A WORLD OF DEATH | Killa85M*o*W | Delta Force II -- SD
This is a close S&D map with only 1 target ... a armoury ... but HEY ... if there are more than 2 ppl each team ... YOU WON'T BE ABLE TO DESTROY IT !!! Try it out ... and tell me how you like it ... kkks :oP
Readme: Intell show's that Iran seems to be hideing a small but deadly airforce for the Taliban in a canyon along the Iran Afaganistan border kill all enemy resistance . Destroy aircraft the 666thB52TFW is on standby G/L ! limit civilian death's.
This one is a little different from the other Circle of Death maps, it has different levels, in and out of buildings, Enjoy.
This has been updated as the glitches were fixed where you could get out of the sister buildings and the starting point for the team was redone so they don't get pinned down easy.
Readme: Desert map suited to DM, TDM TKOTH and KOTH. Large structures may cause some screen lag, but so far it's been tested on a GeForce 2 - GeForce 4 with no detectable frame lag
This is a CQB its good for all guns nice snipe spots u got in this map in the hills. The only thing i need to change is how i put RESPAWN POINS in the are cuz i dunnnow how to do that.
Sand Death Trap | Sniper 2003*TIF | DF: Task Force Dagger -- DM and TDM
This is a Sand Death Trap, I'm not sure if it works with Deathmatch if I added deathmatch points, theres a MIS file in there that you can edit.. This is a CQB map and Sniper Map, but umm I wouldnt call it a sniper map cause you'd get shot trying to run for the hills.
Nice night map for fast action. Armories are present. Hanger, trucks, watch towers, SAM baterries, and Communication towers, surrounded by small hills. Designed for CQB but some sniping is possible.
Snow Bound | Combat Medic | Delta Force II -- DM and TDM
This is a Death Match and / or Team Death Match. The setting is an arctic valley. The hills and mountains surrounding the frozen lake provide some great sniping locations. There are two armories, one for each base. This map can be played as a Team DM or regular death match. During regular Death Match Play the battle takes place within the area of the Blue Base. It is unlikely that you will see the red base during DM play. The red base is just too far for respawns in DM play. However, it is perfect for TDM. Remember, in either game hitting the “W†key will toggle your waypoints.
It is map good for ALL OF WEAPONS! can be snipers too! but there close combat will getting lots kills! so have fun! let me know what u think about this? ZULA BARRACKS STAFF!
Death Match 2 | Combat Medic | Delta Force II -- DM and TDM
This is a Death Match an/or Team Death Match map. It is a base located in a valley, excellent for Close Quarter Battle (assault). However, the hills and mountains create an excellent location for snipers. This map was created with both styles of play in mind. The base has many buildings meticulously laid out for optimum Urban Battle play. This was my third attempt at creating maps. Please forward any questions, comments or “bugs†you have discovered with the map to me at the above address. If you like the map I would like to hear your comments as well. Thanks and ENJOY! Dan Aka: Combat Medic Daniel.Rembish@us.army.mil Or visit me at: http://www.geocities.com/specwar3/combat_medic_df2.html
A fishing villiage setting. There are three plateus with a tower and helo pad on each. In the valley below lies the village, divded into three seprate sections. There are plenty of buildings, tanks ,copters and cycles. On the platues there are grenade launchers.
Nice night time compact CQB map for action. No armories. there is a barracks in the middle with walls in maze like pattern surrounding it. A steel fence encapsulates this setting. CQB players will enjoy it. Sniping would be very tough but is possible.
Nice open map made up of a bunch of two-four story buildings surrounded by small hills . Lots of place to snipe from and to have knife battles. 1 armory armories near by. No Secondary, Big guns, ATs, and slams allowed. Definitely made for sniping!
Nice dark night time open CQB map with lost of space for action. Two bridges lead to a fort tower, located on top of the hill. One armory near each team's spawn. Not only will the CQB players will enjoy it, but so will the snipers.