. BG emplacement weapons will keep you honest so keep your head down...LoL.. Also included in the ZIP file is a TDM version. The COOP map is periodically hosted for over 200+ hours on a 16 slot server named Orange County BFM. Play this map on our server and check your scores at www.ocserenity.com. Have Fun! Malcolm Reynolds
-RSU-Twisted steel | FEZ~RSU~ | Joint Ops: Escalation -- SINGLE PLAYER / COOP
last night we had a couple of Attack helecopters in our camp.. now we only have one.. We have intercepted a radio transmission saying that there is a large group of enemy heading this way, they must be trying to get our last chopper.. They will keep coming until the 2nd chopper is theirs but we can put up a damn good fight, large numbers of enemy and horrible weather conditions mean that one way or another they will get the chopper. *************I.C mod required**************** This involves a few spawners, though it is 'controlable', after a few minutes of killing BG's they will break into the compound.. just let them take the chopper. The longer you can keep the chopper in our base, the more spawns u will kill.
Black OPS/Paradise Island | Mr Black | Joint Ops -- SINGLE PLAYER / COOP
UPDATED 20 Feb 05, Moved a few BG's, fixed a few problems I found. Medium to Hard map. Follow the waypoints to Paradise Island. Only one way in, one way out. Shortcuts don't work because it is all event and area trigger driven. Follow the mission briefing by pressing the "I" key. Comments and suggestions are appreciated and as always, Good Luck!!! Mr B. sends........................ Reloading it because the map zip file wouldn't load on previous attempt.
POOR SOFURO DJ3 | GoldenEagleLST | Delta Force Xtreme -- SINGLE PLAYER / COOP
(Deep Jungle 3 required) CaveBear has taken SoFuRo hostage, You have been assigned to rescue Poor SoFuRo. Cavey has supply trucks heading into his layer to rearm his troops you must destroy these trucks before they reach his layer. There are many BG's protecting the truck routes so keep a sharpe eye out for them. Once you have cleared the truck route sneak inside cave's layer blow his com tower and find his gold and rescue SoFuRo and share the Gold with your team at the extraction point. (seems all players will need the bin file to see SoFuRo over his head.)
Black OPS/7 Levels of Hell | Mr Black | Joint Ops -- SINGLE PLAYER / COOP
The mission starts in a safe zone. Open the gates of Hell and make your way through the 7 Levels. BG's are above and all around the mazes that make up each level. Destroy the 4 emplaced weapons on each level to progress. The PSP's do not show up on the map, but are labled on the map. Follow the waypoints to the top level and proceed to Heaven. This map requires teamwork and lots of medics. Make sure you load all 5 files in your JO folder to make the mission work correctly. Good Luck!!! Mr B.
I-Station IC2 Version 2 | JobiWan | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
***UPDATED 3rd Feb 07*** ***I've taken some comments from here and from some who've played the map and tweaked it. Changes - Removed rain as it may cause lag. Tweaked and tidied the wac file. Made PSPs to be taken in correct order. Made Helo AI more aggressive. Moved some BG's and lessened accuracly on stingers. Made the Little Bird armed to make it easier when playing single player.*** My first map. Your team is sent to investigate when a secret facility fails to check in. No respawners. Recommended for 2-4 players. IC2 Mod or later required. Enjoy!
UP DATED DJ3 Murderous Marina | LUCKY-TRS- | Delta Force Xtreme -- SINGLE PLAYER / COOP
UPDATE AND WORKING THANKS TO YOU ALL FOR LETTING ME NO IT WOULD NOT END I FOUND OUT YOU MUST HAVE HOLD OF THE INTEL DOCS THE MAP DOES NOT END SO IF YOU GET THE DOCS AND DIE TEAM WORK IS ESSENTIAL, TELL SOMEONE WHERE THE DOCS ARE SO THEY CAN RETRIEVE THEM Hi all this is a up date to my Murderous Marina to the Dj3 mod as before you need to kill the bg and blow the crates /towers/tecs and find the doc's look in the water for some of the tecs and crates hope you all like playing it . you will need the new DJ3 mod and the sonic 7 terrains to play this map this is a coop game thanks to all of the squad for testing the map
Joshua-CoOp | Aus10=M= | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Overnight insurgents have defeated allied militia and taken the small village you are in. Dagger orders your squad to retake the village and render it useless for further military adventures. destroy (1) CommCenter; (2) Ammo Cache; (3) Vehicles and (4) HQ Building. Features enemy helicopters (non-firing) with BG door-gunners (M60 MG), roving patrols, paratroopers, tower snipers and a steady stream of replacements from a hill west of the village. Scenario dictated to me by a nephew, who served in Afghanistan (US Army Rangers). Sorry nephew, I still have to say, Go NAVY! (Marines) in the Army/Navy football game Semper Fi! Do or die! Sincerely, thanks for your service, Doggie Uncle Jarhead sends.
