G11 Ice Station Zulu | Deathhand~FOX~ | Delta Force I -- TDM
TDM Castles - Snow Map with both bases 400 meters apart. Snap shot shows Blue Base in lower right hand corner and Red Base - left center. Fast Castle combat with each base having bunkers, walls and clay mines for defence. There are good spots for quick take downs.
ICE Mod V2.0.1 required. Coop, SP and DM version. No PSPs.
The Cylons have instigated a rebellion in the fleet. Key Galactica crew have been imprisoned in the brig of one of the supply ships. Admiral Adama has ordered you to free them and take control of this important supply vessel. You will also need to destroy their weapons supplies. Eliminate their radios to stop them, and Baltar, broadcasting seditious messages to the fleet.
The SP and the Coop differ a little but only at the end. Not my best map but it is a lot of fun. Well, I thought so anyway. Enjoy!
Fire on Ice (HARD MODE) | Zigan | DF: Task Force Dagger -- SINGLE PLAYER / COOP
An amatuer fleet of enemys have taken over a airbase and have also taken over 3 nuclear missles. They are planning to strike an innocent city with these missles and take the mayor there hostage in the enemy helicopter. So you must destroy all enemy resistance,trucks, the freakin helicopter,and 3 XMD Sams. WARNING! Careful of the helicopter! This mission may be very difficult. I would mostly use a sneaking technique instead of running in there and shooting everyone.
Ice Box | Captain Plunder | DF: Task Force Dagger -- DM and KOTH
BBBRBRRRRRRRR!!!! It's cold in here!!!! The second map I've made after my long sail around the world. this map is fairly simple a ghost town surrounded by containers and towers with a suspended walk way in the middle. Kinda reminds me of the Prison of Insanity.....What a quaint place that was..... Anyways, I suggest a M4A1-SD to close range snipe your fellow Pillaging Pals. And as always make it a Blood Bath -Captain Plunder AAARRRRGHHHHHHH!!!!!!
G1 Ice Station Alpha | Deathhand~FOX~ | Delta Force I -- DM and TDM
Snow Map, DM & TDM action. DM - all respawn points are within base area. TDM - respawn for both teams - east & west side of base. Good cover for all weapons.
This map was originally made in DF1 on the Ice Floes terrain by Shark. He has re-created it exactly for DFX. It has two castles located on the floes for each team's bases and a bigger castle in the middle where the flags are located. It is a real challenge to get to the flag area, get the flag, and turn it back in. There is alot of good CQB action in the water and flag area and lots of good gunning nearing the bases. There are also some good spots for snipers. It played great in DF1 and plays great in DFX. This map was one of four match maps used by the DFNCL league in DF1. Shark has re-created this map, Snow Hill, and Shark Valley, but the terrain for Showdown isn't in DFX. No vehicles on this map. Shark asked me to upload it for him.
This series of maps is a remake of the original DF1 maps based on the Ice Floes terrain, with an additional gametype- a Deathmatch version of the King of the Hill style. This one of the most fun DF1 maps when played in KH or DM mode. Unlike the stock DFX version, you wont be running to find a target here, you'll be running for a place to hide!
No Mod needed, just unzip to your DFX folder and start handing out body bags!
G3 Ice Station Silver | Deathhand~FOX~ | Delta Force I -- TDM
Snow Map - TDM. Made as a Sniper Map, both bases are located on hill tops with outer bunkers. Valley area between both bases ,placing each base 700 meters apart. All spawn points are located in each base area or outer bunkers. This is a Sniper Map - lots of room for long shots, hills for good camping positions. Snap Shot is showng Blue Base.