aMAZEing | Badkitty | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Instant action. Multiple spawn points. There is no long distance running in this map. Your only objective is to KILL KILL KILL. Bring an OICW and lots of nades. Plenty of ammo lockers to change weapons and to reload. Be careful when passing by windows, running through the internal maze, or jumping from rooftop to rooftop, there are bad guys in neighboring buildings that will have their scope on you. The buildings do intentionally overlap, making this map more fun to play. In order to save you hours of searching for one last bg, you do not have to kill all of the AI to reach your objective. It can be played as a single player or a coop. This map is not for everyone. Some will love it, others hate it. There are no fancy tricks or triggers in this one. Just a straight forward map. I made this map for my husband, i hope you enjoy it as much as he does
EXP: Resident Evil *Sample Test* | Messenjah*SH* | DF: Land Warrior -- SINGLE PLAYER / COOP
Well, while playing Resident Evil 2 one night, and then playing LW, I got the idea that the tunnel systems in the game, and the halls and tunnels in RE2 seemed quite similar, so as my first attempt with tunnels, i threw this together. It is an example/test to see if people think that this idea would make a good mission. For you peeps who have played RE2 or Dino Crisis or any other Capcom games, the Obj's are similar, as a first objective, i have given you something to take somewhere to gain access to a certain other something...i think ya know what i mean. But this is just a test to see what everyone will think, no BG's yet, just a sample Obj. and the facilities. Bwidow will insert you on the top of the Raccoon City Police Department, where the power has been shut down. Explore, have fun, and tell me what you think of the idea. Enjoy! PLEASE PLEASE COMMENT ON THE MAP ABOUT IT BEING A GOOD IDEA OR NOT. thank you. PS. THIS IS JUST A TEST!!!
zepp series | Msg Fred Zeppelin | DF: Task Force Dagger -- SINGLE PLAYER / COOP
this map is for map makers to make missions for. I have put in all the building but no bg's or objectives. THIS IS NOT A COMPLETE MAP!!! I want all other mappers who would like to participate do download this mis file and build a mission on it. I want to see how varied the missions can be from one mapper to another. I ask only two things, make it a co-op/single player map. and 2 e-mail me your final map, the e-mail addie is in the doc file in the zip with the .mis file and .bms file. I included the /bms file just so you ccan have a look around the map before you make your mission objectives. have fun and I hope a lot of other mappers will participate in this little experiment of mine. Keep the Led Flying
Bridge 2 far | Typhoid | DF: Task Force Dagger -- SINGLE PLAYER / COOP
Mission as follows: Assualt the enemy structure, take out the radio's in tower to destroy the radio towers and grab the intel b4 detonation. Proceed to next objective. good luck Update: only the host can trigger the bg's at the start.. ther are patrol boats with yeties and two choppers at the very start.. to activate it enter the armoury in the chopper, this was to allow more team m8's to join b4 the game gets under way., so the host would trigger the events, by the time your in water patrol will b on ya. make your way the the structure and destroy the radio's then jump off building.. blow the transformers behind it, make your way to the enemy camp at the bridge, destroy the transformers, and make your way to the next waypoint... why dont i just write it all down for ya. whats the fun in that.. if the map dont end then you should take more care and stay to your waypoints, its really a simple map.. but hard if you can't control a squad of team m8's.
Serenity_Miranda | Malcolm Reynolds | Delta Force Xtreme -- SINGLE PLAYER / COOP and TDM
DJ3 - COOP/TDM. MIS files are included to allow tweaking of the map difficulty. Recommend (4) or more players. Great for LAN parties. The battle scene takes you to a multi level city enclosed within a large Stadium structure. Many BGs are patrolling high and low and the action is very intense. BG emplacement weapons will keep you honest so keep your head down...LoL...I added (13) friendlies with (1) being invincible to divert the attention of the BGs so that your team can covertly complete the mission. The Mission Goals: Destroy (10) Technicals, (4) MIG-29 Jets, (4) VHF Beacons, (12) Radar Equipment and (20) Weapon Crates. Also included in the ZIP file is a TDM version. MIS file is also included. The TDM version has additional vehicles high and low with access to higher grounds for Snipers. The COOP map is periodically hosted on a 16 slot server named Orange County DJ3 UP07 and has been hosted for 150+ hours. Play this map on our server and check your scores at www.ocserenity.com. ... ... Have Fun! ... ... Malcolm Reynolds
DJ3_Serenity_Entrapment | Malcolm Reynolds | Delta Force Xtreme -- SINGLE PLAYER / COOP
DJ3 - COOP/SP. MIS files are included to allow tweaking of the map difficulty. Recommend (4) or more players. Great for LAN parties. The battle scene starts off very easy with the simple goal of destroying (8) Weapon Crates. The enemy Headquarters has very light security and the BGs should be easy to take out with a Sniper rifle. (3) Crates are up high on the bridge but watch out for the BG Snipers. There are ladders on the back of the large buildings that will take you up to the high bridge level. Destroying the last Crate in the Headquarters may seem too easy and the trap will now be set. You will be bombarded with initial Mortar attacks followed by waves of BGs attacking the Headquarters. Your new objective will be to destroy (8) Communication Towers which will be a challenge. If you can sneak out of the enemy base, you will find Tanks and Helicopters to use. Hint: (4) of the Communication Towers are hidden within the large buildings. You can Rock-n-Roll to the music being played if you can manage to stay alive... LoL. The COOP map is periodically hosted on a 16 slot server named Orange County DJ3 UP07 and has been hosted for 500+ hours. Play this map on our server and check your scores at www.ocserenity.com. ... ... Have Fun! ... ... Malcolm Reynolds